Megaserver : negative experience

Megaserver : negative experience

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Posted by: draven.4796

draven.4796

I know theres a lot of posts saying how wonderful megaserver is.

Just had a frustrating experience and came to “vent”. I also know there is a guide to constructive feedback do’s and don’ts. Which was kinda long, so ill try and remember points.

What happened:

I was attempting to unlock some traits on my many alts and going for the Lyssa one. Lyssa was up (as there are no timers I can find that work, this was a nice surprise instead of sitting around for ages). Alas was me and 1 person, not enough to do the 3 pre events to drop lyssa’s shields. So I popped over to Cursed shore where there was lots of people doing events and informed them that Lyssa was up. I went back to Lyssa. She was dead..

Short version: I left zone where lyssa was up and in the space of time to load cursed shore, say “lyssa is up if anybody wants” and go back. I got moved to a different zone where lots of people were counting their loot.

How can this be improved:

Stop making a zone’s content, population and timers appear random.

Which game does what you want it to?

Guild wars 2, before megaserver patch.

I liked a lot of things about this patch, the new pvp meta and lack of choice in pve zoning not being on that list. unhappy face

1st rule of neutral club is to listen to the other
rules and then take an overview.
[EU}Gandara

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Posted by: Isaac.6041

Isaac.6041

The lesson here is to help yourself first, THEN help others.

I did this myself with karka queen and missed it twice because I was telling them karka queen was up or showing them how to get there and then when I returned to southsun cove karka queen was dead.

If you want the trait, get it for yourself first then you can consider helping others.

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Posted by: draven.4796

draven.4796

well I was helping myself to some degree, I was not able to solo the 3 pre events and lyssa.
Although I dont think the point of the megaserver change was for people to camp areas and not tell anybody of events. I “feel” like the new changes are initially promoting a lot of standing around, in contrast to before with lots of productive gameplay.

I will say tho that the changes have improved the Karka Queen encounter. It is regularly done at 5pm at the moment as to occassionally.

1st rule of neutral club is to listen to the other
rules and then take an overview.
[EU}Gandara

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Posted by: iFruit.6190

iFruit.6190

Didn’t read OP, just agree with the topic.

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Posted by: Heraldusluminare.2946

Heraldusluminare.2946

I totally feel you OP. Rest assured however, that some smart and enterprising person on the interwebs will come up with a way to track the new megaserver timing info and soon be hosting it on their website. Whereafter, we shall all hail them as our new saviour. XD

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Posted by: hedix.1986

hedix.1986

Its what happens when servers are gone and we’re left with a cloud of of overflows. Random overflows everywhere.

No more real Orr experience where actions in one map impact the other. “Story” makes no sense any more. For what? Incognito zergs.

[QQ] – ex RoS, current Piken Square
[DV] – megaboss community

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Posted by: Matisse.9356

Matisse.9356

The megaserver works fine.
Given that you factor out horrible lags for players with rigs that ain’t up-to-date.
Given that you factor out that megaservers punish alt players with dragonite shortage (no more golem farming with alts).
Given that you factor out that doing temple events is nothing but a lottery now (is it open? is it closed? is it open? …)
Given that you factor out all the other issues mentioned in all the other threads.
The megaserver works just fine and is a great improvement.
Given that you factor out everything that is wrong with it.

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Posted by: Halvorn.9831

Halvorn.9831

The megaserver works fine.
Given that you factor out horrible lags for players with rigs that ain’t up-to-date.
Given that you factor out that megaservers punish alt players with dragonite shortage (no more golem farming with alts).
Given that you factor out that doing temple events is nothing but a lottery now (is it open? is it closed? is it open? …)
Given that you factor out all the other issues mentioned in all the other threads.
The megaserver works just fine and is a great improvement.
Given that you factor out everything that is wrong with it.

You forgot the irony-tags?

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Posted by: Arrion.2185

Arrion.2185

Yes. Let us go back to our individual servers where the lowbie zones are void of life, leaving the new players without anyone to help them when they have questions to ask, and their friends, if any are in the game, are not online to ask. Lets go back to the barren empty cities on the lower population servers, and over crowded maps we get put into queue for, because you want to be a selfish little brat and worry about your own gear.

I personally like the way it is now. And if your guild, provided you have one, is not active almost around the clock, then perhaps you should look into joining a guild that is so you can call on them. It’s not as if the guilds aren’t VERY actively recruiting now.

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Posted by: Algreg.3629

Algreg.3629

Yes. Let us go back to our individual servers where the lowbie zones are void of life, leaving the new players without anyone to help them when they have questions to ask, and their friends, if any are in the game, are not online to ask. Lets go back to the barren empty cities on the lower population servers, and over crowded maps we get put into queue for, because you want to be a selfish little brat and worry about your own gear.

I personally like the way it is now. And if your guild, provided you have one, is not active almost around the clock, then perhaps you should look into joining a guild that is so you can call on them. It’s not as if the guilds aren’t VERY actively recruiting now.

yes, funnily enough, that whole “3 people scenario” pretty much describes the former reality of the lesser populated servers apart from peak times. Instead of changing maps and broadcasting (and what is that with the whole randomness? Actually, that is exactly what is gone now and bosses have a fixed schedule, right?), OP could have easily switched to another map instance.

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Posted by: Heraldusluminare.2946

Heraldusluminare.2946

I have to agree with Arrion. I’m a bit of a loner (ok, a lot) so I like it when some random person pops up to help you complete an event – breaks the boredom.

“Oh hey! A new friend!”

Plus, I believe ANet’s philosophy has always been for GW2 to be a friendly game where people are encouraged to help each other.

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Posted by: Halvorn.9831

Halvorn.9831

Yes. Let us go back to our individual servers where the lowbie zones are void of life, leaving the new players without anyone to help them when they have questions to ask, and their friends, if any are in the game, are not online to ask. Lets go back to the barren empty cities on the lower population servers, and over crowded maps we get put into queue for, because you want to be a selfish little brat and worry about your own gear.

I personally like the way it is now. And if your guild, provided you have one, is not active almost around the clock, then perhaps you should look into joining a guild that is so you can call on them. It’s not as if the guilds aren’t VERY actively recruiting now.

I have to respectfully disagree with your view on what the game was like before megaservers were introduced.

IMO it was way easier to help new players, way easier to communicate with other players on the map, way easier to get someone to aid you in a quest before MS. It was way more heroic to do some world boss as you were not reduced to a single dot in a 150+ crowd autohitting a boss invisbly hidden in graphic effects while being afk. And my experience is from a lower population server. We had a community then. Now we have anonymous masses of other players I can easily view as NPCs, since I have never seen them before and probably will never again.

I really really don’t like this part of the patch. It killed my fun in open world pve in a way that even the emptiest of all empty maps couldn’t have done.

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Posted by: Heraldusluminare.2946

Heraldusluminare.2946

I personally think trains are more fun than soloing though. Preference, I guess.

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Posted by: Arrion.2185

Arrion.2185

Yes. Let us go back to our individual servers where the lowbie zones are void of life, leaving the new players without anyone to help them when they have questions to ask, and their friends, if any are in the game, are not online to ask. Lets go back to the barren empty cities on the lower population servers, and over crowded maps we get put into queue for, because you want to be a selfish little brat and worry about your own gear.

I personally like the way it is now. And if your guild, provided you have one, is not active almost around the clock, then perhaps you should look into joining a guild that is so you can call on them. It’s not as if the guilds aren’t VERY actively recruiting now.

I have to respectfully disagree with your view on what the game was like before megaservers were introduced.

IMO it was way easier to help new players, way easier to communicate with other players on the map, way easier to get someone to aid you in a quest before MS. It was way more heroic to do some world boss as you were not reduced to a single dot in a 150+ crowd autohitting a boss invisbly hidden in graphic effects while being afk. And my experience is from a lower population server. We had a community then. Now we have anonymous masses of other players I can easily view as NPCs, since I have never seen them before and probably will never again.

I really really don’t like this part of the patch. It killed my fun in open world pve in a way that even the emptiest of all empty maps couldn’t have done.

I get the feeling you’re not from Borlis pass, where round the clock, save for the Champ farm train of Queensdale, all the regions were barren save for maybe the higher level zones. Being level sixty, I wouldn’t know about the 70-80 zones populations. So if I found a champion being the reason I couldn’t work on a rep(heart), because there was no one else out there to help me kill it for map completion.

The Megaserver has resolved this horrid issue. So please, don’t come at this like you have a clue what it was like for us new players on lower population servers that were more silent than an empty church on New Years eve.

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Posted by: Halvorn.9831

Halvorn.9831

I get the feeling you’re not from Borlis pass, where round the clock, save for the Champ farm train of Queensdale, all the regions were barren save for maybe the higher level zones. Being level sixty, I wouldn’t know about the 70-80 zones populations. So if I found a champion being the reason I couldn’t work on a rep(heart), because there was no one else out there to help me kill it for map completion.

The Megaserver has resolved this horrid issue. So please, don’t come at this like you have a clue what it was like for us new players on lower population servers that were more silent than an empty church on New Years eve.

Before the patch I could have asked in guild chat or port into LA or Gendarran (or guest on a more populated server) and ask around for help and somebody willing to help would be sure to land in the same instance as I do, since it was the home- (or guest-) server instance. This is no longer true.

I am (was) on Miller’s Sound and on that server low- and mid maps could be veeeery empty, believe me. But it was always possible to taxi help in. I raised 8 80s, I know what I am talking about. But now if I need help I can ask around and everybody not having my client language (mind you, not home-server language, client installation language) will not even be able to read my request or a “thank you” after helping. And a lot of newbies are not aware of this rather silently introduced chat-flag.

It was possible to overcome emptiness and get help . It is impossible to get away from the megaserver. Guess what is more flexible?

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Posted by: Envy.1679

Envy.1679

Does anyone else notice that they already had a “megaserver” technology since release? called “overflow” Now we are literally just permanently in overflows.

like to me they did 2 things:

removed the default server
attempted to make it easier to get grouped in your friends overflow.

voila, megaserver.

MARATHON CIV 5 DIFFICULTY 10 STILL GOING

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Posted by: TaliesinRevel.5971

TaliesinRevel.5971

I also come from a server that had low population and while it could be nice to have someone help at certain times, my experience of the megaserver so far has been:
1) Incredible lag and being unable to use skills.
2) Waiting times increased coming into all maps to twice what it was.
3) At least 3 disconnections per day and up to 8 disconnections per day.
4) Missing the loot from event chests as champ etc is dead before my lag infected toon can make contact now a regular happening (3 chests today).
5) Events over before you can get to them.
6) Huge increase in gold sellers private messaging me.
7) Communications issues. Messages being lost in spammed trivia.
8) But most importantly, my community has suffered severely and I rarely see friends and people I know anymore. My own husband tonight, when we left WvW was sent to a different server even though we were in our own guild. My community was lovely and I feel a real sadness that it appears gone. We were only small but we lost sleep to help each other and made time to get stuff done for each other.
I feel if the bosses and events had not been made so hard then smaller groups would still be able to manage them and continue to play during the non NA time periods. Once they were made so hard that they required a zerg to complete, the Oceanic time zone fell off on our server from a few to zero. I still remember doing Jormag with 6 people. I understand a lot of people were lonely and could not manage going solo. I understand this. But dumping us all together?

So I myself, would prefer to have a little difficulty finding someone to help me rather than the above. But that’s just my experience.

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Posted by: Teofa Tsavo.9863

Teofa Tsavo.9863

Yes. Let us go back to our individual servers where the lowbie zones are void of life, leaving the new players without anyone to help them when they have questions to ask, and their friends, if any are in the game, are not online to ask. Lets go back to the barren empty cities on the lower population servers, and over crowded maps we get put into queue for, because you want to be a selfish little brat and worry about your own gear.

I personally like the way it is now. And if your guild, provided you have one, is not active almost around the clock, then perhaps you should look into joining a guild that is so you can call on them. It’s not as if the guilds aren’t VERY actively recruiting now.

I have to respectfully disagree with your view on what the game was like before megaservers were introduced.

IMO it was way easier to help new players, way easier to communicate with other players on the map, way easier to get someone to aid you in a quest before MS. It was way more heroic to do some world boss as you were not reduced to a single dot in a 150+ crowd autohitting a boss invisbly hidden in graphic effects while being afk. And my experience is from a lower population server. We had a community then. Now we have anonymous masses of other players I can easily view as NPCs, since I have never seen them before and probably will never again.

I really really don’t like this part of the patch. It killed my fun in open world pve in a way that even the emptiest of all empty maps couldn’t have done.

I get the feeling you’re not from Borlis pass, where round the clock, save for the Champ farm train of Queensdale, all the regions were barren save for maybe the higher level zones. Being level sixty, I wouldn’t know about the 70-80 zones populations. So if I found a champion being the reason I couldn’t work on a rep(heart), because there was no one else out there to help me kill it for map completion.

The Megaserver has resolved this horrid issue. So please, don’t come at this like you have a clue what it was like for us new players on lower population servers that were more silent than an empty church on New Years eve.

Link please of what Heart requires a Champion Kill levels 0-60. I’ve leveled 12 chars to 80 in so called “abandoned” zones and found very few situations that could not be soloed. This isn’t a hard game. I have a 47 and a 65 now, and finding that the chance of getting gold completion on meta events to be extremely iffy to say the least. Nor is there any challenge to speak of when a zone is infested with MegaMerger zergs. I understand players wanting more population in zones, but this MegaMerge has addressed this in a manner that creates more issues than it solve

When you hit 80 and all open world content is a variation of Cave Troll and Maw you will understand more.

Also, I would dearly love to know how a “barren empty city” impacted your leveling experience.

But its all ok. The game is tailored for the new arrivals, you get your time in the sun, and when you get bored and jaded at endgame with no community, no challenge, no expansions, etc and quit Playing.. Anet is just betting they can replace you. Your game is paid for… a new player has to buy one.

Ley lines. The perfect solution to deadlines and writers block. Now in an easy open Can.

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Posted by: Moderator.6437

Moderator.6437

Hey there, since we are getting a lot of feedback on this topic right now, we are collecting it all in dedicated threads. You are very welcome to repost your questions comments and concerns here “https://forum-en.gw2archive.eu/forum/game/gw2/Game-Updates-Guild-World-Events-Megaservers-WvW