Merits - two guild bounties in a row
No. To get the full 25 for the week, you have to complete Tier 3. If you have done Tier 1, you get 15 merits. If you then go complete Tier 2, you will get 5 merits, totaling 20. If you then finish Tier 3, you’ll get another 5.
If you do Tier 1 then Tier 3, you will get 15, then 10. If you do Tier 2 then Tier 3, you will get 20, then 5.
Just tested with my guild less than an hour ago.
Guardian
That is just wierd.
So there is no point doing guild missions more times then one per week? Then I dont understand why they advertised that guild missions will bring guilds together.
And thats even worse for small guild because they never be able to do T3. Killing 6 in 15 minutes when there is problem to kill 2 in 15 minutes?
That is just wierd.
So there is no point doing guild missions more times then one per week? Then I dont understand why they advertised that guild missions will bring guilds together.
And thats even worse for small guild because they never be able to do T3. Killing 6 in 15 minutes when there is problem to kill 2 in 15 minutes?
You can do the Guild Missions several times per week. Although it will not reward Guild Merits it’s fun to do, and there is always someone who couldn’t attend the 1st try and now can get a chance for his guild commendations.
Doing high tiered guild missions are way harder and reward more Guild Merits. You can’t expect that a small guild that has only resources for T1 Guild Missions, to suddenly do a T3. In fact Guild Missions promote Guild communication. Instead of wandering alone in the dark, several guilds have to get help from others to do the higher tier missions. Forging alliances it’s a way to go too.
That is just wierd.
So there is no point doing guild missions more times then one per week? Then I dont understand why they advertised that guild missions will bring guilds together.
And thats even worse for small guild because they never be able to do T3. Killing 6 in 15 minutes when there is problem to kill 2 in 15 minutes?
Not every member of a guild can be up when a guild mission is happening. So guilds will run more guild missions during one week in order for the majority their members get guild commendations.
If Guild Missions could happen more than once per week then a large guild would get 100000 guild merits in one week… (Maybe more)
Has anyone tried running two Tier 1 Guild Bounty events in a week? Our guild spans the entire globe, so to give as many folks as possible a chance to participate, we will be doing 2 or more Guild Bounty events in a week.
Originally, we assumed the 15 Merits from the first run of a T1 Bounty would add to 10 Merits from a second run of a T1 Bounty (we knew we’d ‘lose’ 5 doing it that way, but didn’t worry that much about it).
However, now I’m wondering if you can’t stack two T1’s together to max. Anyone know the answer?
I’m also going with the assumption that a player who does T1 on Sunday, say, then joins us for a T2 on Wednesday will not get the Bounty reward the second time, since they’ve already done a Bounty event (albeit T1) in the same week?
I’m also going with the assumption that a player who does T1 on Sunday, say, then joins us for a T2 on Wednesday will not get the Bounty reward the second time, since they’ve already done a Bounty event (albeit T1) in the same week?
I’m not sure about your first question so I will only answer your second one because I know it from experience:
The Guild Commendations are awarded per mission type not per tier. So if someone completes ANY tier of Guild Bounty on Sunday, he won’t get any Commendations from Bounties during that week.
Keep in mind that different tiers award the same Guild Commendations.
I understand that there is limit of Merits by week. But limit is 25 not 15.
It should be able to do twice Tier 1 by week to achive those 25 Merits.
If small guild is not able to reach week limit by doing tier 1, they need to work with bigger group to do tier 3. And because Tier 3 is the only way how to achive 25 Merits, and you will instantly get 25 merits by doing T3, you dont need to go Tier 1.
We are talking about guild rewards, there dont need to be all members online to get guild reward.
And guildies get their own reward by killing only one boss. So even small guild can do Tier 3, not complete it, only to have bigger chance they tracked the right NPC before start of T3 mission.
They even cost the same. T1 or T3 cost 200influence.
To get personal reward, you dont need to complete mission,just to kill one NPC – better to run T3 for bigger chance of weaker NPC
To get full 25 guild reward aka Merits, small guild still need to ask for help bigger guilds, and that bigger guild preferably will do T3, because they dont need to go T1, they want full 25 Merits too.
Why to go T1?
Does the Guild Bounty not need to be successful for players AND guilds to get the rewards?
Or, say we’re doing a 3 boss bounty but we only kill 2 in the timelimit. We fail as a Guild at the Bounty and so don’t earn our 20 merits, but would people who were in on the 2 kills get their ‘personal’ rewards even though the bounty failed?
Has anyone tried running two Tier 1 Guild Bounty events in a week? Our guild spans the entire globe, so to give as many folks as possible a chance to participate, we will be doing 2 or more Guild Bounty events in a week.
Originally, we assumed the 15 Merits from the first run of a T1 Bounty would add to 10 Merits from a second run of a T1 Bounty (we knew we’d ‘lose’ 5 doing it that way, but didn’t worry that much about it).
However, now I’m wondering if you can’t stack two T1’s together to max. Anyone know the answer?
I’m also going with the assumption that a player who does T1 on Sunday, say, then joins us for a T2 on Wednesday will not get the Bounty reward the second time, since they’ve already done a Bounty event (albeit T1) in the same week?
The maximum weekly amount of Guild Merits that a guild can get from Guild bounties are equal to Guild Merits rewarded for the 1st successful try of the highest tiered Guild Mission, accordingly to the following equation : G.Merits = 10 + 5 x T (where T is the tier of the bounty)
Does the Guild Bounty not need to be successful for players AND guilds to get the rewards?
Or, say we’re doing a 3 boss bounty but we only kill 2 in the timelimit. We fail as a Guild at the Bounty and so don’t earn our 20 merits, but would people who were in on the 2 kills get their ‘personal’ rewards even though the bounty failed?
For the Guild to get Merit the Bounty must be successful. For the members to get Commendation they must defeat ONE bounty.
Has anyone tried running two Tier 1 Guild Bounty events in a week? Our guild spans the entire globe, so to give as many folks as possible a chance to participate, we will be doing 2 or more Guild Bounty events in a week.
Originally, we assumed the 15 Merits from the first run of a T1 Bounty would add to 10 Merits from a second run of a T1 Bounty (we knew we’d ‘lose’ 5 doing it that way, but didn’t worry that much about it).
However, now I’m wondering if you can’t stack two T1’s together to max. Anyone know the answer?
I’m also going with the assumption that a player who does T1 on Sunday, say, then joins us for a T2 on Wednesday will not get the Bounty reward the second time, since they’ve already done a Bounty event (albeit T1) in the same week?
The maximum weekly amount of Guild Merits that a guild can get from Guild bounties are equal to Guild Merits rewarded for the 1st successful try of the highest tiered Guild Mission, accordingly to the following equation : G.Merits = 10 + 5 x T (where T is the tier of the bounty)
But what this person is saying completely contradicts what you are saying…..
No. To get the full 25 for the week, you have to complete Tier 3. If you have done Tier 1, you get 15 merits. If you then go complete Tier 2, you will get 5 merits, totaling 20. If you then finish Tier 3, you’ll get another 5.
If you do Tier 1 then Tier 3, you will get 15, then 10. If you do Tier 2 then Tier 3, you will get 20, then 5.
Just tested with my guild less than an hour ago.
No. To get the full 25 for the week, you have to complete Tier 3. If you have done Tier 1, you get 15 merits. If you then go complete Tier 2, you will get 5 merits, totaling 20. If you then finish Tier 3, you’ll get another 5.
If you do Tier 1 then Tier 3, you will get 15, then 10. If you do Tier 2 then Tier 3, you will get 20, then 5.
Just tested with my guild less than an hour ago.
But what this person is saying completely contradicts what you are saying…..
He his saying that in the end of the week,
if you do T1 you get 15
If you do T2 you get 20
if you do T3 you get 25
…
Don’t see the contradiction here
I’m saying we are going to run two separate T1 Bounty events in the same week. The first should net us 15 Merits. My question is, will the second one net us any at all?
Gisei’s answer seems to say that you CAN add the merits from different events together, to a weekly maximum of 25. He stated "If you do Tier 1, then Tier 3, you will get 15 (from Tier 1) then 10 (from the Tier 3, which would normally be 25 but you can go no more than 25).
You indicated that the maximum is based on your first successful try – so, if we do a Tier 1 and succeed, you are saying we can’t get more than 15 that week.
That’s where I see the contradiction. Maybe it’s cause it’s late and I’m tired?
Has anyone tried running two Tier 1 Guild Bounty events in a week? Our guild spans the entire globe, so to give as many folks as possible a chance to participate, we will be doing 2 or more Guild Bounty events in a week.
Originally, we assumed the 15 Merits from the first run of a T1 Bounty would add to 10 Merits from a second run of a T1 Bounty (we knew we’d ‘lose’ 5 doing it that way, but didn’t worry that much about it).
However, now I’m wondering if you can’t stack two T1’s together to max. Anyone know the answer?
I’m also going with the assumption that a player who does T1 on Sunday, say, then joins us for a T2 on Wednesday will not get the Bounty reward the second time, since they’ve already done a Bounty event (albeit T1) in the same week?
The maximum weekly amount of Guild Merits that a guild can get from Guild bounties are equal to Guild Merits rewarded for the 1st successful try of the highest tiered Guild Mission, accordingly to the following equation : G.Merits = 10 + 5 x T (where T is the tier of the bounty)
But what this person is saying completely contradicts what you are saying…..
No. To get the full 25 for the week, you have to complete Tier 3. If you have done Tier 1, you get 15 merits. If you then go complete Tier 2, you will get 5 merits, totaling 20. If you then finish Tier 3, you’ll get another 5.
If you do Tier 1 then Tier 3, you will get 15, then 10. If you do Tier 2 then Tier 3, you will get 20, then 5.
Just tested with my guild less than an hour ago.
Complete tier 1 bounty = 15 merits per week
Complete tier 2 bounty = 20 merits per week
Complete tier 3 bounty = 25 merits per week
Complete tier 1 bounty 4 million times in one week = 15 merits.
Complete tier 1 bounty 4 million times and tier 2 bounty once in a week = 20 merits.
The highest tier your guild completes, that’s how many merits the guild gets.
I’m not really sure why people are creating fancy math equations for this, it’s pretty simple.
Never mind, I get it now. Totally blaming the being really tired. Thanks for the help!
…
I’m not really sure why people are creating fancy math equations for this, it’s pretty simple.
My whole life is an equation xD
That is just wierd.
So there is no point doing guild missions more times then one per week? Then I dont understand why they advertised that guild missions will bring guilds together.
And thats even worse for small guild because they never be able to do T3. Killing 6 in 15 minutes when there is problem to kill 2 in 15 minutes?Not every member of a guild can be up when a guild mission is happening. So guilds will run more guild missions during one week in order for the majority their members get guild commendations.
If Guild Missions could happen more than once per week then a large guild would get 100000 guild merits in one week… (Maybe more)
No, Cap for each missions is weekly. You can’t get 100000zzzss mertits in the week.
It should look like this:
First run of tier 1 gives 15 merits, every next run with tier1 will give 1merit.
You can do one tier3 or 16(16×200influence + speed up) runs of tier1.
First run of tier2 will give 20 merits, every next run 1 merit. You beed to do 6 runs to get the cap.
It should look like this:
First run of tier 1 gives 15 merits, every next run with tier1 will give 1merit.
You can do one tier3 or 16(16×200influence + speed up) runs of tier1.
First run of tier2 will give 20 merits, every next run 1 merit. You beed to do 6 runs to get the cap.
This is exactly what I am missing. And it will give 1 merit to a total number of 25.
So you can choose to run T1 many times, or one time T3 for full of 25 Merits a week.
It should look like this:
First run of tier 1 gives 15 merits, every next run with tier1 will give 1merit.
You can do one tier3 or 16(16×200influence + speed up) runs of tier1.
First run of tier2 will give 20 merits, every next run 1 merit. You beed to do 6 runs to get the cap.
NO…
IF you will do 16 or bilion or whatever Tier1missions in a week you will get only 15 merit. FINITO
Tiny Siege Turtles member
Blacktide player
It should look like this:
First run of tier 1 gives 15 merits, every next run with tier1 will give 1merit.
You can do one tier3 or 16(16×200influence + speed up) runs of tier1.
First run of tier2 will give 20 merits, every next run 1 merit. You beed to do 6 runs to get the cap.This is exactly what I am missing. And it will give 1 merit to a total number of 25.
So you can choose to run T1 many times, or one time T3 for full of 25 Merits a week.
If you could get the maximum merits per week by running tier1 multiple times what’s the purpose of tier2 and tier3?
If you could get the maximum merits per week by running tier1 multiple times what’s the purpose of tier2 and tier3?
And whats the purpose of T1 and T2 now? If you cannot have full merits per week? Which everybody wants of course. So they only need to run T3 now.
Bigger guilds dont need T1 or T2, and small guilds are making mission aliances, and when they do, they dont need T1 and T2 too.
So T1 and T2 are useless. Even in that big guild missions forum everybody will write you: form alliance with big guild.
If you could get the maximum merits per week by running tier1 multiple times what’s the purpose of tier2 and tier3?
And whats the purpose of T1 and T2 now? If you cannot have full merits per week? Which everybody wants of course. So they only need to run T3 now.
Bigger guilds dont need T1 or T2, and small guilds are making mission aliances, and when they do, they dont need T1 and T2 too.
So T1 and T2 are useless. Even in that big guild missions forum everybody will write you: form alliance with big guild.
T1 is never useless. It might be useless for a Guild as a whole, but not for individual members, so if some guildies “miss” the big Tier3 guild event (that will give maximum Guild Merit for the week) some of the officers can organize smaller Tier1 Bounties so those guildies can get their Guild Commendations. In large guilds it’s more noticable that not all members can be online at the same time, though obviously it can happen on a guild of any size.
Tier2 exists as a middle ground, as proven by experience, Guild Bounties scale and sometimes less people can make them easier, so based on how many people are missing their weekly Commendations, guilds can choose the appropriate Guild Bounty tier so everyone gets theirs.
On the other hand, having “extra” Guild Merit for the higher Tier Bounty Missions is making them still viable and not obsolete. They DO require a lot more coordination and planning so shouldn’t they also offer better rewards? And even smaller guilds can do them, if they group up with other guilds.
If Guild Missions could happen more than once per week then a large guild would get 100000 guild merits in one week… (Maybe more)
There’s a cap on the number of merits you can get in a week from all missions to prevent that from happening. There’s no reason for additional caps on top of that.
Remember, remember, 15th of November
I didnt really read through the thread but there is one huge reason for running a guild mission tier a second or third time. For the ones in the guild that missed the mission and thus didnt get a reward the first time.
Colin Johansen hits you for 239407889 damage
Game over
If you could get the maximum merits per week by running tier1 multiple times what’s the purpose of tier2 and tier3?
And whats the purpose of T1 and T2 now? If you cannot have full merits per week? Which everybody wants of course. So they only need to run T3 now.
Bigger guilds dont need T1 or T2, and small guilds are making mission aliances, and when they do, they dont need T1 and T2 too.
So T1 and T2 are useless. Even in that big guild missions forum everybody will write you: form alliance with big guild.
There are different tier’s because they get progressively harder. In order to complete T3 you really need to have people scout and find all 16 bounties ahead of time and follow them around. This will take several hours to do and you’ll need at least 50 people to make it possible. Then you need to be able to kill 6 of them in the 15 minute time frame. Also not an easy task since some bounties take 5 minutes+ to kill (half baked) on their own. So you need multiple teams attacking all 6 bounties at once.
T1 on the other hand is easy. Get 10-20 people together and activate the mission and you can probably finish it as long as you don’t get one of the 3 bounties that need to be pre-scouted due to their large pathing area.
On a side note, comms are also limited more then originally thought. You get 2 for the week, different mission types don’t award additional comms.
On a side note, comms are also limited more then originally thought. You get 2 for the week, different mission types don’t award additional comms.
Are you 100% positive about this? I know that different tiers don’t reward commendations but different mission types should reward comms
T1 is never useless. It might be useless for a Guild as a whole, but not for individual members, so if some guildies “miss” the big Tier3 guild event (that will give maximum Guild Merit for the week) some of the officers can organize smaller Tier1 Bounties so those guildies can get their Guild Commendations.
For commendations its better to start T3 than T1.
-You got commendations for killing boss not completing bounty.
-T1 and T3 cost the same
-You wont get any reward for completing T1 if guild completed T3 earlier
-T3 you can choose weakest boss from 6, in T1 only from 2, so T3 is easier in this way
-boss scales by number of players near, not by Tier
You then need only to start T3, kill one boss from 6 possible and just leave bounty expires. Everybody will have commendations, you got merits from previous bounty, and you dont miss anything by leaving bounty expired.
Again: why Tier 1 for small guilds if they are needed to ally with big guilds to get T3 Merits, and then doesnt matter if anybody was not online? He can get commendations on next expired T3 bounty just by killing one boss.
@Hule: Not sure if you got it right.
-Aslong as you personally havent participated in a guild bounty you will get rewards for whatever tier bounty you kill, even if its T1 after the guild has completed T3 already. It’s all about being in on the kill to get 2 commendations. Merits is a different story.
-The bosses in T1 are dirt easy, they certainly do not scale based on player numbers only, they have a set difficulty per tier. It’s also much quicker to organize and find that 1 mark in T1 and get the whole guild to it.
Your points one and three are contradicting.
And regarding commendations and merits. Straight from the wiki.
Commendations:
“Players representing the guild that started the event will receive the following rewards. These rewards can only be earned once per week per guild mission type. For example, completing 2 guild bounties will only reward one set of rewards, but then completing a guild trek will be rewarded with another set.
2 pieces of rare or better equipment
50 silver
2 Guild Commendations”
Merits:
“Guild merits are earned primarily through participation in guild missions. The amount of guild merits earned varies by guild mission type and tier. There is also a weekly limit to the amount of guild merits a guild can earn through each guild mission type.
Note that each week a guild will only be awarded guild merits based on the highest tier level completed for each guild mission type. For example, if a guild bounty tier 1 and tier 2 are both completed by a guild in the same week, only the rewards for the tier 2 bounty (20 merits) will be given to the guild."
So you cannot, as some have claimed, grind merits only through T1 bounty up to the T3 limit of 25. So once the guild is confident in running T3 thats what needs to be done to net you 25 merits from bounties per week.
(edited by SneakyErvin.3056)
… so T3 is easier in this way
-boss scales by number of players near, not by Tier
Just curious, does this mean that others within the map (eg. outside of the guild initiating the hunt) poking the boss can be more a hindrance than being helpful ?
It should look like this:
First run of tier 1 gives 15 merits, every next run with tier1 will give 1merit.
You can do one tier3 or 16(16×200influence + speed up) runs of tier1.
First run of tier2 will give 20 merits, every next run 1 merit. You beed to do 6 runs to get the cap.This is exactly what I am missing. And it will give 1 merit to a total number of 25.
So you can choose to run T1 many times, or one time T3 for full of 25 Merits a week.If you could get the maximum merits per week by running tier1 multiple times what’s the purpose of tier2 and tier3?
Time and influence, small and medium guilds may have influcenc and gold but they don’t have players to do t3 or t2. They need to wait halef a year or more to get the guild puzzle.
16×200influcence=3.2k influence + they need to speed up buldings. Every next t1 will be more expensive 50-150 influence and will give only 1merit. The same for t2 but this time even more expensive 100-250 influence.
One guild mission per week for lowest reward – this is the social guild system.
If you are not in the guild that have 400 members with 100 online you are …….. ….. .
I got it right.
See, you wanna Merits, you can play T1 for low ammount of merits or directly T3 for full 25 Merits.
Small guilds will need help from bigger ones to do T3 so they can have 25 merits too.
But if they will find big guild,they dont need to go Tier 1, because thy will get those 25 Merits from one T3 bounty.
Commendations:
You need to assist on killing ONE single boss at bounty. Doesnt matter if T1 or T3. And doesnt matter if whole bounty succeded or failed. Just if you hit-tag one boss to get loot from him.
In this case, guild already done T3, players who were offline and want their reward from boos, will start T3 and get available 6 targets. All of them can go to only one boss, kill him,get loot and commendations and let Bounty fail.
Why T3? Because you will have 6 available targets, T1 got only 2. So T3 have bigger chance to find weaker boss than in T1.
Then only question is: will small guild manage to get help from big guild? If yes, T3 is the only reasonable way(25 merits from completing). If not they will do T1 or T2 for lower reward in Merits. but I think many small guild will make alliance swith big ones and do straight T3 bounty. Even if 4 small guilds work together (assume small 10 people) on weekly basis, they will go straight T3 because of waste time in T1 or T2 for no reward.
If rewards will be T1-5 Merits, T2 – 5 Merits, T3- 15 Merits (2,3,6 targets) and You will have Merits from running every Tier for first time, it will be reasonable to have 3 tiers. Because big guild will be forces to do T1 or T2 to have full 25 Merits(5+5+15). Right now it is 15+5+5 but you can go only T3 for full 25 Merits.
Increasing difficulty should increase reward, not just give full reward.