Does anyone understand how the new guild missions will work? Specifically:
Finally, the old system encouraged guilds to run each type of mission per week, but with guild missions becoming the center of guild progression, we needed to mix up the available missions to introduce variation. In the new system, your guild will start with access to a few missions each week. These are the same for all guilds across the game, and each mission has a favor bounty attached to it along with some objectives. As your guild levels up, you’ll open up more missions that you can run each week.
So not all missions will be available at the start (“a few missions each week”).
Does that mean, for example, only guild bounty will be available at launch? Or does that mean all types of guild missions will be available and that each mission will be missing some features (for example, no Poobadoo at launch).
If the former, then there will be fewer commendations given out than before.
Also, it seems current progress is reset… what if your guild has all missions currently unlocked? What about missions you’ve already built? And if a guild is close to getting, say Guild Challenge unlocked.. should they not bother at this point?
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