My fears with Fall of Abaddon and Thaumanova

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: gorgrog.5720

gorgrog.5720

First of all, i apologize for my bad English. My fear is that these new dungeons that will become fractals, will be like all the fractals that we curenty have. What i mean is that the fractals we have now are short, have no story whatsoever and just a good hack and slash type dungeon. I would like to see these new fractals that Anet are releasing to be long, and full of story, not like the ones we have now. Because The fall of abbadon or the asura explosions are major historical events in gw2 that deserve lots of history and explanation.
I would like to know if you guys agree or disagree

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: Jemmi.6058

Jemmi.6058

I agree about the lack of story. I’d like the current dungeons to have their story be a little more visible.

I do not think it necessarily needs to be longer though.

Maybe each fractal could have a quick loading screen that has a paraphrased story of the fractal (with skip option). As it is now, I only understand the story behind the Charr one.

(edited by Jemmi.6058)

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: Randulf.7614

Randulf.7614

The one area that doesn’t need an in depth story or extra length dungeons is Fractals.

I have always loved the concept of FOTM and the possibilities it can bring. Step in, face off a random set of short instances (some need to be shortened mind imo). Perfect for casual or hardcore due to the levelling. Adding in historical events is a masterstroke.

Making them longer and story based only undermines what makes fractals fun to play (for me), so no I disagree I’m afraid

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: gorgrog.5720

gorgrog.5720

Thats why i think it should not be a fractal, but rather a separate dungeon. For a lore lover like me, that would be awesome.

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: Invictus.1503

Invictus.1503

Thats why i think it should not be a fractal, but rather a separate dungeon. For a lore lover like me, that would be awesome.

I too would love this, unfortunately I can’t see it happening. They have a good idea and theme going with Fractals that transcends the problem of something being outside of the timeline established. I wish it was executed differently, but it isn’t bad.

In all, although I would LOVE for Abaddon’s Fall to be a dungeon by itself, i just don’t see it fitting with the themes going.

It’s better to keep your mouth shut and appear stupid than to open it and remove all doubt.

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Well, Anet released a historical mission pack for Guild Wars 1, which sold in the cash shop. It wasn’t really a group activity though, it was solo, but aside from that, it was far more story oriented than any dungeon in the game.

I think that Anet could do something similar for Guild Wars 2 (though I don’t expect them to do so). It would be pretty cool through of they did.

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: FearedbytheGods.8617

FearedbytheGods.8617

ANet seem to be getting themselves organised in more recent times.

There was a thread in the dungeons section (cba looking for link) that highlighted most dungeons are based around DPS, that while some coordination and sense of enemy movements were required, the better your DPS the quicker you would finish the dungeon.

ANET are attempting to mix this up more and so I think future dungeons look promising.

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: aspirine.6852

aspirine.6852

Well, Anet released a historical mission pack for Guild Wars 1, which sold in the cash shop. It wasn’t really a group activity though, it was solo, but aside from that, it was far more story oriented than any dungeon in the game.

I think that Anet could do something similar for Guild Wars 2 (though I don’t expect them to do so). It would be pretty cool through of they did.

Those missions were awesome, easily some of the best in gw1.

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: marnick.4305

marnick.4305

ANet seem to be getting themselves organised in more recent times.

There was a thread in the dungeons section (cba looking for link) that highlighted most dungeons are based around DPS, that while some coordination and sense of enemy movements were required, the better your DPS the quicker you would finish the dungeon.

ANET are attempting to mix this up more and so I think future dungeons look promising.

Aetherblade retreat was extremely punishing to zerker geared players. High mobility required coupled with OHKO mechanics barely above zerker health levels. People with a bit of vitality could take all the attacks at least once (laser wall, cannon fire, shadow step) while zerkers were on the ground doing zero dps.

Let’s hope they can keep that up.

If I can’t play Guild Wars 2 at work, I won’t work in Guild Wars 2 either.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: Louveepine.7630

Louveepine.7630

In any case, we must choose … And for me as a fan of lore, I can not stand to sacrifice one of the two.

Kssss! I hate net arena for this cursed choice!

# Asura because I’m worth it!

My fears with Fall of Abaddon and Thaumanova

in Guild Wars 2 Discussion

Posted by: killcannon.2576

killcannon.2576

Well, Anet released a historical mission pack for Guild Wars 1, which sold in the cash shop. It wasn’t really a group activity though, it was solo, but aside from that, it was far more story oriented than any dungeon in the game.

I think that Anet could do something similar for Guild Wars 2 (though I don’t expect them to do so). It would be pretty cool through of they did.

This is a good idea, +1