Monster Area of Aggression

Monster Area of Aggression

in Guild Wars 2 Discussion

Posted by: IronPlushy.4256

IronPlushy.4256

So for awhile now I have been puppied over by I guess you would call it Monster Area of Aggression. Basically you take a step in the wrong direction and any monster at any time can become disinterested in fighting, become invulnerable, regain all their health, and slowly walk away from you.
This happens so frequently it’s become a very big problem. It’s not a huge deal fighting a normal monster but when I’m soloing veterans and event monsters this is so obnoxious. This happens every single time I play. I’ll fight a monster for several minutes to take a step in the wrong direction and waste all that kitten time.
Ironically this never ever happens if I become overmobbed, it is only when I’m controlling the fight, and almost always against a monster that takes some time to kill.
Did they alter this or something because I don’t remember it happening when I first started playing.

Monster Area of Aggression

in Guild Wars 2 Discussion

Posted by: JustTrogdor.7892

JustTrogdor.7892

I’ve had this happen many times, even on roll back dodges. It gets on my nerves at times as well. I’ve even had some low level mobs well within my attack range and hit them over and over and they take no damage but if I leave and come back I can finally dispose of it.

The Burninator

Monster Area of Aggression

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Posted by: zenleto.6179

zenleto.6179

It seems like there might be something in the mechanics of these encounters that may need tweaking. It can get pretty frustrating.

On the other hand, you also don’t want something chasing you across the map if you find you’ve gone in over your head.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

Monster Area of Aggression

in Guild Wars 2 Discussion

Posted by: Aveneo.2068

Aveneo.2068

On the other hand, you also don’t want something chasing you across the map if you find you’ve gone in over your head.

Yeah, like those Risen Acolytes in Orr. It seems those things chase you across half the map.

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