My feedback for Anet :)

My feedback for Anet :)

in Guild Wars 2 Discussion

Posted by: Ballistic.2570

Ballistic.2570

Hi,

I’ve been playing for seven weeks only, so I’m still very new. Some of what I’m suggesting may have fixes in-game and if that’s the case please let me know. These are just some things that have bugged me during my playtime so far.

1. I play warrior and I’m always trying to stack 25 might, but the digits displaying the stack number are far too small. I wish there was an option to have the number display over the icon as opposed to in the corner.

2. Auto-targeting. I think you should have the option to key-bind this. I want it on when fighting groups of enemies or when fighting enemies in quick successsion, and off the rest of the time.

3. Fast ground-casting. Why can’t you set different casting speed types for different skills that use ground-targeting. Of everything I list here, this one I think actually should get sorted out. I believe a game should have streamlined controls not restrictive ones like this.

4. Dye application restrictions. I find this infuriatingly limited, I use the Arah heavy helmet, it’s mostly gold, which means the horns are gold. I want to make the horns black, while keeping the helmet mostly gold. This is apparently asking too much. Why Anet, why!

Everything else is fairly awesome, good job Anet.

Edit: edited point 3 to be more clear.

(edited by Ballistic.2570)

My feedback for Anet :)

in Guild Wars 2 Discussion

Posted by: Miss Lana Too.5794

Miss Lana Too.5794

4. Dye application restrictions. I find this infuriatingly limited, I use the Arah heavy helmet, it’s mostly gold, which means the horns are gold. I want to make the horns black, while keeping the helmet mostly gold. This is apparently asking too much. Why Anet, why!

It’s a massive step up from gw1 where we only had one channel to dye. Hearing about 4 dyeing channels in armor for this new game that was coming out was amazing! You’ll have to deal with it or find another piece of armor you prefer. I doubt they’ll change the dyeing system any time soon.

45 characters, 20 level 80s, 11 impersonal story completions and counting.

My feedback for Anet :)

in Guild Wars 2 Discussion

Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t believe there is a ready solution to 1, 2, or 4. One would be a UI change which ANet hates to do. I don’t know what would be involved in two. Four would require a redesign of that particular helmet, which while it would please you might upset others who like it as is. It’s a subjective complaint about a cosmetic issue, it will never get traction.

That leaves three. But I don’t understand this one. Cast times are not uniform, they’re designed on the relevant power/skill. ANet is constantly tweaking these times, and there are ways to change them. Quickness, for one, increases the speed of attacks, if you can get access to it.

What specific skills would you rather have different cast times?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

My feedback for Anet :)

in Guild Wars 2 Discussion

Posted by: Ballistic.2570

Ballistic.2570

I was referring to the ground targeting. There’s 3 different settings to choose from. but you have to choose one for all skills. You are not able to pick and choose for each skill that uses ground targeting.

I hope that’s more clear. I’m not the best at explaining things unfortunately.