Q:
(edited by Siphaed.9235)
Q:
It’s been 4 months into the game thus far, all we have of the mini-games is two of them (Costume Brawl and Keg Brawl), and there’s no hint at any additions in the next few monthly patches.
So, where are the rest of the mini-games and when can we expect them to show up in the game?
I know people think that they’re not a matter and “in their honest opinion” should take a backseat to things like PvE, WvW, PvP, and whatever is their particular preference. But they aren’t the only ones playing this game and other people who play this game would much enjoy the many mini-games that were said to be included that aren’t.
To make a slight point, World of Warcraft already has a Pokemon-esque mini-pet battle system. They already released/leaked plans for a MOBA style battleground called Defense of the Alehouse. These are things post-Panderia, when Guild Wars 2 has already been out.
The thing about a MOBA style mini-game is that we already had a HUGE foundation for one: Reaper’s Revenge (Halloween 2012). If some of the skins for the map and NPC’s where changed around, this could be made into an excellent permanent addition to Tyria. Yet, it seemed to only be a temporary thing that was tossed aside after the week long festivities ended.
So, here’s a list of the incomplete (yet partially there) mini-games that are lacking in Tyria right now:
Jousting Dolls : Not sure if I got the name of this right, but there’s a jousting game that was set as part of the carnival in Divinity’s Reach. I know some of the Skritt have stolen a few of the dolls and buried them deep in Skrittsburgh. These can either be remade or taken back (quest?) so that the Jousting can commence!
Moa Racing : In Lion’s Arch there is a track that is built, pins set, and birds are waiting. So, what’s keeping this game from being set up? Hmmm…
Shooting Gallery : This one had Caudicus set to ‘reserve’ the gallery for a private party. But, from my understanding he tried to assassinate Queen Jenna and got defeated in the process. So, with that reservation dropped, why cannot other people participate in this little game?
Polymock Arena : This one is the biggest kick in the pants than any of them. The whole zone is set up (Youtube video of players getting out of Rata Sum and over there), the gate is fully built. The only thing missing is a tiny part that the NPC said is missing to get the gate working (and by now someone could have just made a new one instead of keep futilely searching for the old one). But, it seemed like a really fun idea to go to Rata Sum (get traffic away from Lion’s Arch) and fight in mini pet battles.
So when are we going to ever see these features complete? It feels so wrong going to areas of this game and see awesome things….only to have NPC’s say that they’re “incomplete”. It’s like….a giant slap in the face.
(edited by Siphaed.9235)
Not to rain on your parade but I really want them to fix the big game before adding in little games.
Not to rain on your parade but I really want them to fix the big game before adding in little games.
And if you had read the original post, you’d see that I already addressed the “It’s not what I want, work on X” opinion. I really don’t need those opinions, which are completely off-topic, filling up this thread with complaints about bugs, dungeons, or whatever else you see as the most important part of the game to you. This topic is solely about the mini-games. Thank you.
The quests have lots of little games in them. The racing cows that kill wolves comes to mind. Or how about the cattle – pult.. and the fact you can bet on it.
Not to rain on your parade but I really want them to fix the big game before adding in little games.
And if you had read the original post, you’d see that I already addressed the “It’s not what I want, work on X” opinion. I really don’t need those opinions, which are completely off-topic, filling up this thread with complaints about bugs, dungeons, or whatever else you see as the most important part of the game to you. This topic is solely about the mini-games. Thank you.
And if you wouldn’t have altered your original post after I replied I wouldn’t have replied with what I said.
Thank you.
Firstly, I know the main aspects of the game come first, need to be fixed, etc. This thread isn’t about that, move on.
I wish there were more mini games or just general fun time waster things to do in the game. And on that note, something that you could actually group up to do. My guild had a Christmas/New Years party, short of standing in the middle of lions arch not really doing anything, there was nothing to do “out of the norm” We did look up a bar fight mini game but were saddened to see that it wasn’t even in the game. Not to mention, keg brawl, snowball pvp, toypocalypse can’t be done with a group.
We aren’t a giant guild, for the party I think we started with 7.. ended with 6 people. Just sad when the only real thing to do together is the same thing we’ve been doing since launch. It’s the little things that make a game great… along with the big ones.
Not to rain on your parade but I really want them to fix the big game before adding in little games.
And if you had read the original post, you’d see that I already addressed the “It’s not what I want, work on X” opinion. I really don’t need those opinions, which are completely off-topic, filling up this thread with complaints about bugs, dungeons, or whatever else you see as the most important part of the game to you. This topic is solely about the mini-games. Thank you.
Actually that poster is quite on topic…
With the bugs and sp;oits that already exist in this game, adding new mini games can likely add to the issues. Most bugs that enter games do so at the addition of new content and cascading issues, historical issues etc etc all start to appear.
So I agree with the poster you flamed, fix what is there already then consider adding more of this kind of stuff afterwards.
To add… Rome was not built in a day – show me an MMO that comes complete right out of the box, then show me a game that can keep pace with the relentless speed that we players plough through content then demand more….. all in good time, just keep adding this kind of topic to the suggestions box.
Lastly.. there are already plenty of mini games …. jumping puzzles, bar/keg brawling – you already mentioned the costume brawl, what about the variety of mini games that came with the Wintersday event?
In fact the general Map events can be considered mini games away from the everyday PvE map exploration, story, WvWvW, sPvP… and more will likely follow in good time.
Lastly.. there are already plenty of mini games …. jumping puzzles, bar/keg brawling – you already mentioned the costume brawl, what about the variety of mini games that came with the Wintersday event?
In fact the general Map events can be considered mini games away from the everyday PvE map exploration, story, WvWvW, sPvP… and more will likely follow in good time.Patience doesn’t come easy to everyone I guess.
(edited by Bloodstealer.5978)
I really don’t see bugs in the game!
Maybe because I’m level 20!
i like Golem Chess. can be played solo or i think with another live player.
Minigames are probably at the bottom of Anet’s priority list of things to do.
If you’re going to compare WoW to GW2 then this will get interesting. At least compare similar games.
Minigames are probably at the bottom of Anet’s priority list of things to do.
If you’re going to compare WoW to GW2 then this will get interesting. At least compare similar games.
I am comparing similar games. As I’ve already said in the original post, WoW already has Pokemon-eque mini pet battles (equivalent of GW2’s missing Polymock arenas) and is on the way of releasing a MOBA style PvP map (equivalent of GW2’s Reaper’s Rumble). Their similarities because as an MMO, it’s those little things to do outside the normal PvE dungeons, outside the WvW, outside the sPvP that gives players a little something extra to do.
P.S. For those mentioning the holiday mini games, I’d like to stress that they are temporary. That’s the problem, is that they’re fun but only for the week to a few weeks that they’re there and then ‘poof!’ they’re gone for the other 50 weeks of the year.
I see achievements for the tavern brawl are listed now; not sure when those went in. That could be a hint as to which game we’re getting next.
Minigames are probably at the bottom of Anet’s priority list of things to do.
If you’re going to compare WoW to GW2 then this will get interesting. At least compare similar games.
I am comparing similar games. As I’ve already said in the original post, WoW already has Pokemon-eque mini pet battles (equivalent of GW2’s missing Polymock arenas) and is on the way of releasing a MOBA style PvP map (equivalent of GW2’s Reaper’s Rumble). Their similarities because as an MMO, it’s those little things to do outside the normal PvE dungeons, outside the WvW, outside the sPvP that gives players a little something extra to do.
WoW also had 6 or so years to get the rest of their content online and working before they started working on those things. They weren’t trying to do it at the same time as sorting out the bugs and balance/player issues in the main game.*
.* I assume. I haven’t played it much but if they haven’t gotten the bugs sorted out by now then I don’t know what they have been doing with their time.
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