- Mike Obrien
(edited by Erick Alastor.3917)
edit:
tl;dr: It may be.
I looks like I didn’t take into account a sort of upscaling system that should reward you more on your power leveled 80 chara.
So if you’re a new player, maybe you could level by other means and explore open PvE once you hit 80 to get the most benefit from it.
If it’s true that you can get ~600k XP from a single map (at lv 80), you may consider exploring as a viable (even if not optimal) choice of training your masteries and completely ignore what I wrote before this edit.
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tl;dr: And indeed it isn’t.
Lately I’ve heard many people saying that you should not make a grind out of the XP needed for the masteries, that you should take your time and enjoy the “journey”
(through your old contents).
Many even stated they already completed their Tyrian tracks without joining the mindless farm which is CoF P1, but just exploring the world with their newly created revenant.
Now I’m gonna tell you why those people are just deceiving you and why you shouldn’t try to start exploring to get 100% map completion (if you believed them and just wanted to max out all your masteries following their advices).
At first I thought, wow if it’s true it’s cool, I hate killing the same things over and over and over. At least the core game has many things that can keep me awake and I can enjoy with my friends, but I always double check any info before even move a single step.
It had to do a bit of research and then draw some conclusions.
You can complete the full exploration of the core game being around level 73.
Now let’s assume that you have a brand new character and you power level it ’till 80 using tomes, you will be able to destinate all the explo experience to your new mastery grind tracks.
73 means 3.335.359 XP.
~3.000.000 XP, and to unlock all your Tyrian masteries you need ~30.000.000 XP
Assuming that you have enough new characters level 80 with zero exploration done, you would need to repeat the exploration process almost 10 times.
One of the fastest full exploration took around 32 hours.
This means that you can complete your mastery grind journey with “JUST” ~320 hours of most efficent exploration routes.
Realistically it will probably be around 400 hours or even more.
Moral of the story: don’t believe in people who say they maxed their masteries just exploring once.
If you want to explore, explore for a legendary, for that silly star, or whatever, but don’t do it expecting to max out your masteries.
(edited by Erick Alastor.3917)
Kill something at level 5.
Get on an 80 and kill that same thing, in the same place.
The XP reward is different.
Doing 100% map completion at level 80 is not going to mirror the xp-required-to-level graph.
Your main point likely still has merit, but the reasoning needs work and more accurate numbers (i.e. power-leveled 80 doing 100% map completion at 80 and not before).
Experience you receive is based on your character lvl. Full map gives me about 600-750k experience on my 80 Revenant(lvled with tomes).
Kill something at level 5.
Get on an 80 and kill that same thing, in the same place.The XP reward is different.
Doing 100% map completion at level 80 is not going to mirror the xp-required-to-level graph.
Your main point likely still has merit, but the reasoning needs work and more accurate numbers (i.e. power-leveled 80 doing 100% map completion at 80 and not before).
This is correct. I haven’t finished world completion due to Halloween and activities in HoT. But I’m a little more than 1/3 the way through with my power leveled revenant and I’ve already completed Pact Commander.
Kill something at level 5.
Get on an 80 and kill that same thing, in the same place.The XP reward is different.
Doing 100% map completion at level 80 is not going to mirror the xp-required-to-level graph.
Your main point likely still has merit, but the reasoning needs work and more accurate numbers (i.e. power-leveled 80 doing 100% map completion at 80 and not before).
I’m not totally sure and can’t support what I’m going to say, but I believe that the exp gained from killing here is pretty trivial because this kind of process takes into account just all is needed to complete the map, so no DE, gathering and killing random mobs.
Since most of those things can be easly avoided by people believing that they can complete their masteries faster by aiming straight to 100%, which is not true.
Since the beginning of the game there have been people trolling the forum with their snake-oil-salesman “one fix for everything” comment: just play the game. It’s a ruse. You can’t “just play the game” if you have specific goals in mind like mastery XP etc. The game is simply not designed that way. GW2 is specifically designed and detailed to give you two things: 1) Items that you really really want to have, and 2) so much difficulty in obtaining said items that you open your wallet and just buy gold through the gem store.
“just play the game” does not get you #1.
Experience you receive is based on your character lvl. Full map gives me about 600-750k experience on my 80 Revenant(lvled with tomes).
Wait, less than what I estimated? O_o
It should be at least 3kk.
Your math also assumes doing zero events and killing zero mobs in the course of exploring. Most players actually stop to do nearby events when exploring.
That said, masteries are designed as long term goals, as rewards to make repeating content feel more meaningful, not as a system that just adds additional rewards on to completing content once.
Whether you like repeating content is a whole other story, but being an MMO, content repetition is inevitable due to, like, the economics of developing content versus the rate at which it is consumed by players.
Experience you receive is based on your character lvl. Full map gives me about 600-750k experience on my 80 Revenant(lvled with tomes).
Wait, less than what I estimated? O_o
It should be at least 3kk.
By “full map” he means exploring a single map. For example, mapping out Dredgehaunt Cliffs from 0% to 100%.
Your calculations fail to take into account that XP earned scales. This isn’t true just for kills, as you mentioned before, but also for discovering new areas, completing hearts, reaching vistas, and so on. A level 2 character might get 100 or 150 XP for unfogging a new area on the map, when he only needs 3000 XP to gain a level. A level 80 character will get 3000-4000 XP for unfogging a new area on the map.
Because the XP you earn from exploration increases as you level, it certainly can be a viable way to earn Masteries. Will it be the most efficient? Not necessarily, but it’s much less boring than many of the other preferred ways.
I get around 600k on my revenant too, PER MAP. I’m not using the most efficient routes, but I still finish a map in around 90mins.
(Of course I don’t count cities etc.)
And: The XP is not only increasing according to your level for mobs, but for every XP source. If you want correct numbers, find out how much XP you get for getting 73 level ups on a level 80 char.
edit: okay, too late, everything has been already said :P
Wait, you mean i have to PLAY THE GAME to get mastery track experience!? STOP THE…seriously? You’re over thinking this waaaaaay too much, guy.
Take a step back. Go get a breath of fresh air, pace yourself, and just have fun with it, and stop worrying how long it takes. Is the world ending tomorrow? No. Will the game shut down? No.
Let it go, brother, let it go. Feel free.
With a selection of xp boosting buffs, I got 5k-9k per kill in many places while doing world completion as a level 80. Tyrian mastery tracks were a joke.
I’ve done exploration on my revenant and I had everything in Pact Commander and Fractal Mastery done. Legendary crafting was on 4th mastery around 35%
You done all this math and failed to include a lot of stuff.
Why didn’t you just decide to test it out by doing a single map?Can someone help me here, what do you call something given as proof without it actually being tested and confirmed?
It’s called “a load of crap”. No offence to anyone here, of course. Just answering the question.
32 hours non stop map completion without bio-breaks? CoF is still 2x-3x as fast with all boosters and you can pretty much AFK through it on a staff guardian.
Experience you receive is based on your character lvl. Full map gives me about 600-750k experience on my 80 Revenant(lvled with tomes).
Wait, less than what I estimated? O_o
It should be at least 3kk.
he obviously means per map, which means you’re getting tens of millions of exp for doing map completion on an 80 rev leveled by tomes. this is correct.
32 hours non stop map completion without bio-breaks? CoF is still 2x-3x as fast with all boosters and you can pretty much AFK through it on a staff guardian.
But you have nothing than XP from it. For completionists like me and many others, who will do map completion on every toon anyways, it’s kinda handy and more rewarding.
Experience you receive is based on your character lvl. Full map gives me about 600-750k experience on my 80 Revenant(lvled with tomes).
Wait, less than what I estimated? O_o
It should be at least 3kk.By “full map” he means exploring a single map. For example, mapping out Dredgehaunt Cliffs from 0% to 100%.
Your calculations fail to take into account that XP earned scales. This isn’t true just for kills, as you mentioned before, but also for discovering new areas, completing hearts, reaching vistas, and so on. A level 2 character might get 100 or 150 XP for unfogging a new area on the map, when he only needs 3000 XP to gain a level. A level 80 character will get 3000-4000 XP for unfogging a new area on the map.
Because the XP you earn from exploration increases as you level, it certainly can be a viable way to earn Masteries. Will it be the most efficient? Not necessarily, but it’s much less boring than many of the other preferred ways.
Given that (checking on wiki) looks like hearts awards you a fixed amount of XP (but it’s not true) and I coulnd’t find info about an UPscaling system on the remaining elements I tougth those where not influenced by your level, but reading all these feedback it seeems I was wrong.
Moral of the story: don’t believe in people who say they maxed their masteries just exploring once.
I loved this part.
You talk about people deciving someone but you are trying to do it with your false information.
Why don’t you actually test the mastery exp gain on level 80 character per map before you make a post like this.
This was not absolutely my intention, I was just trying to save people from wasting their time, doing something they believed was efficient, but it seems I failed to gather all the right informations.
If what I read from this feedback is true, I’m positively surprised, and deeply sorry about the mistake.
600k PER map may not be optimal, but are absolutely viable, and less tedious than running in circles inside cof.
I’ll still refrain from suggesting it myself to my friends until I’ll give I try first hand.
(edited by Erick Alastor.3917)
Don’t worry, everyone can get lost in the numbers from time to time.
Don’t worry, everyone can get lost in the numbers from time to time.
Thank you for your understanding
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