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Posted by: Yseron.8613

Yseron.8613

Can someone clear that thing up ?

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Pretty straight forward, the section ranging from 15-20 which is labeled as B should be A.

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Posted by: Yseron.8613

Yseron.8613

So… if i misunderstood correctly
t 00 – A is applied
t 05 – B is applied
t 10 – A expired
t 15 – A magically re-appear
t 20 – The queen of england marry Captain Hadock

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

Not quite

T00 – A is Applied
T05 – B is applied, A is put on hold
T10 – B is ticking
T15 – B expires, A is getting put back in
T20 – Rip A

So technically it’s A – B – B – A and to explain it better than I did just now, the A from T05 would be moved to T15 and the B ranging from T15-20 would be flat out deleted

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Posted by: Fluffball.8307

Fluffball.8307

ABBA!

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Posted by: Yseron.8613

Yseron.8613

K, i get it, it’s ABBA

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Posted by: Fluffball.8307

Fluffball.8307

That entire example confuses me. In addition to your points, why are a and b healing you for more when they’re together? It isn’t supposed to stack. Then when a expires, b is healing for the same that a did by itself, even though b has more healing power.

They don’t heal you for more together, B heals for more because it has higher healing power.

The duration of regen stacks so you get the full amount of both sources sooner or later. Don’t worry about when the regen ticks, just know you get the full duration of both sources.

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Posted by: Skittish.4539

Skittish.4539

That entire example confuses me. In addition to your points, why are a and b healing you for more when they’re together? It isn’t supposed to stack. Then when a expires, b is healing for the same that a did by itself, even though b has more healing power.

They don’t heal you for more together, B heals for more because it has higher healing power.

The duration of regen stacks so you get the full amount of both sources sooner or later. Don’t worry about when the regen ticks, just know you get the full duration of both sources.

Oh, now I get it. Cool

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Posted by: Yseron.8613

Yseron.8613

I got another question:

If C, which heal less than A and B is added at T07 for 30 secs, what happen ? Do you observe a healing loss in the middle of the stack for a long duration ? Or do C end up being inserted at T20 ?

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Posted by: Yseron.8613

Yseron.8613

I think i can answer my own question:

If C, which heal less than A and B is applied at T07 for 30 secs, only 30 – 13 secs = 17 secs of C will be inserted in the stack at T20.

But if C heal more than A and less than B, then C, starting from T07, will extend A, which has already been extended by B. A will not count for the duration of C. A and C will not count for the duration of B. Correct ?

In other word when applying an effect it comes down to simply extend all the stacks that have an effect inferior or equal to the one being added

(edited by Yseron.8613)

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Posted by: Rognik.2579

Rognik.2579

I think i can answer my own question:

If C, which heal less than A and B is applied at T07 for 30 secs, only 30 – 13 secs = 17 secs of C will be inserted in the stack at T20.

But if C heal more than A and less than B, then C, starting from the end of B, will extend A which has already been extended by B, but A will not count for the duration of C. Correct ?

No, C will keep running for 30 seconds. but may not be applied until after both A and B have expired (if I understand it properly). The timing is never cut short, unless someone strips you of boons or you die.

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Posted by: Yseron.8613

Yseron.8613

Yes, i agree that in practice stacks are never splited but rather extended, and that only the one with more power is accounted for, but that was my way to visulaize how many secs of C would be accounted for.

And in fact you can have more than one stack to accountf for if for exemple the strongest stack end in the middle of the time window being evaluated while the immediately weaker one takes over before the end of that time window.

Knowing that you can change the power of your stacks by swaping weapons (you then observe a drop on the numbers displayed in game, you can verify), in which case the engine must re-evaluate everything, i wonder if they didnt over-did it, shooting themselves in the foot

(edited by Yseron.8613)