Multiple build manager
when you go to Mists; your PVP build is enabled, so for me you already have what you’re looking for, unless I’m misunderstanding you
I’m pretty sure the only thing you need to change manually is your equipment between PvE and WvW (PvP doesn’t use equipment in the same way so that’s already separate). Everything else is saved separately for each mode.
“Life’s a journey, not a destination.”
What you are mentioning is an implimentation of “Build Templates.” And it has been suggesting many times.
Currently, it is on the table™ and coming soon™.
Build templates are a highly sought after QoL feature. Many people would love this, but presently we don’t have it. It’s sad because most of the tools are already out there, getting it into the game is likely a different story.
Anet should just acquire one of the build template sites and build it into the game. Hopefully in some upcoming expac as a QoL feature. I don’t believe every decsion has to be a revenue generator based decision. This is one of the only things I really miss about gw1. it was easier to theorycraft and share builds with each other, simply by sending a chat code that a friend could save as a template.
Gw1 had a decent Build template manager, I’m not sure why they removed it for Gw2.
Anet should just acquire one of the build template sites and build it into the game.
Would that make it any easier to do?
From the few times I’ve seen this discussed by Anet the impression I’ve gotten is that it’s not something they can’t do but the right people would have to spend a lot of time to get it working and they think that time is better spent elsewhere.
Trying to convert a system designed to work on a website to work with the game’s code seems like it would just add an extra layer of work to that. And I’m not sure what the benefit would be, all of the info is already in the game, what it needs is a way to save it as a set. I know websites can do that but unless it’s in a format that transfers directly into the game’s code it seems like they’d still have to re-create that feature from scratch.
“Life’s a journey, not a destination.”
Anet have the existing code from gw1, granted would need to be updated … but working at EA … dev team always take existing code, update and modify it. It’s just not a priority. The reason I mentioned the sites, was the gw1 system worked very similar (but again thinking about it, you are right) they should just use there existing code, it’s much faster.