(edited by FateOmega.9601)
I had played this since the headstart and it had been more or less fun so far. I have never been rich and i don’t know how other players managed to afford those 10s or 100s of gold to buy stuff but i am able to afford my exotic armor and gear. Map completion is especially fun for me as it gave sort of an objective while exploring.
However, I do have things that i dislike.
1) Magic Find. Not using this is too disadvantageous for normal pve thus most everyone will use this once they learn of it and thus greatly restrict diversity. I dislike the concept but even i use it for economic reasons.
2) Transmutation system. The system should be something like a conbination of the pvp locker and hom item transmutations. The current system is too wasteful and most people will be reluctant to use it much despite cosmetic skins being a major part of this game.
3) Double penalty for dying. Repair for dying is fair enough. Paying for teleporting is fair enough. But dying requiring repair and porting fee is not. Dying should give a choice of ressing at the nearest wp for free or any wp for a fee as per normal.
4) Gathering system. Metal pick mining their respective ore with a few exception is easy. But the various woods and plants is just annoying. Please have something like a L1 to L6 beside the name so its easier to choose the right tool. Or better yet abolish the different grades of tools altogether.
5) Veterans and champions do not seem to drop better stuff. Vets i can accept as they really too much more effort to bring down but champions take too much time yet often give nothing.
(edited by FateOmega.9601)
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.