Nevermore Bug- so dangerous
It’s not a bug.
Nevermore now summons ghostly ravens on crit (just like the sharks with the legendary spear – don’t make me spell its name ).
It’s funny because I was just about to post about it in the feedback thread. People had been complaining about the lack of special effects with the new legendaries (starting with Nevermore), including, but not limited to, the short ghostly trail left behind when running. I, among others, had objected that was the very reason I had crafted this weapon (I find most of the other legendaries too flashy). IMHO, Anet has found the perfect middle ground between the particles-lovers and the particles-haters: they’ve added something for the eyes, but not too flashy as the 1st gen footpaths.
Now, of course, if you play as I do a DD with 90% crit chance and easy access to quickness, that’s A LOT of ravens, but it’s nothing compared to some of the 1st gen legendaries effects.
PS: while we’re talking about undocumented changes: is the fractal 3-like piranha effect new when you make a target bleed (not sure if that’s the reason) with the legendary spear? I don’t use it that often, and it’s the first time I notice.
If you play druid, you should know about it. But if no, too much ravens are very annoying and I can’t deal with them. There is too much ravens.
PS: while we’re talking about undocumented changes: is the fractal 3-like piranha effect new when you make a target bleed (not sure if that’s the reason) with the legendary spear? I don’t use it that often, and it’s the first time I notice.
I hope you are not referring to the necro spear skill …