More Legendary Effects for Elites.
Nice idea but they wont do that
i can still hope!
they wont even fix current legendary effects/footprints and exotic aura why would they even waste time with this?
To add to the old legends/auras needing a touchup especially underwater/Queen Bee
Elite Specialization weapons are locked to the elite which is locked to a trait line
Personally I have zero interest to craft any legends for the sole purpose of an elite specialization. You craft it and then the second you drop your elite its unusable meanwhile our core weapons are never lost. A Chrono has a shield and the next Mesmer elite is rumored to have the Axe and the Mesmer knows how to use both weapons but for the life of the game we will never see a Mesmer wielding a shield and an axe at the same time. It’s one or the other and if both are elites its tossing one in the abyss over the other.
So I don’t see the point in touching up legendary elite skills when compared to other more permanent legends.
Scrapper: Grenades – maybe when using Juggernaut, you could change them to be an orb of liquid metal(and perhaps if this isnt already a thing, add in a projectile effect for any bolts or projectiles from other skills while wielding Juggernaut.).
Can we please add some legendary effect to Engie OUTSIDE of Grenade Kit? Like…. on Flame Blast?, or Orbital Strike, or Rocket Boots, or any were else???
that it makes every other class in the game boring to play.”
Hawks