Necromancer axe question

Necromancer axe question

in Guild Wars 2 Discussion

Posted by: Sky.5289

Sky.5289

Q:

Hi guys. I apologized if my english is bad. I was born 100% deaf, so please help fix my english better.

I’m here talking about necromancer’s axe delay on rending claw that hit twice. Why not change axe delay, for example when i’m going to hit the monster, i wish that my axe would hit first at the delay bar instead of 2-3 sec delay bar. Why not change axe to hit at first then last at the end of the delay bar. I know this is really hard for me to explain. Let me kknow if u dont understand.

And I wish that necromancer’s axe range increased.. Axe’s range is way too short. I’m hoping in the expansion that they would add axe’s range increased.

How do i talk to areanet about this?

Thank you for your time and patience for reading this!

Necromancer axe question

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Posted by: Randulf.7614

Randulf.7614

You can’t directly discuss this with Anet, but you can log feedback in the appropriate profession forum.

Necromancer axe question

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Posted by: Khisanth.2948

Khisanth.2948

Range and damage are often inversely proportional in GW2.

Necromancer axe question

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Posted by: Oenanthe.6549

Oenanthe.6549

I have an axe weilding level 80 necro and don’t really understand the problems.

Each weapon has its own range, axe is a fairly close combat option, if you want more range i would suggest trying a different weapon, either scepter or staff.

Rending claws, as far as I can tell takes less than one second to cast, and in that time applies vulnerability then hits twice. I would assume that applying the vulnerability takes a bit of the time then you have the too attacks which is why they appear to come at the end of the sequence.

I doubt Anet will make changes to the weapons as each weapon is designed to have its own unique properties and flavour.

Necromancer axe question

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Posted by: RoseofGilead.8907

RoseofGilead.8907

Axe isn’t meant to be strictly ranged or strictly melee; it’s a blend of both. If you want a ranged option, you’ll have to opt for scepter or staff.