My issues with GW2
I don’t have a soul either. I sold it for five bucks.
Except that not everyone who played Guild Wars 1 shares these opinions. I’m a long time Guild Wars 1 player, have my GWAMM and 50/50 in my HoM and at least in the later years, GW 1 solo with heroes and henchies was face roll easy. Easier, in my opinion than much of Guild Wars 2.
Even in hard mode there wasn’t a zone I couldn’t yawn my way through. Drop wise, I remember getting yellows and greens in Guild Wars 1 that meant absolutely nothing. Time between drops that meant anything at all were few and far between.
Even running most dungeons in hard mode and getting the two gold drops at the end, or the worthless green and a gold drop was just tragic.
I dont’ know what game you’re talking about being harder and more rewarding, but I’m not sure it’s Guild Wars 1.
yah, and gw2 is easier than all you just explained. dungeons in GW2 have that very same problem, just ten times worse because of diminishing returns.
you could yawn your way through because of the right build set and correct gear. The addition of those heroes really did make the game easy mode , i agree.
the road to getting stuff and completing your objectives in GW1 was just all around better IMO. When you get something in GW2 you aren’t really surprised or excited to use that item.
Maybe its because GW1 had a better way of modifying your current gear so you wouldn’t have to spend hours on end to grind on something that wouldn’t be any stronger than your current build.
At least in GW1 your face roll was because of a good build and not because you had berserker gear and just hit 1.
The impact of choices that you make in battle aren’t really noticeable. I can autoattack the enemy to death or press all my skills and still kill the enemy in the same time in general PvE scenarios.
“I swung a sword. I swung a sword again. Hey I swung it again.” -Colin
This is the feeling I get most of the time.
Then again I tend to try to change things up with certain condi builds that take more than one button to be effective, but kitten it takes a good amount of grind to get those stat gears.
In all seriousness it takes much longer grind to get where you want to be in GW2 than it did in GW1.
If they were aiming for WoW’s style, they sure missed it.
I’m not sure people always take jabs at WoW like that. It comes across as tall-poppy syndrome tbh. WoW did a lot of things right, a lot of things that GW2 did wrong.
I agree with you that GW2 has problems, and that WoW has become outdated, but I don’t think you’re crituqeing the right aspects of WoW.
yah, and gw2 is easier than all you just explained. dungeons in GW2 have that very same problem, just ten times worse because of diminishing returns.
you could yawn your way through because of the right build set and correct gear. The addition of those heroes really did make the game easy mode , i agree.
the road to getting stuff and completing your objectives in GW1 was just all around better IMO. When you get something in GW2 you aren’t really surprised or excited to use that item.
Maybe its because GW1 had a better way of modifying your current gear so you wouldn’t have to spend hours on end to grind on something that wouldn’t be any stronger than your current build.
At least in GW1 your face roll was because of a good build and not because you had berserker gear and just hit 1.
The impact of choices that you make in battle aren’t really noticeable. I can autoattack the enemy to death or press all my skills and still kill the enemy in the same time in general PvE scenarios.
“I swung a sword. I swung a sword again. Hey I swung it again.” -Colin
This is the feeling I get most of the time.Then again I tend to try to change things up with certain condi builds that take more than one button to be effective, but kitten it takes a good amount of grind to get those stat gears.
In all seriousness it takes much longer grind to get where you want to be in GW2 than it did in GW1.
I don’t know. I took me a REALLY long time in Guild Wars 1 to get the weapons I wanted with the stats I wanted…particularly my celestial compass. Getting the other stuff in Guild Wars 2, just the stats is pretty fast and easy.
Are you really telling me you got the magmas shield with the stats you wanted when Guild Wars 1 was 9 months old easily?
Because I’d have to take you to task for that.
It’s so easy to remember Guild Wars 1 later in the game when everything was easily available….but that wasn’t always the case. In two more years, Guild Wars 2 will be like Guild Wars 1 was in the end.
one can only hope vayne.
and no , i wasn’t trying to rush to get the coolest looking skin in GW1 in its early days.
I was enjoying the ride since it was my first MMO type game and I didn’t know what the average MMO player was “supposed” to be doing.
I didn’t know what the average MMO player was “supposed” to be doing.
You’re not supposed to be doing anything but having fun; if you’ve convinced yourself you’re supposed to be grinding that’s the fault of you and other MMOs, not GW 2. I’ve been playing since beta and I’ve never grinded for anything in this game – ever. It’s like people saw that GW 2 was closer to the other MMOs in design – with its open world and exploration and boss fights, whathaveyou – and decided that meant they had to play it like one of those games. My advice: Stop trying to play it like Everquest 2, or WoW, or nameless MMO X; you’ll have more fun once you do.
I’m sorry I stepped outta yer box, don’ worry, if
ya whine enough they’ll put me right back.
Gunna have to say, this game is more like gw1 than wow…. I mean yea you can jump.
Other than that, gw2 is just an overall bad game gw1 and wow are not. They should have just upped the game on gw1. They took all the good stuff from gw1, made it bad, then polished graphics and allowed you to jump. Probably the biggest piece of the garbage is the weapon swapping and not letting you modify your ui. I mean there is MUCH more than that which makes the game bad overall.. Im just speaking what strikes you in the face when you look at the little bar of garbage thats locked in place.
Yall done grinding for that dumb gear yet? LoL sounds fun mashing those 5 same buttons for 6 months for a different color sword!
Bet your families are proud.
Yea your right, gw2 is so unique.. Your just supposed to stand in town and chat, and you get what you want. The devs have LITERALLY made changes because of farming/grinding, and your saying you have never ‘grinded’ out anything Fanboys….. Cant live with em, cant live without them.
You don’t know what that term means then, because you fell for the market hype.
Uh, killing things while you’re out exploring and doing events isn’t grinding, it’s part of the game fun. I like hearts, events, jumping puzzles, mini dungeons, map exploration, and if I don’t want to kill monsters I can usually get around them; when I want to rp as you mention above (though I don’ just “stand around in town and talk”) I do that, too. If playing the game is the same as grinding then the word “grinding” has no meaning whatsoever. So, no, I have never grinded for anything in the game – not once.
I’m sorry I stepped outta yer box, don’ worry, if
ya whine enough they’ll put me right back.
Yall done grinding for that dumb gear yet? LoL sounds fun mashing those 5 same buttons for 6 months for a different color sword!
Bet your families are proud.
Congratulations, that is the dumbest thing I’ve heard all week. You think your families would be proud if you were sinking your time away in a different MMO? Even one that gave you “uber l334 loots”? Probably not. If they’re going to be disappointed in you for spending your time in one game, they’ll be equally disappointed of you for spending your time in another.
And ultimately, every computer game boils down to “push these buttons for X hours to win”; the stuff happening on the screen is just there to make the button pushing more interesting.
I’m sorry I stepped outta yer box, don’ worry, if
ya whine enough they’ll put me right back.