My Recommendations for this game

My Recommendations for this game

in Guild Wars 2 Discussion

Posted by: Exeon.4358

Exeon.4358

Yea, another “Recommendation” post start rolling your eyes and skip ahead, this post is for the devs to ignore as they see fit, everything written here is based on my own personal experience in the game, having played every piece of content available in this game, with this out of the way let’s get started.

In the current state of the game, why are things so hectic for WvW, and yet PvP is seeing so much more play now? Didn’t both receive a massive update? It’s quite simple, in Guild Wars it all comes down to [bold]REWARDS[/bold]
PvP received an amazing update, and with it it’s rewards increased, as well 2 massive visual things to show off to people(which is what this game is about, skins not stats)
The new legendary backpiece, and the player rank, WvW received no increase in rewards and is still the least rewarding out of PvE/PvP/WvW.

If you want this game to see any WvW play it had, revamp the rewards, add much more to it, and above all add [bold]Exclusive[/bold] WvW rewards! something shiny to show off to people.

The same applies to PvE, sure currently raids are keeping some people going, but you killed fractals with the updates, not only that but you made previous rewards so easy to get, and then just added reskins of the same rewards to do it all again…..
For fractals add a new layer of rewards, but don’t make them so accessible, I’ve thrown so many hours in fractals to get the original weapons, the only thing that system needed was not getting the weapons repeated, rather then just buying them….

And you have so much potential hidden away in dungeons, most people found them pretty dull and repetitive but would play them due to rewards, add NEW ONES, add new armor sets to them, add reward tracks to dungeoning if you have to, and in time revamp them, you don’t have to prepare a massive update, small updates that are more then noticeable, or tackling 1 dungeon at a time for a revamp is enough.

How about activities? I love them! I know a lot of players that love them, why don’t more players play them? Welp, asides from the achievements rewards are bad, INCREASE THEM! Heck I’d love to play southsun survival with friends, make bar fight a thing!

And lastly, Legendary weapons, I don’t have to mention this at this point, but this post would be incomplete without it, it’s a bad call to postpone them indefinitely, legendaries are a huge part of this game and this is going to make a huge amount of people unhappy, why make such a call? I’m pretty sure if you made a public poll asking what players preferred, most would say to push the new legendaries over living story
Seeing as you can release enough black lion weapon sets this shouldn’t be a problem.

And now I understand the need to push content out on the gemstore, but in reality it’s not about the amount of things we can buy there, it’s about the amount of players that are there buying, if you want more potential buyers, give them reason to play.

To end this, this game has so much potential, but Anet has always ignored the wishes of players, and I know it isn’t always easy, but it’s been years, people are going to move on eventually as they did when they moved on to GW unless the priority changes and Anet steps up their game, guild wars will continue to decline and die out eventually.

TL:DR(well you should read it) but it boils down to rewards being necessary for people to play and keep playing content