Megaserver : option to enforce language

Megaserver : option to enforce language

in Guild Wars 2 Discussion

Posted by: Eowin Of Rohan.2619

Eowin Of Rohan.2619

Hi,

I’m really excited about all the change, but I see lots of people complaining in map channels (at least the ones that are able to write atm^^) … as after every update you’d say, but this time the reason seems real and there may be a nice solution to their issue.

In Europe, probably because of the late time, we are all together in a single map (The Grove). Hence German/French people have to speak English. Some of them don’t like the update because of this. As far as I’m concerned I’m OK with English, but I can understand other’s concerns.

Solution : tweak megaserver system so that it always have at least 1 map for each language, no matter how few people there are at the time.
In order to avoid ruining the megaserver goal (= always have a nice amount of people in each map), this could be an option : “enforce language in megaserver-runned areas”. So people who choose this option will enter the map that is based on their language no matter how few people are there, and people who don’t choose the option will use the same criteria as now (= language map if there are a lot of people, common map is there are too few people).

Eowyn

Megaserver : option to enforce language

in Guild Wars 2 Discussion

Posted by: PowerCat.5738

PowerCat.5738

Hi Eowin. I’m not affected by this but being a french speaker in America, I can understand your point of view 100%, and I think your complaint is fully justified.

I hope they consider this. it’s extremely annoying to have 2-3 conversations going on in different languages