Needed update for Large Achievement Chests

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Posted by: Sarsans.3708

Sarsans.3708

Q:

I personally feel that we should have greater flexibility of choice in regards to what armour we want from Large Achievement Chests.

I am soon going to be earning 12k AP, but I don’t want, nor need the ‘Hellfire Vambraces Skin’. I’m trying to continue with my Radiant armour, and at this rate its very unlikely that I’ll ever get the Radiant Legs. I’m sure there are people who feel the same way about continuing their Hellfire armour. This is despite moderate playing since the game initially released.

Now with the introduction of the ‘Ice Encasement Outfit’, anyone could just instantly pick up an armour setup with a flashy aura. I feel this does disservice to people who have put in a lot of hours trying to steadily increase their AP, with a mind to pick up their next Radiant/Hellfire armour piece.

So please consider allowing players to unlock both Radiant and Hellfire arms (3k), shoulders (6k), headpiece (9k) etc at the same time, instead of making us choose just the one. 18k AP points for the full set, and 21k AP for one backpiece, is in my opinion still very reasonable. I would really appreciate other peoples input on this.

Thanks for your time and best regards.

(edited by Sarsans.3708)

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Posted by: Amaimon.7823

Amaimon.7823

I have a similar problem
I HATE the radiant set
and I have 3 pieces of radiant and 3 pieces of hellfire instead of 6 pieces of hellfire and 0 pieces of radiant

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Posted by: rabidsmiles.5926

rabidsmiles.5926

Yes I found this annoying as well, I don’t understand why we’d be given the other set gloves when there are more pieces of the first set we want in the first place. I want those kitten radiant leggings so badly it hurts but it’s oodles and oodles of AP and instead I have some useless hellfire that will never see the light of my character -.-

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Posted by: CMM.6712

CMM.6712

Anything to make these better. I would definitely like the armor choices to be more streamlined like the other reward skins. Options are always the way to go.

These chests have needed love for a long time now. Removing the PVP skins was a kick in the

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

I agree. At least you’d have a chance at getting a whole set of armor before the 12th of Neveruary.

Be careful what you ask for
ANet may give it to you.

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Posted by: CMM.6712

CMM.6712

I agree. At least you’d have a chance at getting a whole set of armor before the 12th of Neveruary.

Right?!

I don’t know how to embed very good , but picture Ray Liotta laughing at Joe Pesci

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Posted by: OriOri.8724

OriOri.8724

I’m just waiting for players like Malediktus to show up and proclaim how unfair this would be and blah blah blah they worked so hard for these armors blah blah blah, they never use them but if they wanted to it would show dedication/nolifing the game/etc…… blah blah blah

I agree with you OP, as long as ANet refuses to give us decent amounts of new Achievement Points they should allow us to earn the armor pieces earlier, and your suggestion is a great way to do that

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Posted by: Sarsans.3708

Sarsans.3708

I would really appreciate a response from ANet on this one. Gaile could we get your opinion please?

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I agree with you OP, as long as ANet refuses to give us decent amounts of new Achievement Points they should allow us to earn the armor pieces earlier, and your suggestion is a great way to do that

Why can’t it be that ANet simply doesn’t want anyone to obtain the armor pieces easily or too soon? If we get the next set of armor/weapon skins now, then they still have to offer something ‘fun’ for AP=35,000 and beyond, which means more work and fewer armor pieces we can obtain within the game.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Because they want it….now?

Lol, I’ve just given up on Achievement Chests. If I happen to acquire one, bonus reward! Otherwise, I no longer think about them, or try to obtain APs.

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Posted by: Orpheal.8263

Orpheal.8263

The complete achievement reward system needs a redesign

All the Weapon Skins and the armor Skins should get removed from the Achievement Reward List and instead should be replaced (retroactively) with Skin Unlock Items, that let you randomly unlock any weapon/armor skins for your Account, that you haven’t unlocked yet.

This way would be the achievement rewards for these milestones alot more rewarding, especially if you are so lucky to get something unlocked, what would cost you normally eventually alot of gold.

Collecting Ap would become also alot more meaningful, if you would get actually USEFUL rewards out of the chests, that reduce the grind for you, stuff, that helps you in making your game for you multi character friendlier.

The point, is, this even existed for some time after relreasre. there was the time, when achievement reward chests unlocked for you randomly skins, that you didn#t have had unlocked yet to that point and that was the time, where achievement chests felt the very most rewarding!!

This NEEDS to return.

the super ugly weapon skins and the two armor skin sets should get just changed into skins that players should be able to buy with Karma + gold.
This way would receive GW2 some new little Gold & karma sink,s all playrs would profitate from this reward redesign and especialyl could people receive those skins if they really want them faster, without that you need first to grind tens of thousands of AP first just to get slowly step by step the skin parts.

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

(edited by Orpheal.8263)

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Posted by: OriOri.8724

OriOri.8724

I agree with you OP, as long as ANet refuses to give us decent amounts of new Achievement Points they should allow us to earn the armor pieces earlier, and your suggestion is a great way to do that

Why can’t it be that ANet simply doesn’t want anyone to obtain the armor pieces easily or too soon? If we get the next set of armor/weapon skins now, then they still have to offer something ‘fun’ for AP=35,000 and beyond, which means more work and fewer armor pieces we can obtain within the game.

So I see two scenarios to this if ANet were to address it

A – ANet vastly increases the amount of AP available to players, making it possible to get to 35,000+ AP in teh first place and get these skins

B – ANet implements OPs idea, which would allow players to obtain the entire set of Radiant/Hellfire armor by 21,000 AP.

If ANet goes with option A, well then there isn’t anything they would have to do. You would need to hit 42,000 AP to finish the radiant/hellfire sets. ANet would have to suddenly give players 10k+ new AP to earn (which could be made easier on ANet if they made LWS2/3 and HoT achievements worth more AP) before this even becomes a problem. Even then, there isn’t an “armor slot” for AP rewards until 45,000 AP, so ANet would still have a decent sized buffer to make new armor if they even wanted to.

In ANet goes with option B and don’t want to leave gaps in the AP reward structure, then worst case they could move the pinnacle skins up and retroactively award players who have more than 21,000 AP the extra pinnacle skins they would have (I also think this should be done, if only because they went through the effort of making them, yet made it so that no one can possibly have more than 2 of them despite them being ingame for 3.5 years at this point. That’s kind of absurd, essentially a waste of resources). Or they could make a new armor set, or even just leave the gaps in the AP rewards.

Its not like ANet doesn’t have options here. They could just give us thousands of extra AP right now. Even if they literally gave every account an extra 7,500 AP, it would still take the top of the leaderboard a long time (best case, next expac would have about 2,500-3,000 AP in it for them to hit 42,000, worst case they would have to wait through LWS4) before even finishing the radiant/hellfire sets.

I just can’t imagine that something having been in game for 3.5 years already and still impossible to reach counts as it being “too easy” or “too soon” to acquire. When I think of these sets the only thing that comes to mind is wasted development resources.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I just can’t imagine that something having been in game for 3.5 years already and still impossible to reach counts as it being “too easy” or “too soon” to acquire. When I think of these sets the only thing that comes to mind is wasted development resources.

Your imagination isn’t the issue. I don’t think it’s “too easy” and I don’t think it’s “too soon” — I just don’t think it needs to be either easy or soon.

I’d certainly like to get those skins sooner rather than later, but I also don’t want to see ANet spend ages working on new skins (we already have too few) or throwing out AP just because some of us want 30k today.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

The current way they hand out the Radiant/Hellfire skins is terrible, because it forces people who want one of the sets to take parts of the other before they can finish the one they actually want.

And with this wretched, unacceptable achievement point cap, most players won’t even be able to unlock one full set before exhausting all the reasonable sources of AP.

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Posted by: Electro.4173

Electro.4173

The reason it was implemented this way (and the reason its very unlikely to change) was because when achievement rewards were first introduced, there was no chest, boots, or leggings. Originally, there was only a helm, gloves, and shoulders. Because of that, they just had the pieces “repeat” and give you the other piece once you reached the point where you got the first 3. Its unclear whether they just didn’t originally intend for them to be full sets at all and only decided later to fill them out, or whether they just hadn’t finished them yet and needed to “buy time”. But one way or another they had the pieces repeat after getting the first 3, because nothing beyond those existed.

They added the other pieces at a later date. And the problem there is that by the time they added the other pieces, there were already some players who had gotten enough AP to start “doubling up”. And if they had changed the system already in place so that players could get an entire set without repeating a piece, those players who had already started repeating would have been screwed. They would have already taken repeats and lost their chance at getting a full set. Not a good idea to snub those players with the highest AP.

So rather than do that, Anet just put the other 3 pieces at the end of the AP rewards. Ensured a fair situation for everyone involved, but left us with the current silly system where you get 3 pieces, repeat, and only then can you start getting the others.

And by now people have gotten even further along, so now even more people would be screwed up if thy decided to change it now.

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Posted by: OriOri.8724

OriOri.8724

The reason it was implemented this way (and the reason its very unlikely to change) was because when achievement rewards were first introduced, there was no chest, boots, or leggings. Originally, there was only a helm, gloves, and shoulders. Because of that, they just had the pieces “repeat” and give you the other piece once you reached the point where you got the first 3. Its unclear whether they just didn’t originally intend for them to be full sets at all and only decided later to fill them out, or whether they just hadn’t finished them yet and needed to “buy time”. But one way or another they had the pieces repeat after getting the first 3, because nothing beyond those existed.

They added the other pieces at a later date. And the problem there is that by the time they added the other pieces, there were already some players who had gotten enough AP to start “doubling up”. And if they had changed the system already in place so that players could get an entire set without repeating a piece, those players who had already started repeating would have been screwed. They would have already taken repeats and lost their chance at getting a full set. Not a good idea to snub those players with the highest AP.

So rather than do that, Anet just put the other 3 pieces at the end of the AP rewards. Ensured a fair situation for everyone involved, but left us with the current silly system where you get 3 pieces, repeat, and only then can you start getting the others.

And by now people have gotten even further along, so now even more people would be screwed up if thy decided to change it now.

Not really. It shouldn’t be that difficult to wipe every radiant and hellfire piece from every account and then just hand them out again, just like AP rewards were handed out retroactively when they were introduced. We know ANet has the capabilities to do this, its more of a question of if they want to (which is of course a followup to the question of whether they want to change how these skins are awarded in the first place)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It shouldn’t be that difficult to wipe every radiant and hellfire piece from every account

I’m not sure why you think it would be “not that difficult” — writing the script that does something like that is easy enough; testing that it doesn’t create any other issues is not.

For example, what should the script do if someone has ascended commander’s gloves with hellfire skin? Are there predictable consequences of removing something from the wardrobe?

And of course, there are unpredictable consequences. ANet’s track record on doing scripts like this isn’t stellar: an unrelated issue caused some people get GWAMM and Champion of the Gods and the fix (which was “simply” removing the title from people that hadn’t earned these things on a linked account) caused a few other issues. Plus it took them about 5-6 months if I recall correctly.

It sounds simple; in practice, there’s a lot of work involved.

We know ANet has the capabilities to do this, its more of a question of if they want to (which is of course a followup to the question of whether they want to change how these skins are awarded in the first place)

The question is: is this a good use of their resources in the first place? Is it a good idea to overhaul AP rewards at all? If so, is it better to focus on future AP/year and future rewards? or to try to overhaul from the start? If they overhaul from the start, why stop at hellfire/radiant skins?

Just because ANet can do something doesn’t mean it’s worth spending a lot of time considering it, especially since there are so very many things we want them to work on.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Sarsans.3708

Sarsans.3708

Its been awhile since the last post on here. In terms of a change to the AP system, wouldn’t an ‘AP Vendor’ in all of the capitals be a simple way of selecting the Radiant/Hellfire armour you want depending on whether you got the desired number of AP points like I listed above?

Would still appreciate an Anet response about this thread or if they have any plans for AP changes in the future. Cheers.

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Posted by: Astralporing.1957

Astralporing.1957

It shouldn’t be that difficult to wipe every radiant and hellfire piece from every account

I’m not sure why you think it would be “not that difficult” — writing the script that does something like that is easy enough; testing that it doesn’t create any other issues is not.

For example, what should the script do if someone has ascended commander’s gloves with hellfire skin? Are there predictable consequences of removing something from the wardrobe?

And of course, there are unpredictable consequences. ANet’s track record on doing scripts like this isn’t stellar: an unrelated issue caused some people get GWAMM and Champion of the Gods and the fix (which was “simply” removing the title from people that hadn’t earned these things on a linked account) caused a few other issues. Plus it took them about 5-6 months if I recall correctly.

It sounds simple; in practice, there’s a lot of work involved.

True – but, if i remember it right, they did it once already (which, i believe included writing a new tool specifically for this kind of things). Remember the EotN achievements bug, when many people got HoM skin unlocks?
They did the same then – wiped everything, then unlocked only what each account was due. It is possible to do.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

It shouldn’t be that difficult to wipe every radiant and hellfire piece from every account

I’m not sure why you think it would be “not that difficult” — writing the script that does something like that is easy enough; testing that it doesn’t create any other issues is not.

For example, what should the script do if someone has ascended commander’s gloves with hellfire skin? Are there predictable consequences of removing something from the wardrobe?

And of course, there are unpredictable consequences. ANet’s track record on doing scripts like this isn’t stellar: an unrelated issue caused some people get GWAMM and Champion of the Gods and the fix (which was “simply” removing the title from people that hadn’t earned these things on a linked account) caused a few other issues. Plus it took them about 5-6 months if I recall correctly.

It sounds simple; in practice, there’s a lot of work involved.

True – but, if i remember it right, they did it once already (which, i believe included writing a new tool specifically for this kind of things). Remember the EotN achievements bug, when many people got HoM skin unlocks?
They did the same then – wiped everything, then unlocked only what each account was due. It is possible to do.

Not quite.

The HoM crashed at the same time and no one got any skins or minis and then it was disabled. What they did get was achievement points and titles.

We haven’t forgotten this issue and hope to have some information to provide as an update really soon.

I think everyone would agree that it’s better to go through a brief period of disabled access rather than allow the acquisition of a whole lot of unearned titles. But of course the best thing would be to get everything aligned so we can kick start the HoM and you can access it.

Again, very sorry for the delay and I’ll post when we have any new info on this.

Be careful what you ask for
ANet may give it to you.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

It shouldn’t be that difficult to wipe every radiant and hellfire piece from every account

I’m not sure why you think it would be “not that difficult” — writing the script that does something like that is easy enough; testing that it doesn’t create any other issues is not.

For example, what should the script do if someone has ascended commander’s gloves with hellfire skin? Are there predictable consequences of removing something from the wardrobe?

And of course, there are unpredictable consequences. ANet’s track record on doing scripts like this isn’t stellar: an unrelated issue caused some people get GWAMM and Champion of the Gods and the fix (which was “simply” removing the title from people that hadn’t earned these things on a linked account) caused a few other issues. Plus it took them about 5-6 months if I recall correctly.

It sounds simple; in practice, there’s a lot of work involved.

True – but, if i remember it right, they did it once already (which, i believe included writing a new tool specifically for this kind of things). Remember the EotN achievements bug, when many people got HoM skin unlocks?
They did the same then – wiped everything, then unlocked only what each account was due. It is possible to do.

Of course it’s “possible” — that’s never been the issue. The question is: what’s the best use of their limited resources?

Besides that, remember how long the HoM rewards were unavailable to new players? Remember how long it took to deploy a fix? Remember that they thought they were close more than once? Remember how there were adjustments that had to be made?

And not least of all: recall that people still get error messages about the HoM. (Nothing serious that doesn’t fix itself, but it still causes some people to panic that their rewards have been compromised.)

John Smith: “you should kill monsters, because killing monsters is awesome.”