More than one minion

More than one minion

in Guild Wars 2 Discussion

Posted by: O Goby.6401

O Goby.6401

Hey, I have recently been hoarding collectible minions and I began to wonder, with the vast variety of different minions, why is it that everybody can only deploy one minion at a time? Many players have multiple rare or fancy minions they would love so show off with in social situations, but it would be very uncomfortable to do this by switching the minions. So I was wondering, why is everyone restricted by one minion, would having up to optimally three minions running after you really be too much? And if so, how does this pose a problem? e.g. necromancers can have more, but those minions are not particularily aesthetic. Pass this idea forward. The game is very well perfected, but it’s details like these that could make it a tad more fun.

More than one minion

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Posted by: PaxTheGreatOne.9472

PaxTheGreatOne.9472

You could get a ranger with a pet, an elementalist with elemental(s).

You have pet wistles, elemental powder…. mini’s…

Well just experiment:

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23 lvl 80’s, 9 times map, 4ele, 4ncr, 3war, 3grd, 3rgr, 2thf, 2msm, 1eng, 1 rev.
Been There, Done That & Will do it again…except maybe world completion.

More than one minion

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Posted by: sternenstaub.8763

sternenstaub.8763

There are simply two reasons:

First, everybody having multiple pets outside might lead to a worsening of performance for some players, which would be annoying.
Second, in PvE environments like dungeons etc. multiple pets would lead to confusion. just imagine 10 enemies, 5 players and 15 little pets.

Not strong reasons, but I guess having one pet at a time is good enough. Either way, i would not care so much, but in world events with 100+ players everybody potentially having also 3 pets would lead to over 300 pets and that might be too much.

More than one minion

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Posted by: Magische Boek.2530

Magische Boek.2530

2 mini’s you said?

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I’m not arguing!
I’m simply explaining why I’m right.