First of all sorry if what I will said already has been suggested (I guess, the community is too big and good). Sorry as well for my English and for few of the suggestions, there is nothing revolucionary, going down are more interestest things in my opinion that the first ones.
General/Features
Optional: show your friends in the map with X color (if you both are in the same one). Friends, not followers or people you follow. Mutual.
Optional: hide.
Optional: selective. It doesn’t show all your friends, only the one you want to, right click and pressing a option there.
- Note: only with players that has been added mutually, and both with their option to each other on. With invisible status it will be off.
Pros: sociability/interaction. - Conts:
Off by default, as has been.
Option to show the arrow of the mouse even when you are rotating the camera.
- Pros: perspective. It will help with few abilities where you have to select an area for use them, you can loss perspective with many movement.
- Conts:
Off by default, as has been.
Optional: when someone goes down/died and other player sees it on minimap, option to click on it and interact “I’m on my way!”, the other player will understand someone is going to help him, he may don’t need to teleport. This player (the player died) will be notified with a message “Someone is coming to you”, he will be able to see the icon of the player that has interacted with him in order to see his way and prevent wait for nothing (a troll due bad use of the fuction).
- Pros: interaction.
- Conts: can bother in groups as same way helpful.
By default up to you.
In groups, close to where you can see the face of your teammates implement an option like it went in Guild Wars 1 for show to the rest that you are ready.
- Pros: help people that don’t talk or don’t understand other languages.
- Conts: less useful, due this is very “intuitive” by itself.
Show FPS and latency somewhere in the screen (a corner?) like Guild Wars 1, instead only in options, which too can help people found their best server or if some specific area has problems, too heplful in case any server has any day an enrouting problem with any ISP. By default on.
- Pros: for persons with connectivity problems. FPS only for “knowledge” and in case some area is not optimized be able to report more properly.
- Conts:
By default on.
Show latency of every server in the server list (help with the previous thing), not only their poblation.
- Pros: better online experience if connectivity issues arrive.
- Conts:
When a chest appears (boss, dungeon, whatever), an arrow/text targeting the chest for help new players. Enable to turn on/off.
By default on in order to help new players.
- Pros: there are players (newbies) that accidentaly don’t notice about chest (maybe because the amout of people, lack of experience yet in the game, people running like Usain Bolt, whatever) that a chest appeared, or even “experience players” that are doing dungeons or fractals for first time (that mega window that pop up in fractals).
- Conts:
Optional: add a cooldown minute without be able to press ready after finish the final boss of a fractal for example until all players got the chest.
- Pros: the player got his reward for sure, helpful for new people.
- Conts: waiting, troll. For that the minute of cooldown, anyway the player can always leave before the minute, leaving group, etc (if doesn’t want to wait).
Be able to see the bar of health of your teammates (groups, fractals, dungeons, etc) without select them, without target, without put the mouse over them, without look in the party area (top left corner), be able too to choice when this can be showed, customizable by the players moving a bar or adding a percent (I want to see the bar when they 75% or below, 25%, always, never).
- Pros: comfortable, perception, better for use abilities close to X member (maybe in order to heal him).
- Conts: less “skill” is needed by the player?
By default on?
Achievements
Achievement: something that needs time and dedication, that shows all the events of X map or amplifies the area you can see them. For be able to that, you need to complete all the possible events of every Tyria/HoT map once or x3 (up to you), adding a tittle “Tyria/HoT events’ dominator”, a reward (up to you). If you do both areas other reward and other tittle like “World events’ dominator”.
- Pros: more info for the player for do events, more tasks.
- Conts: this can brings problems/polemic, since it “removes” the exploration and maybe part of the “essency” of the game.
Events
Increase bonus in preevents (bosses, before open a specific area, etc), they are the base of all, will make players be more helpful with them instead wait in the boss area. We should don’t forget the bases.
- Pros: cooperation.
- Conts: