My Game Hasn't Changed
This is exactly what I’ve been wondering about. It seems a vast majority of the complaints come from self-proclaimed “casuals” who say they have very little time for game play due to family, job, what have you…I can understand this. With a wife and two kids, I FULLY understand this, especially when travel baseball season kicks in.
That being said, if they have so little time to play, I’m not understanding how adding a gear level between exotic and legendary levels affects these people in the least.
I think one of the main concerns is the ascended impact in WvW since the only way you can currently get Ascended stats is by running PvE content.
I didn’t insult anyone. I said if people want to play a certain way, more power to them. My game doesn’t change because they want to do elite dungeon runs with other people or engage in escalating gear wars. Some people like that kind of thing.
This thread clearly isn’t for you, anyway, from the sounds of it.
I didn’t insult anyone. I said if people want to play a certain way, more power to them. My game doesn’t change because they want to do elite dungeon runs with other people or engage in escalating gear wars. Some people like that kind of thing.
This thread clearly isn’t for you, anyway, from the sounds of it.
He’s posting that in all the threads, just ignore him. He’s a bitter troll.
I think one of the main concerns is the ascended impact in WvW since the only way you can currently get Ascended stats is by running PvE content.
As I said in my original post, there are some legitimate complaints to be had. I get that. And for some people and their play-styles, they might be affected by some of the changes.
I’m also not saying I am for the direction the game is heading necessarily…just that it won’t likely affect the group of casual players who just play for the joy of exploration and leveling.
I think GW2 supports Prophet’s style of play better than any other style of play.
Don’t know why it’s so prideful.
This is exactly what I’ve been wondering about. It seems a vast majority of the complaints come from self-proclaimed “casuals” who say they have very little time for game play due to family, job, what have you…I can understand this. With a wife and two kids, I FULLY understand this, especially when travel baseball season kicks in.
That being said, if they have so little time to play, I’m not understanding how adding a gear level between exotic and legendary levels affects these people in the least.
Let me explain these players to you.
These players like their proficiency in the game to be determined only by their own skill.
These players like to fine tune their characters to be the most efficient possible.
To achieve that, these players need best in slot items, otherwise they feel kittened.
These players either don’t have much time or they like to play different builds and/or characters.
Easy to get bis mean they can achieve all of the above.
Keep increasing the amount of grind required to get bis items and they can’t anymore.
GW1 and GW2 pre ascended allowed for that.
GW2 after lost shores might not allow for that.
You don’t care about this style of play or these players?
It is your right.
It is also the right of these players that have played GW1 for 7 years and have bought GW2 that promised to keep catering for this style of play,to complain and defend the play style they prefer.
I think one of the main concerns is the ascended impact in WvW since the only way you can currently get Ascended stats is by running PvE content.
As I said in my original post, there are some legitimate complaints to be had. I get that. And for some people and their play-styles, they might be affected by some of the changes.
I’m also not saying I am for the direction the game is heading necessarily…just that it won’t likely affect the group of casual players who just play for the joy of exploration and leveling.
you dont mention WvW that is the MAIN problem with new stats, because ascended and infusion, add stats on WvW too.
I dont consider myself a casual… i have 4 char(700 hours of gameplay), 1 main with 100% exploration, all the Puzzle achievement, a complete exotic set, but i hate this new powercreep trend.
Why? simply because when i bought this game it was supposed that no one forced me to farm for better stats.
Now i have time to play, but i can have periods of stressed work, and not login for weeks. If i have choose a game like Gw2 is exaclty because i can take a break, return and play as always. With the powercreep, is not possible! Ok now there is some backback and ring(2 tiers, remember), but for the future?
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL
This is exactly what I’ve been wondering about. It seems a vast majority of the complaints come from self-proclaimed “casuals” who say they have very little time for game play due to family, job, what have you…I can understand this. With a wife and two kids, I FULLY understand this, especially when travel baseball season kicks in.
That being said, if they have so little time to play, I’m not understanding how adding a gear level between exotic and legendary levels affects these people in the least.
Let me explain these players to you.
These players like their proficiency in the game to be determined only by their own skill.
These players like to fine tune their characters to be the most efficient possible.To achieve that, these players need best in slot items, otherwise they feel kittened.
These players either don’t have much time or they like to play different builds and/or characters.Easy to get bis mean they can achieve all of the above.
Keep increasing the amount of grind required to get bis items and they can’t anymore.GW1 and GW2 pre ascended allowed for that.
GW2 after lost shores might not allow for that.You don’t care about this style of play or these players?
It is your right.It is also the right of these players that have played GW1 for 7 years and have bought GW2 that promised to keep catering for this style of play,to complain and defend the play style they prefer.
shrug
Ok. I just asked. But your response is pretty typical of those aggravated. You automatically dismiss me as “not caring,” which pretty much makes me dismiss your opinion as well.
Just a thought.
This is exactly what I’ve been wondering about. It seems a vast majority of the complaints come from self-proclaimed “casuals” who say they have very little time for game play due to family, job, what have you…I can understand this. With a wife and two kids, I FULLY understand this, especially when travel baseball season kicks in.
That being said, if they have so little time to play, I’m not understanding how adding a gear level between exotic and legendary levels affects these people in the least.
Let me explain these players to you.
These players like their proficiency in the game to be determined only by their own skill.
These players like to fine tune their characters to be the most efficient possible.To achieve that, these players need best in slot items, otherwise they feel kittened.
These players either don’t have much time or they like to play different builds and/or characters.Easy to get bis mean they can achieve all of the above.
Keep increasing the amount of grind required to get bis items and they can’t anymore.GW1 and GW2 pre ascended allowed for that.
GW2 after lost shores might not allow for that.You don’t care about this style of play or these players?
It is your right.It is also the right of these players that have played GW1 for 7 years and have bought GW2 that promised to keep catering for this style of play,to complain and defend the play style they prefer.
shrug
Ok. I just asked. But your response is pretty typical of those aggravated. You automatically dismiss me as “not caring,” which pretty much makes me dismiss your opinion as well.
Just a thought.
It isn’t dismissing.
Loads of people whined about not having anything to do once reaching level 80 and getting exotics.
I had loads of stuff to do in game, so that was a problem not affecting me so I could care less.
And if you dismiss the explanation I give you of course you won’t understand, caring or not.
Honestly, its great if the new mechanics dont affect you. However, Anet does need to focus on many different playstyles, and if they are creating things that are negatively impacting parts of their playerbase, the players have a right to voice their dissent and Anet can listen and decide if the points are relevant enough to warrant a change.
This is exactly what I’ve been wondering about. It seems a vast majority of the complaints come from self-proclaimed “casuals” who say they have very little time for game play due to family, job, what have you…I can understand this. With a wife and two kids, I FULLY understand this, especially when travel baseball season kicks in.
That being said, if they have so little time to play, I’m not understanding how adding a gear level between exotic and legendary levels affects these people in the least.
Let me explain these players to you.
These players like their proficiency in the game to be determined only by their own skill.
These players like to fine tune their characters to be the most efficient possible.To achieve that, these players need best in slot items, otherwise they feel kittened.
These players either don’t have much time or they like to play different builds and/or characters.Easy to get bis mean they can achieve all of the above.
Keep increasing the amount of grind required to get bis items and they can’t anymore.GW1 and GW2 pre ascended allowed for that.
GW2 after lost shores might not allow for that.You don’t care about this style of play or these players?
It is your right.It is also the right of these players that have played GW1 for 7 years and have bought GW2 that promised to keep catering for this style of play,to complain and defend the play style they prefer.
shrug
Ok. I just asked. But your response is pretty typical of those aggravated. You automatically dismiss me as “not caring,” which pretty much makes me dismiss your opinion as well.
Just a thought.
It isn’t dismissing.
Loads of people whined about not having anything to do once reaching level 80 and getting exotics.I had loads of stuff to do in game, so that was a problem not affecting me so I could care less.
And if you dismiss the explanation I give you of course you won’t understand, caring or not.
The bolded part was most-certainly dismissing by projecting what you think I feel. You have no idea whatsoever how I feel about it.
But I can tell you, the constant juvenile labeling people “fanbois,” “wow babies,” or whatever other idiotic accusations your side (generalisation, I know) wants to throw at those who like the changes or who want to give the changes a chance does nothing for that side’s argument.
It makes you (again, general you) look like a bunch of self-entitled, petulant children who can’t stand change and can’t stand to be disagreed with.
Again, not thrown at you, personally. Just a general idea of what I’m seeing.
Honestly, its great if the new mechanics dont affect you. However, Anet does need to focus on many different playstyles, and if they are creating things that are negatively impacting parts of their playerbase, the players have a right to voice their dissent and Anet can listen and decide if the points are relevant enough to warrant a change.
I said already that people have legitimate complaints and that this thread isn’t to make light of those complaints. It’s to show that there are a group of people who play this game who probably aren’t going to be affected by how things turn out either way.
By all means, legitimate concerns should be voiced. No one is saying otherwise.
OP,…When the group dynamic event are undoable, the way point are all in contention and the open world zones are void of players and your repair bill are stacking up because players are whisked away into pocked 5 man dungeons in pursuit of the best items in the game let us know in a month or so how this has effected your game
Okay, I’m confused about these statements, so please clarify. (And no, I’m not trying to be snarky, I really want you to clarify):
These players like their proficiency in the game to be determined only by their own skill.
To achieve that, these players need best in slot items, otherwise they feel kittened.
Why do players who want their proficiency in the game to be determined by their own skill need the best in slot items?
I like to think I’m a skilled player. I’m always figuring out new ways to use skills, actively using my dodging abilities and figuring out the best way to do things with each profession…but I don’t feel I always need the best gear to get along.
Am I different set of player or did I miss something?
OP,…When the group dynamic event are undoable, the way point are all in contention and the open world zones are void of players and your repair bill are stacking up because players are whisked away into pocked 5 man dungeons in pursuit of the best items in the game let us know in a month or so how this has effected your game
It probably won’t affect it at all, since there’s a group of players who just don’t care and want to play casually. I doubt this will be much of an issue.
Man , folks that can have fun just leveling and doing content are a prize to any community, and that is not sarcasm. Glad for everyone who is having fun and loves the game. All I do is wvw, and I have fun myself.
This is just one of many playstyles though.
This change has affected my originally intended style of play, but I am changing (read: adapting) to the change by modifying my style of play so that the gear grind will not affect me.
I do not like the new endgame paradigm, so when I reach endgamed (lvl 80), I will roll a new character and start the progression to lvl 80 anew. If I happen to find a group of players who are not interested in end-game grind, I will be more than happy to adventure with them. If not, then I will stick to solo content.
Man , folks that can have fun just leveling and doing content are a prize to any community, and that is not sarcasm. Glad for everyone who is having fun and loves the game. All I do is wvw, and I have fun myself.
This is just one of many playstyles though.
This is why we love you on Sanctum of Rall. Even if you do jump on people for transferring off for a week
[CDS] Caedas
Sanctum of Rall
OP,…When the group dynamic event are undoable, the way point are all in contention and the open world zones are void of players and your repair bill are stacking up because players are whisked away into pocked 5 man dungeons in pursuit of the best items in the game let us know in a month or so how this has effected your game
It probably won’t affect it at all, since there’s a group of players who just don’t care and want to play casually. I doubt this will be much of an issue.
You no what ProphetSword, for everyone still giving this game their all I hope your right, but Arena Net is going to need to give their open world dynamic events some love if they want them to keep attracting a critical mass of players needed to keep them viable.
Here’s what I mean:
I generate a character and I level them to 80. Along the way, I don’t do much of the personal story and I don’t bother with dungeons. The game for me is all about PvE exploration, fighting enemies, engaging in dynamic events and doing my own thing. I’m not a PvP player.
For people like me, it’s about the sense of accomplishment of learning a new character, doing fun things, meeting people and not worrying about my gear or whatever. I played other games like this (even WoW), and despite people trying to tell me I should be pursuing gear and doing raids, I had fun anyway doing my own thing.
Good luck with that. So what you are saying is that if someone wants to tool around Tyria this won’t have much of an impact. You are right. But, if you want to craft, run dungeons, or do WvW this has a huge impact. In fact if you want to do any of those aspects of the game meaningfully/profitably, you will have to hop on the gear treadmill. What you are describing doing in WoW was pretty much not doing anything in WoW. So, I agree. If you don’t want to do much in Tyria, the changes should have little impact on you so don’t worry about a thing.
Okay, I’m confused about these statements, so please clarify. (And no, I’m not trying to be snarky, I really want you to clarify):
These players like their proficiency in the game to be determined only by their own skill.
To achieve that, these players need best in slot items, otherwise they feel kittened.
Why do players who want their proficiency in the game to be determined by their own skill need the best in slot items?
I like to think I’m a skilled player. I’m always figuring out new ways to use skills, actively using my dodging abilities and figuring out the best way to do things with each profession…but I don’t feel I always need the best gear to get along.
Am I different set of player or did I miss something?
Playing in a grass field over a gravel field won’t make you a better footballer, but if you are a better footballer the grass field will help you to show and develop your skill.
So the difference it to being best (and have that seen in the game) instead of going along.
I’ve no problems doing wacky things like naked runs or 2 or 3 mans runs, but that is self imposed challenge instead of a design that either forces me to grind a ton, spend money or have a handicap.
I don’t like handicaps of that nature imposed to me in a game I fully paid for – that is why I don’t play WoW, I don’t play SWTOR or I don’t play Vindictus and another host of games.
Different likes and tastes.
That being said, if they have so little time to play, I’m not understanding how adding a gear level between exotic and legendary levels affects these people in the least.
Wait till the old content gets upgraded to Ascended level of difficulty (as it has already been announced it will be). The upgraded areas will get too difficult, while those that won’t get upgrade will become ghost towns (seeing as there will be no point in being there).
The new “progression initiative” has only started. The effects wont be felt immediately. Give it time.
Of course, when you will feel them (and you will feel them eventually) it will be much too late.
Remember, remember, 15th of November
This is where your opinion should be on the topic.
https://forum-en.gw2archive.eu/forum/game/gw2/Thoughts-on-Ascended-Gear-Merged-threadsNot in your own thread. Oh sure, we know, you want to be heard and you think because you make your own special thread where you insult people instead of stick to the topic you will be rewarded by the system because you brown-nosed, incorrect.
Reported once more for spamming, and clearly not reading the OP, accusing him of insulting anyone, and that is what you’re doing. I have seen you post this exact post in 10 other threads, and that is spamming. You are not an forum admin let them do their jobs.
I fail to see how this new gear impact WvW. Isn’t WvW inherently imbalance (tower/keep positions depending which color you are, enough gold to buy commander tag, lvl 10 vs lvl 80 in terms if gear/traits, population, time coverage like US vs Oceanic, etc)? If you truly want a fair fight, may be you should do spvp. There will never be a fair fight in WvW.
In the spirit of the original post, and with no comment on other folks’ opinions which they are entitled to, I have to agree that the additions to the game haven’t affected how I play yet.
My husband and I played the entire weekend completely ignoring the Lost Shore Event. We play to de-stress, not to feel pressured into doing particular things at particular times. We still had fun.
I am a bit concerned about the tiering of the fractal dungeons because it’s possible that finding a group to do the lower tiers might be difficult by the time I get around to wanting to do them. I am in a gigantic guild though, so I’m not going to worry about it until it happens.
I am in some respects casual about my games, but I do have hundreds of hours played, I enjoy WvW with a coordinated team, and I do take playing well seriously. I just don’t care about having the best gear. I want to have gear good enough to be competent at the content I want to do. Nothing has changed for me so far.
He might start thinking he knows what’s right for you.
—Paul Williams
They really just need to make WvW a pvp area like sPvP so its balanced. The last patch with skills damage being adjusted in PvP just drives the point home that WvW needs to be considered a pvp area.
That would still leave the segregation problem in pve, but thats how it is in pve games. I did not personally buy GW2 for endless end game pve, so I personally wouldnt care much anymore.
I think it’s really only the Tier1 and Tier 2 WvW servers that might want all their people at max level and in exotic/ascended/legendaries only. Tier 3 and below… well I can tell you on Tarnished Coast we have plenty of people who aren’t even max level yet and even max level people who aren’t fully geared in exotics. We do just fine.
The casual players don’t need the ascended armor unless they plan on grinding out the Fractals dungeons. And saying that people won’t run regular dungeons doesn’t make sense. People collected those armor pieces for the look of the skins or at least that was the original intention.
Honestly, its great if the new mechanics dont affect you. However, Anet does need to focus on many different playstyles, and if they are creating things that are negatively impacting parts of their playerbase, the players have a right to voice their dissent and Anet can listen and decide if the points are relevant enough to warrant a change.
ANet or any other gaming company simply cannot make a game that appeals to everybody. All they can do is make a game that they have envisioned as being cool and let each player decide if its the game for him/her.
No matter what ANet does, they will NEVER satisfy everyone.
Raf Longshanks-80 Norn Guardian / 9 more alts of various lvls / Charter Member Altaholics Anon
Honestly, its great if the new mechanics dont affect you. However, Anet does need to focus on many different playstyles, and if they are creating things that are negatively impacting parts of their playerbase, the players have a right to voice their dissent and Anet can listen and decide if the points are relevant enough to warrant a change.
ANet or any other gaming company simply cannot make a game that appeals to everybody. All they can do is make a game that they have envisioned as being cool and let each player decide if its the game for him/her.
No matter what ANet does, they will NEVER satisfy everyone.
True. That’s why they should keep trying to satisfy the same group of people their game was originally aimed for. Instead of it they changed their targets and are now trying to satisfy a new group, with a radically different gameplay. The fact that the original group gets unhappy is no surprise.
Remember, remember, 15th of November
(edited by Astralporing.1957)
Okay, I’m confused about these statements, so please clarify. (And no, I’m not trying to be snarky, I really want you to clarify):
These players like their proficiency in the game to be determined only by their own skill.
To achieve that, these players need best in slot items, otherwise they feel kittened.
Why do players who want their proficiency in the game to be determined by their own skill need the best in slot items?
I like to think I’m a skilled player. I’m always figuring out new ways to use skills, actively using my dodging abilities and figuring out the best way to do things with each profession…but I don’t feel I always need the best gear to get along.
Am I different set of player or did I miss something?
Good thing thing that you like to think youre a “skilled” player, however your own posts show you are not, but keep reaching for the stars!
And nope, you didnt miss anything, you just ignored reality and all the threads and posts surrounding this forum.
Good thing thing that you like to think youre a “skilled” player, however your own posts show you are not, but keep reaching for the stars!
And nope, you didnt miss anything, you just ignored reality and all the threads and posts surrounding this forum.
Actually, I didn’t ignore anything. I spoke the truth, which is that my gameplay hasn’t suffered from the changes. It’s true, and it remains true.
Additionally, I consider myself a skilled enough player to know I don’t need the best gear. Last night, for example, my elementalist took on and beat four Ettins by himself. Not a big deal, except that they were four levels higher than my character, and I managed to keep myself from being downed through a series of well-planned tactical moves and well-timed dodges.
Gear does not make a good player. Skill does. I don’t need gear to win at this game. So, I fail to see the connection between gear and skill.
Ok OP-
I like to play for what I want and enjoy too, since I already posted my playstyle as an answer in another thread I will just paste it here:
_I dislike games that set goals for me and I prefer to create my own goals for myself.
My short term goal is to take Balthazar since it is a personal grudge at this point. Another short goal is to do all the unpopular events in SoD, Malchor’s and CS just me and my husband, since we are currently playing the rebels who refuse to farm Plinx
We have completed those maps, it is just what we feel like doing at the moment.
Another thing I want to do is investigate a rarely done event in SoD since there is a theory that this event chain might drop Final Rest.
Medium term goal would be to collect more armor sets with different specs, since I like playing with builds. Also while I do all this, I need to get some money so that I can start my MysticForge rare skin recipe hunt.
Long term- I haven’t decided yet if I will be going for the Bifrost. You get the idea….
oh and i really want to go back and tank and spank Coll Skullcrusher and see if i can solo the Shadow Behemoth_
Those are the things I enjoy doing- it is fun for me.
I can still do those things yes, sure. Some of them are now a bit pointless, but I could still do them.
The reason I am not having fun anymore is that the recent patch left such a bad taste in my mouth and made such a radical change to the design of the game, that I now feel reluctant to invest time into something where the posts might shift in an eyeblink.
I don’t trust this game anymore.
My enjoyment came from the fact that I knew the landscape of the game and could create my own goals within that landscape. For years, if I felt so inclined.
edit: and just so you know I’m currently running around in my Whispers rares, with my exotics sitting in the bank because I’m tired of the skins.
(edited by Morrigan.2809)
Good thing thing that you like to think youre a “skilled” player, however your own posts show you are not, but keep reaching for the stars!
And nope, you didnt miss anything, you just ignored reality and all the threads and posts surrounding this forum.
Actually, I didn’t ignore anything. I spoke the truth, which is that my gameplay hasn’t suffered from the changes. It’s true, and it remains true.
Additionally, I consider myself a skilled enough player to know I don’t need the best gear. Last night, for example, my elementalist took on and beat four Ettins by himself. Not a big deal, except that they were four levels higher than my character, and I managed to keep myself from being downed through a series of well-planned tactical moves and well-timed dodges.
Gear does not make a good player. Skill does. I don’t need gear to win at this game. So, I fail to see the connection between gear and skill.
Yes you ignored the reality:
Yes you ignored that gear doesnt increase a player stats to kill another player easelly, or to win an event or to kill random mobs or to win a dungeon easier and quicker than a player with weaker gear,
Yes you ignored the fact that the game is now going through excessive grind that not many ppl will be able to keep up unless they have no life or no jobs and btw i dont plan to be unemployed for the rest of my life,
Yes when you consider yourself “skilled” player it really means ure not, ure just arrogant and feel powerfull because u beat some random newbs, there are plenty with the likes of you around, the more u think u are better than other ppl at playing the game the worse in reality you are,
Yes when you fail to see the connection to gear and skill which easelly shows that ur skills are more powerfull with more powerfull gear.
I hope that answears your very honest and valid questions and my humble apologies to address to such a “Skilled” player.
It’s really very simple. I’m, I guess, what some would call a “casual” player…someone who chooses not to grind and chooses not to focus the bulk of my play time on gear acquisition. I like exploring and things instead. However, I do like to be effective and useful when I group, do dungeons, or play WvW. I like to be successful at those things and help out my fellow players.
Before this patch I had max stat gear on my two level 80 characters, and never had to worry about a power disparity between me and anyone else in the game. I was done with gear, which was a fantastic feeling, and freed me up to really enjoy the game. I could just play, and do what was fun, and my effectiveness and chance of succeeding in any aspect of the game was solely based on my skill and knowledge as a player, and that would never change, even if I left for a while and came back.
After the patch, I will never again have max stats, unless I change my play style. Period. I will only get the new tiers of stats after the grinders have moved on, if at all…I’ll always be behind the curve. The gap between me and the top stats will only get larger over time.
Basically, they just set in motion the power creep which will slowly over time make me completely obsolete as a player, simply because I don’t grind and keep up with the Joneses.
That’s a big change, and obviously not a road I want to see them travel down. Saying that it hasn’t happened yet and therefore we shouldn’t worry is pretty silly. If your carpet is on fire, do you say, “don’t worry, the house hasn’t burned down, it’s just a little fire.” No, you put it out right away, because you know what it’s going to do.
(edited by Fozzik.1742)
I get the feeling you aren’t even reading my posts. Here’s why:
Yes you ignored that gear doesnt increase a player stats to kill another player easelly, or to win an event or to kill random mobs or to win a dungeon easier and quicker than a player with weaker gear,
In PvP situations, skill trumps gear in most cases. You can’t make up for skill with gear.
In the other situations (random mobs, events and dungeons), if someone is in the same group as me and has better gear and kills things easier than I do (debatable, at best), I still win since I’m part of that group. I don’t see your point, but I’m willing to bet you will try to explain it to me anyway.
Yes you ignored the fact that the game is now going through excessive grind that not many ppl will be able to keep up unless they have no life or no jobs and btw i dont plan to be unemployed for the rest of my life,
I’m a casual player myself. I don’t have time to live in the game. I just don’t bother with the things that would require me to grind. Additionally, I stated in my very first post that people have legitimate concerns.
You assume my post is in favor of the changes, which it isn’t. It’s about the people who don’t post on these forums who probably won’t notice any changes because they play casually and don’t really care that others want to grind for things.
As I said, I don’t think you’re actually reading anything I write.
Yes when you consider yourself “skilled” player it really means ure not, ure just arrogant and feel powerfull because u beat some random newbs, there are plenty with the likes of you around, the more u think u are better than other ppl at playing the game the worse in reality you are,
At what point did I say I beat some random newbs?
And I would say that if I can go toe-to-toe with four creatures trying their best to kill me that are four levels above me and come out the victor, that I have proven that gear doesn’t beat skill.
I’m a casual player too. I just learned how to play my character and utilize the mechanics of the game. If that doesn’t make me “skilled” at the PvE aspect of the game, then I don’t care what does…because I refuse to be defined by my gear. There are other games for that.
Yes when you fail to see the connection to gear and skill which easelly shows that ur skills are more powerfull with more powerfull gear.
None of which matters in PvE (the point of my post, which you have missed). And having more powerful gear does not make you more skilled. It doesn’t work that way. I feel a sense of accomplishment if I beat an enemy with skill rather than with gear.
I hope that answears your very honest and valid questions and my humble apologies to address to such a “Skilled” player.
There is virtually no need to be condescending. At no point did I say I was better than anyone, just that I considered myself a skilled player in PvE and that I didn’t need gear to give me a sense of entitlement about it. How that’s a personal attack on you or other players is beyond me.
Before this patch I had max stat gear on my two level 80 characters, and never had to worry about a power disparity between me and anyone else in the game. I was done with gear, which was a fantastic feeling, and freed me up to really enjoy the game. I could just play, and do what was fun, and my effectiveness and chance of succeeding in any aspect of the game was solely based on my skill and knowledge as a player, and that would never change, even if I left for a while and came back.
After the patch, I will never again have max stats, unless I change my play style. Period. I will only get the new tiers of stats after the grinders have moved on, if at all…I’ll always be behind the curve. The gap between me and the top stats will only get larger over time.
That’s a big change, and obviously not a road I want to see them travel down.
This is a well thought-out response. I feel bad for those who will be affected by the changes. As I said, some portion of us won’t see much of a change because we don’t care about that sort of thing, but you are the type of player that I worry will leave the game. And that is rather sad.