Before release and manifesto:
I truly believe that before Gw2 was released it showed a lot of promise and had a lot to live up to after Gw1. I still remember when I first logged into Guild Wars 1, the game was fun and I only could think of 2 negative sides of the game: not able to jump and not an open world.
Other than that the game was almost perfect and that’s why I got hyped for guild wars 2 when I first saw the manifesto and heard “guild wars 2 takes everything you love about guild wars 1 and puts it into a persistant world, it’s got more active combat a fully branching personalized story line a new event system to get people playing together, and still no monthly fees.”
This manifesto blew my mind and I couldn’t wait to get my hands on GW2 !
Release:
When Guild Wars 2 got released, not everything went as smooth as I expected, hours of not being able to log in, disconnects , bugs and what not..
To be honest I didn’t mind, I was so glad I could finally play the game (and I started out on my laptop with massive fps lagg). After that I bought a new PC, just to play this game in full glory.
A few months in:
a)Skills
After a month of playing GW2, I started to think about a few things. “Guild Wars 2 takes everything you love about Guild Wars 1”. The only thing I really loved about Guild Wars 1 was the massive amount of skills to your disposal and every day you had a chance to try out something new. I had lots of fun just trying out the weirdest builds ever.
b)pvp
Furthermore, I loved the GW1 pvp, it felt balanced and it gave me the feeling that only truly skilled players would be able to get to the top. With ‘skilled’ I mainly mean veteran players who knew what every skill did and in what way they should counter, etc.
First time I played the GW2 pvp I felt disappointed, I really didn’t enjoy the base capturing at all. For me PvP means kill or get killed. But if you are able to make troll builds with massive amounts of armor, health and healing and all you have to do is ignore every player and stand at a base to keep it then I don’t count that as pvp. Of course a lot of people won’t agree and will tell us that PvP has a lot more going on, but after all the hot joins and tournaments I’ve played I can’t agree with that.
Tournaments is another thing that got me disappointed, the score that is listed on the website is based because of wins / losses, this score is not telling me anything about my personal skill level, it is telling me don’t join pugs or you will never get to the top. It is a team score.
c) end game
End game can mean many things, for me end game means.. stuff to do before you get bored. Either it is raiding, dungeons, gathering achievements,…
So I started asking myself the question, what is the point of leveling in GW2 ? Levels don’t make you a whole lot stronger (not that I think that is bad) but what do levels mean in this game ?
There is nothing waiting for you at max level and of course people will say that gear progression is not end game in other games, but in my opinion with gear progression you have at least something to do, you have a goal. Once you hit 80 in GW2 all you can do is try your luck to get a precursor and build a legendary, it looks nice indeed but imo a lot of the store weapons looked better.
Guild missions: when this feature got announced I got happy. I thought, finally ! Something to do with our guild. Then I realized that the influence was only focused on big guilds. Why is the influence needed to unlock something not based on the guild member size ? Why should a guild with more people get more fun ? We’ve all paid the same amount of money for this game,.. which brings me to no monthly fees.
d) No monthly fees !
I was amazed when I heard that one, until I realized what it really meant.
No monthly fees is by no doubt great, but if you want to play this mmo like any other mmo then we all know that no monthly fees is nothing but a lie. In other games you might pay 10 euro every month but you get everything the game has to offer in game. No need to unlock more character slots, more bank space, bag space, pvp server time, etc.. If you want to play this game the same way you have played another mmo you will need to cough up a lot more money than a monthly fee !
I also read how a lot of people wanted to buy RNG chests just to support the game, but those people got slapped in the face for not getting what they wanted. Why should one person pay more for an item than someone else ?
In other Mmorpg’s you have a monthly fee but you get also a lot in return, more character slots, a lot more bank and bag space , 24/7 Support !! , deleted an item/character by accident ? No problem it gets restored, bought the wrong item again no problem it gets restored. Heck, are you not happy about something, they will listen.