My chief complaint about Gw2 Open World

My chief complaint about Gw2 Open World

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Posted by: Invoker.5462

Invoker.5462

The excessive nature of hearts.

They don’t even have to be excessive there is plenty of content in the open world to last long enough without having to be tedious.

Sometimes i can get immersed in a unique heart- even if its just serving brew to patrons or finding distracted faction members at a party. I’m the type of guy developers can appreciate, i read all the text and try to truly get into the experience.

But this is impossible. I just finished a heart where i turned into an animal with one attack skill and i had to kill 15 rabbits with it. Why 15? I surely would have been like alright cool after killing about 5. But instead i have to run around and search for rabbits for 5 mins and click “attack” about 50 times.

Some of these simple tasks last longer than entire call of duty missions- it really could move a whole lot faster. As much as i appreciate all the hard work that went into guild wars 2- the tedious nature of hearts is enough to burn me out for the day after doing about 4 of them.

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Posted by: zenleto.6179

zenleto.6179

Which heart is that?

Oh hang on, the snow leopard heart. You can also play with the kittens and rev downed to earn heart credits there. There are more tedious hearts than that through the game but that one is pretty slow. I sort of enjoy it but I’ll come back to it sometimes. Same with the jotun traders.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

(edited by zenleto.6179)

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Posted by: smekras.8203

smekras.8203

While I agree that some maps have a few hearts too many, keep in mind there are different ways to complete them. Some of them are more rewarding in terms of completion percentage than others.

@zenleto: based on the description, i’d guess the snow leopard one in wayfarer

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Posted by: Miku.6297

Miku.6297

Sounds like the heart in Wayfarer foot hills… Turns you into a leapord and you must scare animals out or hunt them. I will agree, it’s not my favorite.

Some maps are fun to explore and complete, others are tedious and time consuming. Actually for the most part, I’m really not a fan of the hearts. I much prefer the open events and exploration parts of the open world.

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Posted by: Zackie.8923

Zackie.8923

yea, quality > quantity…

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Posted by: Invoker.5462

Invoker.5462

While I agree that some maps have a few hearts too many, keep in mind there are different ways to complete them. Some of them are more rewarding in terms of completion percentage than others.

@zenleto: based on the description, i’d guess the snow leopard one in wayfarer

I never complained about there being too many hearts, i’m only annoyed by how tedious and long some of them are- considering many include doing the same task over and over again. Many of the tasks are quite interesting at first but it just drags on and makes you keep doing them over and over and over till its just annoying.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

While most hearts seem to go quickly for me, there are a few that drag. The “Snow leopard” heart was not one of them, though. I’d just kill all the animals in the area in my normal form, getting credit for “hunting” then become the animal and snarl at a couple of trees and kill what came out. By then, the dredge event would usually pop and I’d be done.

The one that sticks in my throat is the Hylek heart in NW Sparkfly Fen, where I have to use artillery on termite mounds. That one drags for me, and the alternative to shooting mounds is dragging meat to the fire, which is worse.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

It kind of sounds like you might be new. Remember, there are several ways to complete Renown Hearts, and all of them may not be listed in the UI.

That particular one allows: playing with cubs, changing into snow leopard and chasing/killing other animals, killing moas without changing into a snow leopard, completing the event that happens there by killing dredge (again without changing form) and (I think, not 100% sure of this one) killing moose.

You can always just do part of a Renown Heart, and finish it when you return to that area at another time, if you find some part you are repeating is less-than-exciting. Also, as noted above, when an event happens in the vicinity of a Renown Heart, the Renown Heart is finished quite quickly.

Welcome to Tyria (if applicable), and good luck.

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Posted by: Zahld.4956

Zahld.4956

tedium…..sighs

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

While most hearts seem to go quickly for me, there are a few that drag. The “Snow leopard” heart was not one of them, though. I’d just kill all the animals in the area in my normal form, getting credit for “hunting” then become the animal and snarl at a couple of trees and kill what came out. By then, the dredge event would usually pop and I’d be done.

The one that sticks in my throat is the Hylek heart in NW Sparkfly Fen, where I have to use artillery on termite mounds. That one drags for me, and the alternative to shooting mounds is dragging meat to the fire, which is worse.

I hate the one in the Queensdale swamp where you have to go around asking ghosts what’s bothering them and running to portals that are far away from each other. You only fill the bar a little bit with each one and it takes ages to do.

Be careful what you ask for
ANet may give it to you.

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Posted by: Dawdler.8521

Dawdler.8521

You can get at least 50% completion by doing other things than “kill x” in heart range. When I do world exploration and I’m not a zerker, I often go for the other ways because its faster. The only time you really want to kill is when an event happen in heart range.

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Posted by: Guhracie.3419

Guhracie.3419

There’s one heart, I think it’s in Fireheart Rise, where the only objective is to stealth through this camp until somebody spots you, and then you have to go back and get stealthed all over again. It is the most painful heart in the entire game, or was, for me.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
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Posted by: zenleto.6179

zenleto.6179

While most hearts seem to go quickly for me, there are a few that drag. The “Snow leopard” heart was not one of them, though. I’d just kill all the animals in the area in my normal form, getting credit for “hunting” then become the animal and snarl at a couple of trees and kill what came out. By then, the dredge event would usually pop and I’d be done.

The one that sticks in my throat is the Hylek heart in NW Sparkfly Fen, where I have to use artillery on termite mounds. That one drags for me, and the alternative to shooting mounds is dragging meat to the fire, which is worse.

I hate the one in the Queensdale swamp where you have to go around asking ghosts what’s bothering them and running to portals that are far away from each other. You only fill the bar a little bit with each one and it takes ages to do.

Yeah, I only do that one when Behemoth is up. Boom! done.

And monastery when the pre is up, for that matter.

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

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Posted by: Khisanth.2948

Khisanth.2948

Unless the NPE somehow screwed with that heart I never had any problems with that one. Killing or at least fighting is almost always the fastest way to complete a heart.

There’s one heart, I think it’s in Fireheart Rise, where the only objective is to stealth through this camp until somebody spots you, and then you have to go back and get stealthed all over again. It is the most painful heart in the entire game, or was, for me.

The easy way to do that is just run between the two by the side.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

Unless the NPE somehow screwed with that heart I never had any problems with that one. Killing or at least fighting is almost always the fastest way to complete a heart.

There’s one heart, I think it’s in Fireheart Rise, where the only objective is to stealth through this camp until somebody spots you, and then you have to go back and get stealthed all over again. It is the most painful heart in the entire game, or was, for me.

The easy way to do that is just run between the two by the side.

That one, you can get stealthed, go along the right hand wall, getting by that guard there and then there are at least 2 of the items you interact with back along the wall. They can’t see you back there and you can go back and forth between the 2 items as they come up. It’s still slow, but at least you don’t have to watch for guards.

Be careful what you ask for
ANet may give it to you.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I don’t think there are "too many hearts. But some of them are tedious, mostly the ones that require you take a form. I agree 15 bunnies isn’t very fun (although: turns out, you can do other things, too, for that one).

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: CureForLiving.5360

CureForLiving.5360

Hearts were meant as a way of guiding players unfamiliar with the dynamic event system to areas were such events would occur. Initially new players were confused and unsure what to do with GW2 lacked the classic quest system.
That said with the changes coming to map and event design in HoT (the outpost system) hopefully it will world to remove the need for hearts all together and maybe some time in the future ANet can start looking at old content.

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Posted by: Prototypemind.4026

Prototypemind.4026

There’s one heart, I think it’s in Fireheart Rise, where the only objective is to stealth through this camp until somebody spots you, and then you have to go back and get stealthed all over again. It is the most painful heart in the entire game, or was, for me.

I think you can get credit for that one if the area Event is up as well, because I do recall that heart description, but I never actually went to the NPC and started it. There was something going on in the area and by the time I finished it I was good.

Some hearts are just outright tedious. The one in Fields of Ruin where you have to Ogres… but sometimes they have been cleared from the area and you’re left with destroying a few weapon racks and picking up three piles of scrap metal. That one takes forever if you come after the raid on the area.

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Posted by: Olvendred.3027

Olvendred.3027

Some hearts are just outright tedious. The one in Fields of Ruin where you have to Ogres… but sometimes they have been cleared from the area and you’re left with destroying a few weapon racks and picking up three piles of scrap metal. That one takes forever if you come after the raid on the area.

Ironically, one of the hearts that can be done instantly. Just buy the metal scraps off the TP, turn in, done.

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Posted by: Tomerant.2701

Tomerant.2701

This is what you get when someone gets used to this game’s revolutionary aspects.
If you find tasks tedious I dare you to try any other mmo to feel what tedious truly means.

There is like 10-15 hearts/quests/tasks at average per map. In all other mmos I played you are FORCED to do like 30 at minimum and backtrack all the way down to npc which gave you certain quest.

Maybe this genre just isn’t for you…

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Posted by: Prototypemind.4026

Prototypemind.4026

You’re being disingenuous if you can’t admit that there’s room for improvement with the hearts. Some are amazing, and the fact that many involve tasks other than “kill fifty of this” is a great thing, but some are not well-implemented. Cleaning them up would be great, especially considering that the majority of them we do are often only for world completion, though I doubt it is any kind of priority. Keeping them interesting and enjoyable keeps tedium to a minimum.

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Posted by: Dedlaw.9130

Dedlaw.9130

There’s 10 NPCs standing around, why am I the only one running up & down this dam wall plugging leaks? Does the lady really need 20 apples to make one apple pie? Do I really need to commit centaur genocide just to get that captain’s approval? How many friggin’ wasp nests are there in this forest?? etc etc.

Time sinks & MMOs just go hand in hand. Sure, quality can be improved but the quantity will always be there.

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: Dawdler.8521

Dawdler.8521

Time sinks & MMOs just go hand in hand. Sure, quality can be improved but the quantity will always be there.

Hearts are not timesink since you cant repeat them. The timesink zones (orr, silverwaste, etc) doesnt even have hearts.

Of course not all are going to be high quality but Anet managed to keep them quite diverse compared to many random quests in MMO that seem like the mobs are placed there to kill, rather than the quest being there because of the mobs.

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Posted by: Dedlaw.9130

Dedlaw.9130

Time sinks & MMOs just go hand in hand. Sure, quality can be improved but the quantity will always be there.

Hearts are not timesink since you cant repeat them. The timesink zones (orr, silverwaste, etc) doesnt even have hearts.

Of course not all are going to be high quality but Anet managed to keep them quite diverse compared to many random quests in MMO that seem like the mobs are placed there to kill, rather than the quest being there because of the mobs.

A time sink is simply an activity that consumes time. It does not need to be a repeatable event to qualify. Hearts require repetition of the same actions for no other reason than the sake of delaying completion. Hence, time sink.

Dedlaw – Fresh 80 Zerker Warrior
DODGE!!! – https://www.youtube.com/watch?v=kvS6zMThiZU

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Posted by: ProphetSword.5427

ProphetSword.5427

The hearts that bother me are the ones in the human area where the main task of completion is to “kill centaurs.” Except that the area has no centaurs because they have all been pushed out of the area. So, you’re forced to do other things that take forever; because the assumption is that you should have been killing centaurs as the main focus. Arrrggh…

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Posted by: Dulcinea.2640

Dulcinea.2640

Some of my least favorite (the tormented spirits in SB swamp and the stealthed one in Fireheart) have been mentioned, but my least favorite of all is Bjarni’s stupid rabbit food in Wayfarer’s. I’d sooner kill the big cats that appear occasionally, but they don’t spawn often. It’s not as awful as it used to be, but it’s still pretty awful.

I also hate the Ettin-Centaur heart in Queensdale, but it’s fast if you just kill centaurs and don’t have the agonizing conversations with the ettins.

Metrica: The “card” that causes oozes to appear, but the card only lasts for two transformations and you have to keep running back for a new one.

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Posted by: notebene.3190

notebene.3190

I love the hearts. Thankfully, only 4 of my 8 characters have done world completion. Soon to be 5 with the new class. Orr is my least favorite part of completion, I hate that place.

But I stand alone, as with many things, and there won’t be hearts any more, so enjoy.

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Posted by: Algreg.3629

Algreg.3629

because the game needs to occupy you. If everything was collect 1 or kill 1, you would quickly complain about there being nothing to do.

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Posted by: Riku.4821

Riku.4821

I’d love to have some go away, like the Jotun trader one.

Guild Leader of Lunar Tree[LT].
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Posted by: Dawdler.8521

Dawdler.8521

I’d love to have some go away, like the Jotun trader one.

Thats one of the quickest hearts when you figure it out. All you need is to gather some starting stones then run and buy/sell from them in one go.

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Posted by: Guhracie.3419

Guhracie.3419

I’d love to have some go away, like the Jotun trader one.

They’ve also updated it to give credit for killing local wildlife.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Some of my least favorite (the tormented spirits in SB swamp and the stealthed one in Fireheart) have been mentioned, but my least favorite of all is Bjarni’s stupid rabbit food in Wayfarer’s. I’d sooner kill the big cats that appear occasionally, but they don’t spawn often. It’s not as awful as it used to be, but it’s still pretty awful.

I also hate the Ettin-Centaur heart in Queensdale, but it’s fast if you just kill centaurs and don’t have the agonizing conversations with the ettins.

Metrica: The “card” that causes oozes to appear, but the card only lasts for two transformations and you have to keep running back for a new one.

You don’t even need to obtain a ‘card’ in that Metrica Province one. You can just kill the little oozes after you ‘talk’ to them, rather than interacting with the big colored whatever-they-are’s. =)

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Posted by: Lynne.8416

Lynne.8416

I miss hearts. I enjoyed the majority of them. Yes, some of them are tedious, but you can say that about most things in the game.