Movement speed change?

Movement speed change?

in Guild Wars 2 Discussion

Posted by: Wolfeng.3784

Wolfeng.3784

Is there any hope for a change in movement speed? The game feels slow with the default one, and races like Charr and Norn only feel natural when running with the 25% speed boost.

Not only that but but this boost is not available the same way for all classes. Some have to use signets, while others can go for a trait, but during fights what’s really going to make a difference in speed is rather or not you have swiftness on.

So, if we already have swiftness making a difference in combat, why make the exploration aspect of the game this slow paced?

Is there any hope? Can a dev consider this? Please?

Movement speed change?

in Guild Wars 2 Discussion

Posted by: Moyayuki.3619

Moyayuki.3619

What I’ve noticed about, say, Norn and Charr, is that they do run at exactly the same speed as Asura and Human, it’s just that their gait is slow due to their size. I think the slowness is an illusion. However, I do get peeved that not all classes have very dependable speed boost skills. Why should one get a permanent boost via a sigil/whatever, and another only gets a temporary one, while another can only boost from using a weapon skill?

Server: Dragonbrand
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper