More Bugged Events Per Zone = Lower Drops
Are there even any broken events in Malchor’s Leap? I don’t recall any. My sojourn there after reset was terrible drop-wise. 2 Heavy bags, 2 whites, 1 blue, a few bones, a few copper.
I have now confirmed this in two bugged zones on Blackgate server. If the zone has more than 2 events bugged per zone, my drop rate is less than 30 percent per kills, and what drops is junk.
I can save you a lot of time on this one. Drops, not drop rate so much, are bad because of the way they have tuned the loot system. Correspondences are always interesting and may give insight into particular aspects of the problem but they are not the problem. The problem with drops is simply the loot system as it’s currently implemented. No mystery here and really no need for player investigation.