(edited by Blissified.8369)
More Rewards for skill / less 4 rng
The million dollar question is…
“What does skill mean in gw2?”
And that is the problem.
being able to complete hard content
AKA arah / high level fractals
(NOT LIMITED TO THOSE)
they need to add more hard content tho, id say certaint arah paths could be candidates but if they added optional side bosses in new dungeons that were ment to be hard and challenging
Really? We need another thread about how people need an item that they can equip and stand around Akitten LA so that the “common” people can stand around in awe of their greatness?
Yeah not a good idea. If elitism is so great I’m sure some other game will hand that to you.
I agree they do need a better system of applying a harder level to dungeons rather then requiring everyone to do hard level (as in setting your own level before entering, a sortof heroic choice for everything including paths) that way the hardcore crowd can enjoy dying every minute while playing as they do. However, adding a second set of cosmetics just for the purpose of bragging rights is very 1999. It’s not really a priority when it comes to fun anymore.
I’d suggest they go thru and make the storyline and paths all have easy mode, and heroic mode. That way people can play how they like and still see all of the content.
I will be the first one to complain about the temporary sense of the LS updates and how the store is riddled with RNG gambling boxes but I have to disagree with you on that. This most recent patch really is not that bad it looks like they’ve learned from the problems of the past concerning the boxes and are making an effort to include the people who don’t have gobs of money in the bank (or gobs of gold from selling multiple precursors) and offering a chance to get something cool for just playing. Those are the type of games I usually play, where I can actually get the box items either from the gameplay or from the AH (TP).
(edited by tigirius.9014)
Really? We need another thread about how people need an item that they can equip and stand around Akitten LA so that the “common” people can stand around in awe of their greatness?
Not at all, im talking about having rewards for skill and not rewards for how much money your willing to gamble.
Yeah not a good idea. If elitism is so great I’m sure some other game will hand that to you.
I agree they do need a better system of applying a harder level to dungeons rather then requiring everyone to do hard level (as in setting your own level before entering, a sortof heroic choice for everything including paths) that way the hardcore crowd can enjoy dying every minute while playing as they do. However, adding a second set of cosmetics just for the purpose of bragging rights is very 1999. It’s not really a priority when it comes to fun anymore.
I’d suggest they go thru and make the storyline and paths all have easy mode, and heroic mode. That way people can play how they like and still see all of the content.
so you’de rather the rewards only be for people who have fat wallets?
why are people calling it gamble? If you don’t want to gamble for it, then go farm it! the people who are “gambling” have gotten their gold somehow, either by gem transfer, or farming or whatever there is.
They leave you an option, how do you want to get the coffers? farm? go ahead… buy them? well go right ahead!
and if everyone could get stuff, then it wouldn’t be so rare.
Right now all the cool skins are simply who has a lot of money or whos lucky.
Gw1 had rewards for doing hard hard tasks.Gw2’s rewards are mianly cosmetic skins which you get from buying gems.
In a way gw2 is going pay 2 win just without stats.
GW2 has always been p2w without stats. They don’t have a sub fee, you are going to have P2W elements in the store. That’s the trade off. $15 a month for everything, or a random amount each month based off if you want it or not.
RIP my fair Engi and Ranger, you will be missed.