Multiclass returns
Does this mean i get to cast hundred meteor blades if i combine a warrior and elementalist?
Boon Dispenser. Lv80 Guardian 15/25/0/20/10 Boom Dispenser – Lv80 Engineer 30/30/0/10/0
Chuck Thunderstruck – Lv 80 Ele 30/10/10/10/10
That would depend if they make completely new skills for these 5 new skill slots, or select from pre-existing ones.
An ele could be ele/guardian to have access to Sanctuary or Wall of Reflection, the summoned weapons, but not Save yourselves or perhaps the signets that are only for primary.
But it would just be easier to balance if these skills were new, not being tied to the utility ones from each class, and then they could design these skills to not be simply spammed in PvP
What they should do is just mix utility skills of the same type, while re-categorizing certain skills to become the same type.
For example, Shouts.
A Warrior could go Warrior/Guardian and get Save Yourselves.
A Guardian could go Guardian/Warrior and get Fear Me.
Signets are already all across the board, except for Engineer.
Thief/Warrior could take Signet of Might.
So Ele/Guardian could take Signet of Judgment or go Ele/Mesmer could get Signet of Inspiration, but the Ele cannot get both Signet of Judgment and Signet of Inspiration on their bar at the same time.
This is Utility only of course, nobody else is getting Healing Signet.
Cantrips and Meditations work the same way, re-categorize Cantrip to Meditation(or Meditation to Cantrip, doesnt matter) so we can get mixes.
Any AoE such as Shadow Refuge, Hallowed Ground and Null Field could also fall in the same category(yes other classes can get Stealth, but not Sneak Attack. They will also never benefit from Stealth traits that only Thieves have).
Banners and Conjured Weapons(Warriors cannot get Fiery Greatsword, it is Elite, and Eles can never get Battle Standard. Utility only) could be mixed.
Then mix minions like Spirits, Spirit Weapons, Minions.
What they should do is just mix utility skills of the same type, while re-categorizing certain skills to become the same type.
For example, Shouts.
A Warrior could go Warrior/Guardian and get Save Yourselves.
A Guardian could go Guardian/Warrior and get Fear Me.Signets are already all across the board, except for Engineer.
Thief/Warrior could take Signet of Might.
So Ele/Guardian could take Signet of Judgment or go Ele/Mesmer could get Signet of Inspiration, but the Ele cannot get both Signet of Judgment and Signet of Inspiration on their bar at the same time.This is Utility only of course, nobody else is getting Healing Signet.
Cantrips and Meditations work the same way, re-categorize Cantrip to Meditation(or Meditation to Cantrip, doesnt matter) so we can get mixes.
Any AoE such as Shadow Refuge, Hallowed Ground and Null Field could also fall in the same category(yes other classes can get Stealth, but not Sneak Attack. They will also never benefit from Stealth traits that only Thieves have).
Banners and Conjured Weapons(Warriors cannot get Fiery Greatsword, it is Elite, and Eles can never get Battle Standard. Utility only) could be mixed.
Then mix minions like Spirits, Spirit Weapons, Minions.
And since Engineer would be all by itself with no love at all during that patch, it would keep right in line with Arenanets current vision for Engies. =D
It would be really boring if they just kept funelling classes more and more.
Let´s say I love my elementalist, but then they add a ritualist class. Now I like to play both 50%, but since I can only invest time in one main I have to stick to one. This is boring.
Make the weapon and 3 utility skills locked to the class to distinguish it from other classes, but then let new skill slots add to horizontal customization with as much freedom as possible.