I’d like to start off with this post saying I LOVE what Guild Wars 2 is doing with the new maps. It’s a great idea giving all the new maps meta events and giving the map an incentive to push it such as exclusive items to those maps or tons of chests.
That being said, I am worried about future content. As Anet adds more and more maps with different meta events, I feel like this will spread the player base more and more causing older maps or less relevant maps to become less populated and be pushed less than others. An example of this is Verdant Brink. Verdant Brink was a highly populated map on release, so many people pushed the events for it, a week or two later it died down. Everyone moved to Auric Basin and eventually Tangled Depths/Dragon Stand. I think it would be a good idea to add more incentive to people joining a map. One idea I had was to make a list of maps in any order, and make it the “map of the week/month”. Whenever that map is the map of the week/month, all the rewards on that map would improve such as moving all the mats up 1 tier or increasing exp or karma or just pretty much anything that would cause players to want to hang around that map and do events. This would work well with older maps because if you offer something like bonus Karma or Gold or Exp or even improved mats, most players would flock to that even if its a level 10 zone. Additionally adding something like this to the game would guarantee older maps don’t die out. The devs put in a lot of work on maps and its a shame to see them go to waste.
Anyway that’s just my two cents, comments and opinions always welcomed.
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