Monetize features, not content.

Monetize features, not content.

in Guild Wars 2 Discussion

Posted by: Goorman.7916

Goorman.7916

The title says it all. ArenaNet is very good at monetizing content – put new skins in rng box, sell voting tokens etc. If you want more of this stuff – you can just buy all this merchandise, and it will say to the developers, that players want more of this stuff.
But if you(like me) want more features, not content, you have no other way than to whine on forums.
What if we had a system, where players can fund/choose new features for ArenaNet to develop in exchange for some bonuses associated with this feature?
For example i want to be able to make my own custom maps in sPvP(like in Team Fortress 2 for example). What if ArenaNet gave us opportunity to pay 1500 gems to fund this feature and month of custom server?
For example i want to have fully customisable UI.What if ArenaNet gave us opportunity to pay 1000 gems to fund this feature and get title “I see world my way”?
For example i want the guilds to be able to own castles and territory in the open world(and associated with this Guild Wars).What if ArenaNet gave us opportunity to pay 2000 gems to fund this feature and take consumable to buff my guild’s power temporarily?
What do you think about this?It could be implemented with RoadMap style(like in Planetside 2) + funding options.This would give ArenaNet more incentives to actually improve the game, not to create temporary content every two weeks.

Ash Goorman, 80 level ranger
Lavern Goorman, 80 level thief
Spvp rank 41

Monetize features, not content.

in Guild Wars 2 Discussion

Posted by: Fortus.6175

Fortus.6175

prepare to have this moved to the dead-n-ignor……errggh, suggestion forum. I do agree with it and I will +1 you since I cant put gems to Anet into having your ideas implemented

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

Monetize features, not content.

in Guild Wars 2 Discussion

Posted by: Khisanth.2948

Khisanth.2948

Things like customizable UI it should not be a separate paid feature. Either add it or don’t.

Yes, ANet should be developing things people want. It should be based a combination of player feedback and their own vision of the game. There should not be compromise because $$$. It’s not like ANet is having problems paying its employees. Once they take money for something they are pretty much bound to implement it. I would rather not see the game turned into an incoherent mess of features.

Things that worked or were a good idea in another game doesn’t automatically make it true for GW2. Random housing wouldn’t really work. It would either run in direct conflict with current events or future expansions of the event system. Things like events/metaevents having a greater impact. “Okay … so this dragon champion takes over this map and …. uh wtf do we do with this guild castle in the middle?”