Legendary SoloQ
Mesmer's a little over the top still?
Legendary SoloQ
Didn’t they just nerf mesmers in that respect recently? I don’t play anymore but I could swear somebody was complaining about this in the last few days.
This thread is pointless, the whole class is about finding the real one. Anybody who knows something about mesmer can find the real player and thats the reward in figthing a mesmer, if u cannot distinguish them than u deserve to rage over it.
If having to Ctrl+T is only thing need to tell which is real mesmer WTF is problem?
to the three people above me:
@1: yes, they were nerfed, damage wise they are fine, but they still didnt hit the core element that made them overpowered.
@2: I have played PLENTY of mesmers, i know how they work, and even I have issues, what does that leave for those players who have nplayed them little to almsot nothing? The amount of frustartion they generate is TOO MUCH compared to what they should
@3: because there is more than one player on the enemy team, and also not everybody knows of it existance…..
Legendary SoloQ
I have 11 characters and considering them all, strengths and weaknesses, it would never occur to me that a mesmer needs a nerf as it stands. I have only one profession that could, uh, use an adjustment—but I’ll will leave it unnamed, fearing a nerf. Professions need to be balanced with effective challenges/counters to other professions and the environment. Obvious peaks and valleys need to be addressed. But, I’m sorry, I just don’t see mesmers falling into either category at the moment. I’m pretty happy with where they are.
If you have trouble finding out which is real, you deserve to be frustrated. Sorry.
You know you can put a target on the real one, right? The real mesmer is also usually the one running around while the clones are standing still. People need to stop calling for nerfs just because they have a hard time against a class. Fix the bugs and bring a couple of the classes UP to par, not nerf a few into the ground. And no, I don’t play a mesmer, I play a ranger.
Sure, you can nerf Mesmers a bit. If you compensate them with buffs to their lacking areas (Torches, many utility skills, no swiftness outside of the Focus, which has a really bad Phantasm, etc.)
Frankly, Arenanet needs to stop nerfing professions and start fixing traits and underpowered weapon sets and mechanics in general. We NEED more viable build paths on every profession. Period.
Yes on the above post. If you nerf mesmers then you need to nerf thieves stealth abuse too…
If anything, mesmers should be buffed. I’m not talking about pvp but rather pve, they’re already very slow compared to other professions and the recent nerfs really hurt their usefulness even more.
It is easy to spot a real Mesmer.
Ctrl-T…
If that doesn’t work (i.e. crowded or too late to do it), then…
Real ones usually run around, fake ones stand still…
If that doesn’t work (i.e. Mesmer stands still to mimic their copies(, then…
Real ones usually attack faster, hurts more…
If players don’t figure that out, they need to play Mesmer to know about how the class work, or they need to learn to play better against such tactics….
p.s.
My favorite is a Thief, but I play Mesmer and Necromancers on the side…
[Aeon of Wonder]
Maguuma Server
mesmers not only got nerfed in the last patch they got broken, bezerker does less dmg than autoattack, clones and phantams fail to cast, portal entry is no longer synchronised with the skills cool down.
some other bugs you might find are, clones dont have a 100% completion star, clones dont have titles, clones dont have offhand weapons
[FIRE] Serene Snow, Warrior