(edited by SamTheGuardian.2938)
My satirical rant in the fashion of the GW2 haters.
2/10.
Not everyone who loved WoW is a GW2 hater, and not everyone who’s complaining comes from WoW. I’ll give it an hour before this thread is locked.
I just wanted a AAA MMO with no sub made by ArenaNet. And it’s awesome.”
WoW was and is a great game. Thank god its still running. If I want some WoW, there it is. I don’t need to turn GW2 into WoW, or WoW into GW2. I can have both, and play both, and enjoy both.
Because my brain has evolved enough that I can enjoy more than one thing. Shocking, I know.
Possibly. It would be sad if there is not a few inches of breathing room for humor here. This was meant to be tongue-in-cheek and not start a flame war -and- if you read some of the negative stuff people are saying it is quite funny. <3
Because my brain has evolved enough that I can enjoy more than one thing. Shocking, I know.
This is the internet. You’re only allowed to enjoy one thing ever.
Unless it’s cat videos, because c’mon, everyone loves cat videos.
Priorities, what to do?
Spend hours with dye
WoW was and is a great game. Thank god its still running. If I want some WoW, there it is. I don’t need to turn GW2 into WoW, or WoW into GW2. I can have both, and play both, and enjoy both.
Because my brain has evolved enough that I can enjoy more than one thing. Shocking, I know.
As much as I hate WoW (despite playing it for years), I can at least agree with this. Birdy did make a valid point about going back to some WoW forum and going on and on about how gear progression is bad and it should be replaced in WoW. That would be really, really stupid to do.
What complainers don’t understand is that it’s just as stupid to do exactly that here; to insist that the core gameplay designs that this game was built on from day one should be changed just because small number of people who bought the game don’t like them.
Also, check out Hardcore Adventure Box: World 1, World 2, Lost Sessions
Main Character: Dathius Eventide | Say “hi” to the Tribulation Clouds for me. :)
This isn’t an attack on WoW. It’s a finger poke at all players who seem to hate GW2 because 1.) they level grinded to 80 and now want a cookie 2.) View the game as garbage because there is no endgame (they define endgame exclusively as raids).
Essentially it’s the player who refuses to respect GW2 for what it is and wants to transform it into WoW that this is poking fun at. If you’re one of those then- poke, poke.
It’s as if you have an entire group of players conditioned to roll a character, level grind to max and then focus on raids. Some in that group dislike GW2 because it’s not that game. I think that’s something worth making a bit of fun of because that attitude is so narrow minded and silly. It’s like people refuse to accept that the MMO mold is broken and a new mold has been made
(edited by SamTheGuardian.2938)
wanna be the very best
Like no one ever was
To catch them is my real test
To train them is my cause
I will travel across Azeroth
Searching far and wide
Each Pokemon to understand
The power that’s inside
Pokemon, its you and me
I know it’s my destiny
Pokemon, oh, you’re my best friend
In a world we must defend
Signed,
Some Random Panda
World of Warcraft is rated Teen and is brought to you by the Letter H.
Horrible.
Loathe WoW and the Community it brings.
There will be players that like the game and players that don’t. That’s really all it boils down to. This game is for players who like MMOs but wished they would function a bit differently. It’s not for players who are completely satisfied with current MMOs and it’s not for players who don’t like MMOs at all.
I can see how players who bought into the marketing of “the MMO for people who don’t like MMOs” might be upset. Lets be honest though, it’s an MMO, it was sold as an MMO, and marketing is supposed to be about hype. ANet’s marketing had quite a few white lies.
I didn’t miss the joke, but the idea of “end-game” and raids comes from the fact that every MMO released since WoW followed WoW’s design doc, and when games fail to deliver on max level raids (I’m looking at you, Age of Conan, WAR, and SWTOR) then the internet lights up with “This game has no endgame.” The funny part about that logic being applied here is that GW2 was designed to not have end game raid instances at max level, and was never advertised that way. People coming into this game blind are expecting it to be like the last 10 years of MMO design; grind to max as fast as possible, then jump into raid prep dungeons, followed by 25 player raids until the next “tier” of treadmill content.
I just wanted a AAA MMO with no sub made by ArenaNet. And it’s awesome.”
Lets be honest though, it’s an MMO, it was sold as an MMO, and marketing is supposed to be about hype. ANet’s marketing had quite a few white lies.
Care to name some? The only thing i haven’t seen yet is guesting, everything else is in, or in but broken by high player populations (IE. Dynamic Events stuck in constant success states.)
I just wanted a AAA MMO with no sub made by ArenaNet. And it’s awesome.”
I didn’t miss the joke, but the idea of “end-game” and raids comes from the fact that every MMO released since WoW followed WoW’s design doc, and when games fail to deliver on max level raids (I’m looking at you, Age of Conan, WAR, and SWTOR) then the internet lights up with “This game has no endgame.” The funny part about that logic being applied here is that GW2 was designed to not have end game raid instances at max level, and was never advertised that way. People coming into this game blind are expecting it to be like the last 10 years of MMO design; grind to max as fast as possible, then jump into raid prep dungeons, followed by 25 player raids until the next “tier” of treadmill content.
Yep. You can boil it down to this. The truth is the other games have been so horrible that the entire focus has been endgame and what can I do now that I’m max. GW2 puts all the content pre-end game (kind of where it logically belongs) and reduces maxing ones level as a trivial event. This design philosophy seems to have angered people. I don’t mind those who run away from it declaring “Not the game for me” but when they attack GW2 for not being that game I do have a real problem with that.
I’ve noticed some of the pro reviewers (ones that scored the game lower than others due to complaints about lack of endgame, I won’t name them) seemed to have approached GW2 in the same way as all other MMOs and rated it in part based on those expectations. That upset me a bit, but what can you do?
I don’t have a problem with raids. If they can find a way to implement them where a player doesn’t need to be max level and where they can be done in a hot-join way then I would be all for them, but wait the large scale dynamic event chains in GW2 kind of meet that spec.
(edited by SamTheGuardian.2938)
WoW was and is a great game. Thank god its still running. If I want some WoW, there it is. I don’t need to turn GW2 into WoW, or WoW into GW2. I can have both, and play both, and enjoy both.
Because my brain has evolved enough that I can enjoy more than one thing. Shocking, I know.
There was no reason to turn GW into WoW.
Yet they tried their best to do so.
We loved Guild Wars for it being Guild Wars.
It’s still Guild Wars, get over yourself.
I just wanted a AAA MMO with no sub made by ArenaNet. And it’s awesome.”
WoW was and is a great game. Thank god its still running. If I want some WoW, there it is. I don’t need to turn GW2 into WoW, or WoW into GW2. I can have both, and play both, and enjoy both.
Because my brain has evolved enough that I can enjoy more than one thing. Shocking, I know.
There was no reason to turn GW into WoW.
Yet they tried their best to do so.
We loved Guild Wars for it being Guild Wars.
Sure they did.
Lets be honest though, it’s an MMO, it was sold as an MMO, and marketing is supposed to be about hype. ANet’s marketing had quite a few white lies.
Care to name some? The only thing i haven’t seen yet is guesting, everything else is in, or in but broken by high player populations (IE. Dynamic Events stuck in constant success states.)
The GW manifesto made many bold claims to make GW2 unlike any MMO on the market. No subscription fee meant no need for grind and they talked about removing it from the game. The manifesto claim was that “grinding is not fun, no one enjoys it”, but in GW2 it is given as an option and is encouraged to prolong the lifespan of the game.
Dyes were changed from their earlier state and the one that they had said in interviews much before release.
Most of the “lies” were small changes. It’s the big picture departure from traditional MMOs that’s debatable.
We do not need a thread to complain about the complainers on this forum.