New Block Feature: Invisibility?
As I understand it, /block isn’t designed to protect us from stalkers. If someone is stalking you, ANet wants us to report them (via a Support Ticket) so that they can take action.
The current feature definitely needs some improvement, except I don’t think this proposal would be the best use of limited resources.
Sounds immersion breaking. Monsters loosing health while no player in sight?
Sounds immersion breaking. Monsters loosing health while no player in sight?
Oh my god, really? You can just pretend they ate something that disagreed with them, or are getting beat up by a ghost. Also, it’s not like this is a setting in which characters go invisible at will…oh wait, it super is.
I see it more as an issue in PvP/WvW if you would say, get matched up against someone you blocked. You’d die from thin air.
This would also prevent people in PvP from blocking really annoying/offensive people talking smack on the opposing team as then their enemies would be invisible, thus possibly boosting toxic behavior and only rewarding people for behaving in such negative ways.
Being stalked? Whisper/tell them to stop, if they don’t, send a ticket/report and get them banned.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/