(edited by RapidSausage.4620)
Never did a dungeon
I’d love to try a dungeon but I have no one to do them with.
Every MMO that claims to eliminate ‘the grind’ has failed. Every one… think about that the next time someone claims they have no grind.
That said, you can just play the story mode of dungeons to see them once, so that might be an option.
The fractals are just a shuffling of the same XX ‘cards’. It’s a grind, and a gear grind at that. Another thing that was promised to be avoided.
Seriously, Diablo 3 has better dungeons. It has fewer bug, fewer exploitable, better combat, more builds, solo-friendly and have much better grouping. Only thing GW2 do better is that GW2 dungeons don’t have strong gear-check in every level, at least by now. I am disappointed that Anet are making this game more and more dungeon-centric.
Honestly, ignoring fractals and the drama around it, dungeons all pay out about the same reward, and there’s at least 20 explorable paths.
20 different things you can do for dungeons at any one time (at 80), and at the minimum, 3 if you want to work towards a specific type of armor.
Not really much of a grind if you have a bunch of places you can go to get to the same thing at about the same speed.
I would love if every dungeon shared the same token type, even fractal.
Could run whatever you like to get what you want, and the DR would actually be a good fit then as well.
Hell if I’m ever going to find an Arah Exp group again.
Just adjust the rates or cost of items if they need to.
Plus there are still some dungeons I still haven’t done, and feel no desire to as they don’t have ANY rewards that I want, and while I’d like to experience the content it’s still the same old gimmicky overtuned stuff and I’m really not worried about it.
Atleast this way, if I want a specific armor set or weapon skins I can just do ANY dungeons I want, AC path 3, SE path 2, CoF path 3, or whatever combination and be able to progress toward my specific reward, goes in line with Anet’s philosophy really.