More Armor Repair

More Armor Repair

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Posted by: Michael Conrad.6704

Michael Conrad.6704

stations …..PLEASE ? Would it be that expensive for Anet to install more repair stations ? Also, is there any point in having a way point if it is perpetually contested ? I left World of Warcraft due to encumbered movement. It would be such a nice change of pace to be able to quick jet to any action using the nearest way point. Keep (or code) the contested way points for special applications.

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Posted by: Danikat.8537

Danikat.8537

Do you know that damaged armor (the orange shield symbol) is still fully functional?

You don’t need to repair it unless one or more pieces are broken (jagged red symbol), and that won’t happen until after every piece is damaged. So you can get killed 7 times before it actually has any effect.

If you’re regularly dying 8 times in a row between encountering an armor repair station then you need to reassess your build and how you’re using it, because that shouldn’t be happening.

As for contested waypoints that is exactly their purpose – it means events can’t be completed simply by people rushing in, dying, resurrecting at an adjacent waypoint and rushing in again. You actually need to be able to complete the fight, not just zerg it.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: Khisanth.2948

Khisanth.2948

As for contested waypoints that is exactly their purpose – it means events can’t be completed simply by people rushing in, dying, resurrecting at an adjacent waypoint and rushing in again. You actually need to be able to complete the fight, not just zerg it.

If that was actually the only time it happens it would not be as annoying. An example of this is the northwest quarter of Verdant Brink. If Mellagan’s Valor is contested is is about double the distance to get back versus any other area in the map.

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Posted by: Dinks.2478

Dinks.2478

Broken armor doesn’t even server a purpose anymore. It use to be a gold sink for repairing but since it is free to repair it is just a pointless system in general. Not even sure why it still exists other than to be annoying.

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Posted by: Khisanth.2948

Khisanth.2948

Broken armor doesn’t even server a purpose anymore. It use to be a gold sink for repairing but since it is free to repair it is just a pointless system in general. Not even sure why it still exists other than to be annoying.

It gives repair canisters a reason to exist.

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Posted by: Cerby.1069

Cerby.1069

Broken armor doesn’t even server a purpose anymore. It use to be a gold sink for repairing but since it is free to repair it is just a pointless system in general. Not even sure why it still exists other than to be annoying.

They should just bring back the old system. Armour repairs used to be a rite of initiation when facing dungeons and certain challenges for the first time. Now death has no meaning. It honestly makes partying more toxic, since all blame/grief is displaced from the system onto the playerbase. Die respawn die respawn die respawn….throw yourself at the enemy until you win. It makes the endgame content seem very stupid at times.

I kill you in one gunflame, or I kill you in two.
The Tiny Yuno Sniper of Ebay [EBAY]

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Posted by: Mez Koo.9510

Mez Koo.9510

There is an anvil in guild hall central waypoint. Hop in, repair, get right back to where you were (unless your in organized meta).

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Posted by: Khisanth.2948

Khisanth.2948

There is an anvil in guild hall central waypoint. Hop in, repair, get right back to where you were (unless your in organized meta).

Assuming you are in a guild, your guild has a hall and your guild has the upgrade.

Edge of the mist has much fewer conditions.

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Posted by: Offair.2563

Offair.2563

There is an anvil in guild hall central waypoint. Hop in, repair, get right back to where you were (unless your in organized meta).

^This. Or do it the oldskool way and join home bdl, repair, relog and you will be right on your original location.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Supernaut.2684

Supernaut.2684

As for contested waypoints that is exactly their purpose – it means events can’t be completed simply by people rushing in, dying, resurrecting at an adjacent waypoint and rushing in again. You actually need to be able to complete the fight, not just zerg it.

If that was actually the only time it happens it would not be as annoying. An example of this is the northwest quarter of Verdant Brink. If Mellagan’s Valor is contested is is about double the distance to get back versus any other area in the map.

And Mellagan’s Valor is contested 99% of the time. They should just remove it.