Obviously we’re excluding fractals.
I wanted to make this post because I am becoming very worried about the difficulty of PvE content in this game and how it relates to Ascended gear. Pretty soon we’ll see entire Ascended sets, and I’m really worried about what this is going to do to PvE.
I am one of the many people that signed up for a horizontal grind-free PvE experience, and that’s essentially what we got with standard Dungeon content. The new Twilight path is harder in the right ways, and that’s all fine and dandy. What I’m concerned about is what happens when ANet realizes they have another tier of gear to balance with, and if they’ll go completely overboard and exclude Exotic users.
I’ll say this once: I will not play Guild Wars 2 if they begin to require Ascended sets for new Dungeons. I just won’t do it. I refuse to grind out all that pointless kitten, get my crafting up to 500, and spend so much godkitten time to get a full set of Ascended gear. It’s not worth my time, and frankly it’s rather insulting that it exists in the first place.
Ascended gear had no place in this game to begin with, but now that it’s here we have to deal with it. This post is a very valid concern that with a complete set of Ascended gear available, PvE will become flat out too difficult for regular Exotic users.
So don’t do it, ANet. Don’t start to gate content behind Ascended items. Do that, and you lose your playerbase, guaranteed.
There are many ways to make content hard without resorting to a gear check.