Missing Patch Notes
Elementalists’ Dagger 3 in Earth (Magnetic Grasp) has been changed.
It’s now a two-part attack, with part one being a projectile finisher and immobilize with a 1/2 second cast. Part one is unblockable as well. Part two is the leap finisher that pulls the ele to their target.
Many items have been changed or fixed. For instance, at least some mystic forge weapons got new (unique) icons (like the axe Titans’ Vengeance, old icon was a plain generic axe while the new icon shows the lava-ish axe it actually is), the formerly bugged transmute of flame eye (and probably the other elementalist starter head pieces as well) work fine now and corrupted shortbow got a completely new skin.
Preview works again for armour you can’t equip (and works better than it used to do tbh).
(edited by Paradox.5498)
The preview thing was in notes
Yaks Bend
The preview thing was in notes
Ah yeah I see now, missed it. Thnx.
They added some, at least.
But to continue it with FotM:
- Ice Elemental boss in FotM got buffed, so he kills everyone
https://forum-en.gw2archive.eu/forum/game/dungeons/Dredge-Fractals-Ice-Elemental-Boss/first#post1312665 - Maw Boss in FotM agony is not unavoidable, rezzing will aplly agony again (= capping difficulty, not infinite skill-based-progress as promised)
https://forum-en.gw2archive.eu/forum/game/dungeons/FotM-Hard-Capped-at-50-for-now/first#post1317319 - Dredge pre-boss cant be pulled out of his room
https://forum-en.gw2archive.eu/forum/game/dungeons/Why-was-the-hardest-fractal-made-harder/first#post1324672 - Swamp first step seems to be more difficult (without mesmer…)
https://forum-en.gw2archive.eu/forum/game/dungeons/Swamp-fractal-top-left-tree