Mixed feelings about the trait system

Mixed feelings about the trait system

in Guild Wars 2 Discussion

Posted by: ChoChoBo.6503

ChoChoBo.6503

So I created a new Norn Warrior and leveled him by only unlocking traits.

To get my Norn Warrior to 80, I only needed to unlock 34/65 traits. That’s around 52% of total traits.

For some reason I feels unsatisfied with this amount of progress. I think, ideally, if one was to play a character and reached level 80, he should have a bit to show for his/her growth in the game.

I’m all for having traits needed to be unlocked after I hit 80, I see it as more end-game content that I can enjoy.

It is just that about 50% of my skills are still locked at level 80. I don’t know if I feel underwhelmed by my progress for hitting 80 or overwhelmed with the sheer amount of progress I still need before I can enjoy a fully leveled character?

But don’t get me wrong, I did enjoy the trait system as I was doing it, for the most part. The only complaint I’d say, why are the traits so far apart in terms of proximity? They just don’t flow well together, maybe I was just doing them in the wrong order or something. If that’s the case, maybe a suggestion should pop up after you unlock a trait to tell you where the next/closet trait is.

Mixed feelings about the trait system

in Guild Wars 2 Discussion

Posted by: joshc.3129

joshc.3129

To find the next closest trait you can always use the wiki.

Kill stuff to unlock weapons skills, most confusing thing I ever heard of. (sarcasm)