More underwater weapons
Before adding more underwater weapons I’d say add underwater builds that you switch to when you go underwater, just like the head armor does. My engineer, for example, uses a flamethrower build most of the time… which means that several of my traits become useless the moment I step into the water where I can’t use it.
It’s a pile of Elonian protection magic, mixed with a little monk training,
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
your elementalist gets 20 different skills underwater. i think thats more than half the classes get.
Jala – Human Warrior – Blackgate