My ideas for the Shatterer revamp

My ideas for the Shatterer revamp

in Guild Wars 2 Discussion

Posted by: Ace.1726

Ace.1726

The Shatterer in my opinion has the best base for a revamp IMO and this is due to the pre events.

When The Shatterer spawns I think the pre-events should continue and these pre-events should be critical to the success of the fight, this means players will be split into 4 areas of the fight.

1) The first area of the fight is the gathering part, players are required to gather scrap metal so that the NPCs can be escorted to build and repair turrets, the turrets would be a requirement to defeating The Shatterer similar to Tequatl. The faster players can gather the more repairs they can make, this would people build around this event. Rewards and the drops of scrap metal would have to be scaled up obviously.

2) The second area would be the escort of the heavily armed troops to The Shatterer, you could spawn champions and interesting monsters to spice up this event, when the NPCs reach the Shatterer they would provide a DPS boost and NPCs to tank.

3) Defending the turrets, similar to what we have in the new Tequatl fight.

4) I think one awesome thing Arenanet could do is have The Shatterer encase players in crystals, other players have to free the encased players and if they fail the players would be branded just like in the BWE2 event. Branded players would be rewarded for killing regular players and regular players would have to kill the Branded players.

These are some of my ideas for the revamp of The Shatterer, imo spreading the event out to a much larger zone with a variety of different events would be a big step in the evolution of a world boss.

My ideas for the Shatterer revamp

in Guild Wars 2 Discussion

Posted by: Zoid.2568

Zoid.2568

It’s a rework, not a revamp. Some of the ideas are good, but i think they can do more things that that, more interesting mechanics.

I don’t want it to turn into another Tequatl fight. Make each boss fight unique. The branded idea is good but should be done in a different way, it would be unique for The Shatterer fight.

My ideas for the Shatterer revamp

in Guild Wars 2 Discussion

Posted by: Jski.6180

Jski.6180

They need to have with Shatterer some system where you use his own power agents him by using his crystals mobs to store his attks so you will NEED to fight him from the fount and not the cheep side like most ppl do.

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