Most NA servers "FULL" around the clock

Most NA servers "FULL" around the clock

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Posted by: Karizee.8076

Karizee.8076

Sanctum of Rall has been full and locked for 9 days now. Outside of a few dedicated Wv3ers the server is a ghost town. I came from Jade Quarry which literally has 4x as many people.

There’s something wrong with the system.

That’s a load of hoohockey. I’m on SoR. Took this pic this afternoon at 1 pm

http://i.imgur.com/69lm0.jpg

And this one on Sunday at 7:30 am

http://i.imgur.com/1VCSt.jpg

Also I’m leveling a new toon in the Charr area with my brother who just bought the game, we can’t take 2 steps without tripping over someone – there are people everywhere!

(edited by Karizee.8076)

Most NA servers "FULL" around the clock

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Posted by: Mayam.8976

Mayam.8976

https://forum-en.gw2archive.eu/forum/game/gw2/Transferring-servers-is-ridiculous/first#post915068

^^^ Basically a thread recently posted about the exact same topic.

My reply there:
Post launch it took me about 10+ days to get transfered to server my guild set up on because I had an issue downloading the client that took me a couple days to solve. Ultimately I was able to transfer by signing in and going to the server selection list IMMEDIATELY after a patch. It’s a complete guess on my part of course (because I don’t know how I could possibly verify it as fact without direct comment from an A-Net Rep.) but it’s my belief that if they are going to change the server cap it will be when they institute a patch. Several other members who had to roll on another server first and then transfer found this true as well.

Obviously we’re 3 months post launch so I don’t know how helpful this advice may be now (if it’s even in any way accurate) but if I were you I’d be racing to get in and attempt to transfer as quickly after a new patch is rolled out as I could. Sorry I don’t have any advice more helpful than that but it’s the tactic that worked for me and other guild members in the same situation. Won’t hurt anything to give it a shot at least.

Best of luck with it in any case friend.

Most NA servers "FULL" around the clock

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Posted by: nofo.8469

nofo.8469

FYI Anet recently said server pop classification (full/high/medium/etc) is only due to the number of accounts registered there, no the number actively playing. So a server could be listed as “high” but still be empty.

Then why on earth was my guild transferring over to a full server during the off peak times when I last played? Because every other time it was full.

If it was based on number of registered accounts it wouldn’t fluctuate like that.

Most NA servers "FULL" around the clock

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Posted by: nofo.8469

nofo.8469

Something off about the system, as there are a few servers who are borderline ghost towns and are still marked as full.

My guess is they tuned it to stop people transferring off servers to the more popular ones.

Besides, how can a server be more “full” than another one?

Its off because at any given time Anet can change what those meaningless indicators of low, medium, high and full represent. If they wanted full could mean 10 players.

I’m sure as the population decreases in the game they adjust the values for each level of population to give the impression there are a lot of people playing.

And why wouldn’t they? New player buys the game logs on to pick a world and 2/3 are low and the rest full. Not a great sign for a 2 month old game. Now if they “adjust” the indicators then that same new player see a different picture.

What is funny is 3 weeks ago I saw more people activily playing through the world, in towns, in wvw when the server had a medium pop than I do now that my server is full.

Anet must have borrowed some phasing tech from blizzard and I am on a different phase of the server than the rest of them.

They also can fiddle with them to keep people from transferring to specific servers just by setting a server to full 24/7.

This sounds much more likely than the capacity being based on registered users.

Most NA servers "FULL" around the clock

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Posted by: Rynarx.6124

Rynarx.6124

Something off about the system, as there are a few servers who are borderline ghost towns and are still marked as full.

My guess is they tuned it to stop people transferring off servers to the more popular ones.

Besides, how can a server be more “full” than another one?

Its off because at any given time Anet can change what those meaningless indicators of low, medium, high and full represent. If they wanted full could mean 10 players.

I’m sure as the population decreases in the game they adjust the values for each level of population to give the impression there are a lot of people playing.

And why wouldn’t they? New player buys the game logs on to pick a world and 2/3 are low and the rest full. Not a great sign for a 2 month old game. Now if they “adjust” the indicators then that same new player see a different picture.

What is funny is 3 weeks ago I saw more people activily playing through the world, in towns, in wvw when the server had a medium pop than I do now that my server is full.

Anet must have borrowed some phasing tech from blizzard and I am on a different phase of the server than the rest of them.

They also can fiddle with them to keep people from transferring to specific servers just by setting a server to full 24/7.

This sounds much more likely than the capacity being based on registered users.

Most probably it doesn’t totally count just registered users but also take into account of last account login (etc registered accounts that have login within last 1 month for example) and very likely, the process which they remove accounts from the server population count occurs at off-peak hours so more server capacity is open up at that time.

Still it doesn’t help things as it seems like after the lost shore patch, alot of people are not really playing the game but just poke into the game once in a while to see what have change, but they are still counted as part of the server’s ‘active’ population as many servers remain full.

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Posted by: Bregah.7365

Bregah.7365

Yes, the population changes throughout the day, even on the full servers.
You may have to watch for it very late at night/very early in the morning on the full servers to catch an opening – transfer quick if you see one!

I’m curious where all these people are, then?

I’m on the OP’s server, and the number of people I encounter in the world has dropped quite a bit since the end of September (except during the Lost Shores event) on the server.

WvW queue times are way down (or non-existent). Karma farmers are down in Orr (even before Fractals). Dragon attendance is down a bit. Starter zones are pretty dead, too – compared to the first month.

If all the people “on my server” are now currently in Lion’s Arch overflows or Fractals instances – are they really on my server?

I know the vast majority of my (rather large – we hit the 500 cap in September and had to do a cleaning out in October) guild aren’t online when I am (roughly 20% max during Lost Shores of just over 300 members at any one time).

If Yak’s is listed as “full”, well, I’m wondering where those people actually are at in-game, because it doesn’t appear to be in any persistent Yak’s zone or the WvW zones.

Most NA servers "FULL" around the clock

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Posted by: Rainzar.6905

Rainzar.6905

hey lets all screenshot dragon events and claim our servers are busy! they are a true representation of server activity… besides these events the occasional orr zerg and wvw, most the other zones are nearly empty every time i look on an alt, large meta events are completed by 3-4 ppl and champions completely ignored, free to roam the countryside.

Most NA servers "FULL" around the clock

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Posted by: Fire.4302

Fire.4302

FYI Anet recently said server pop classification (full/high/medium/etc) is only due to the number of accounts registered there, no the number actively playing. So a server could be listed as “high” but still be empty.

Oh… where did you see this post ?

Now many of my friends are considering to play with me, however if they do..they can’t play with me except for dungeon and they wont want that.

And currently i still have friends stuck in Crystal Desert wanting to transfer for a long time… it would be great if they could priortize same guild members for transfer.