More zones with buried chests
It might be an idea to introduce Aetherblade chests throughout the entire game, I agree. The Aetherblade key pieces already get barely any use.
Well it’s an interesting meta-event. I don’t see why other zones couldn’t get something similar (i.e. giving players more things to do in them). Well other than time and effort required to implement it. Still hoping to see a snow-storm in Shiverpeaks or a… crystal storm in the brand? Ok there’s not a lot of storm options but still zone wide meta-events that introduce new rewards and visual changes would be nice (as long as it doesn’t mean removing any present content… hate it when new means less).
I got my only precursor drop from one of those veteran mob chests, insert word that means happy and depressed at the same time
I think hiding a few more chests or other items around the game world would be fun.
I would love to see some underwater chests in some of the shipwrecks that I see underwater. Underwater exploring would feel more rewarding if we could find the occasional trinket.
The whole event meta that goes down in Dry Top is a great design and one thing I would really like to see is the buried locked chests coming to every zone.
Yea. So far it’s the best map in GW2, just because of it’s mechanics, how everything works. I wish old maps were like this. It’s funny that, while the map technically is small, it doesn’t feel that way really, partially due to a lot of verticality in it’s design, but also because of how it filled with all kinds of stuff to do. The whole chest thingy, reminds me, a little bit, of chest runs in GW1.