Megaservers: Slot Reservation (plz)

Megaservers: Slot Reservation (plz)

in Guild Wars 2 Discussion

Posted by: Noobix.3958

Noobix.3958

Allow me preamble a bit.

So I was doing Tequatl today and decided to man one of the turrets again for the first time in a long time. Its been known that the turrets are buggy at the best of times, the old “get out and run around it” trick has worked whenever the turrets ‘bug’ and become stuck. However, there is also a rarer yet more pernicious bug in the form of a Client Crash when using the turrets. My client is near %100 stable when running Tequatl normally (stacked up in front with 1000 spell effects triggering) and I deliberately run the event with all settings at their lowest to ensure that.

This happens to me pretty consistently and I used to get it quite often in the first 1-2 months of the Tequatl revamp. I must have told myself at the time ‘never use the turrets, they will crash you out’ but i forgot today. So I crash and predictably, fail to get back into the Megaserver I had helped pre-organise. This is particularly annoying considering I’ve pretty much missed my only ‘Natural Spawn’ window for Tequatl today. Yay …

Anyway, besides the turret bug(s) needing fixed at Tequatl, I want to bring up a more overreaching solution to DCs and client crashes in general that is needed in other areas of the game (i.e Wurm and WvW)

Slot Reservation

“Holy crap Mkkoll nobody has ever suggested that before… " I hear you sark, but no, seriously, wouldn’t this solve quite alot of the frustration? DC or Client Crash? No big deal, you have 2-3 minutes to reload and your slot in the Mega / WvW border is saved. I appreciate there would be a large chunk of server backend rework that would need done to accommodate player slot reservation, but good god would the players ever love it.

Think of that time the All-star commander disconnected, then had to wait in a 50 person queue while the zerg ran headless with nobody else willing to tag up.

Think of that time you got into a successful TriWurm kill only to DC in phase 2 with 40 seconds left.

Think of that time windows took a massive kitten and BSOD’d all over the place.

We need Slot Reservation. Make it happen.

- Mkkoll

Megaservers: Slot Reservation (plz)

in Guild Wars 2 Discussion

Posted by: Darkorical.9213

Darkorical.9213

not sure about the rest of the post but I too wished for the same thing after a disconnect during a jormag battle

Megaservers: Slot Reservation (plz)

in Guild Wars 2 Discussion

Posted by: Brother Grimm.5176

Brother Grimm.5176

I agree that they need to attempt to develop some method to return to your character to the exact same location after a DC within some reasonable period of time. Keep in mind that doing this with an 8 player instance has to be easier (per the GW1 feature that did this quite well), than with a +100 player zone.

In Anet’s defense, it could be that they HAVE attempted do develop this “feature” and have so far been unable to technically (or even reliably) make it work. It is highly unlikely they would mention failing to provide a wanted feature to the public.

We go out in the world and take our chances
Fate is just the weight of circumstances
That’s the way that lady luck dances