New Node Types Insane TP Pricing

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Posted by: Glass Hand.7306

Glass Hand.7306

I’m glad to see the new nodes for Iron Ore, Flax and Hard Wood. However I am still in shock over the prices that these are showing up for in the TP. A thousand gold for an iron node? You have got to be kidding.

Couldn’t these nodes have been a Gem Store item instead? Or perhaps maybe the drop rate needs to be tweaked to be a bit more generous. Having iron nodes priced more than twice what an ori node goes for is beyond comprehension.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Just wait until they aren’t as new as they are now. As more become available, just like with BL Ticket skins, the price will drop, I imagine.

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Posted by: tolunart.2095

tolunart.2095

New items are expensive on the player-controlled market? Shocking!

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

The market is definitely run by completionists rather than people who buy the nodes for convenience or a long term profit.

I guess the other possibility is that these people who have full home instances are selling entrance to their home instance and turning a slow profit.

My point is, sure, the nodes are very rare drops from BL chests, but they are priced so high not because of their content but because people are willing to spend that amount of gold for fulfillment purposes.

If you say that they are new, I guess they are so expensive because the market hasn’t settled out yet? A lot of people will want to buy the new nodes ASAP so they still have a claim being somebody with a full home instance… thus demand is high but supply still relatively low.

(edited by Crimson Clouds.4853)

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Posted by: nottsgman.8206

nottsgman.8206

all new things are usually more expensive than they ‘should’ be. it’s only because there aren’t many available. wait a while, I’m sure, like Inculpatus cedo said, they will lower in price as more come on the market.

70 ‘mains’ and waiting for more slots
| 61 Asura | 5 Charr | 2 Norn | 1 Human | 1 Sylvari |

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Posted by: tolunart.2095

tolunart.2095

My point is, sure, the nodes are very rare drops from BL chests, but they are priced so high not because of their content but because people are willing to spend that amount of gold for fulfillment purposes.
.

Also, as a “mature” game (age-wise, not content) there are some veteran players who have a lot of currency to spare. Those who concentrate on one or two characters and have long since crafted their Legendary weapons, Ascended armor, etc. have piles of gold and nothing to spend it on. So when some new shiny comes along instead of buying piles of lottery tickets and hoping to win it, they just wait for one to appear on the TP and buy it.

Because these players have plenty of gold to spend, their concept of “too expensive” is not the same as the average player. So anything below the threshold they are willing to pay is bought quickly, leaving only those above the amount anyone is willing to pay. Once these players have their shinies, new listings have to compete for players with more down-to-earth budgets and prices gradually come down until other players can afford them… hopefully.

With rare items, there’s never a guarantee that it will be available at the price you want, but you can always place a buy order and update it as you farm more gold until someone is willing to sell to you for that price.

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Posted by: Glass Hand.7306

Glass Hand.7306

Just wait until they aren’t as new as they are now. As more become available, just like with BL Ticket skins, the price will drop, I imagine.

I bet node tickets would be a better answer to the current situation.

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Posted by: Glass Hand.7306

Glass Hand.7306

all new things are usually more expensive than they ‘should’ be. it’s only because there aren’t many available. wait a while, I’m sure, like Inculpatus cedo said, they will lower in price as more come on the market.

The thing is that with a mature game there is a large base of people with a complete or nearly so collection of nodes who will want to add these new nodes. When a new node type that is a very rare drop becomes available it will literally take years for that base demand to become satisfied and for prices to normalize.

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Posted by: Just a flesh wound.3589

Just a flesh wound.3589

They are expensive because supply is low and completionists want them. If you check the supply (Nodes) you’ll see that there’s just a few, usually 3 to zero. The others have supply ranging from 20s to 80s.

Anytime that there something that people want but there’s few available to buy, it can have high prices. Especially now when there’s more people with extra gold to spend and nothing to spend it on. Once supply starts rising and people start undercutting each other, the prices should drop down to match the prices of the other nodes.

Be careful what you ask for
ANet may give it to you.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Just wait until they aren’t as new as they are now. As more become available, just like with BL Ticket skins, the price will drop, I imagine.

I bet node tickets would be a better answer to the current situation.

What is wrong with the current situation? Rare item drops…rarely. People who want it now pay a premium; those of us willing to wait (or who realize that it takes YEARS to get it to pay for itself and there are better bargains out there) will offer far, far less.

Luxury items that have a luxury price seems like a fine situation.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Thelgar.7214

Thelgar.7214

Prices are high because some people invite guests to their complete home instances. And a guild can invest in one, stick it in a home instance on an account, and tromp people through, making back the money sooner, and having a fully stocked home instance as a service to members.

(edited by Thelgar.7214)

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Prices are high because some people invite guests to their complete home instances. And a guild can invest in one, stick it in a home instance on an account, and tromp people through, making back the money sooner, and having a fully stocked home instance as a service to members.

Good point.

Although I suspect that the number of guilds doing this is not enough to make that big a difference on the price and it allows some folks to decide not to put in their own offer (and sell theirs if they get one). I’m sure it has some affect; I just doubt it influences the price in a way that casual market observers would notice.

John Smith: “you should kill monsters, because killing monsters is awesome.”

(edited by Illconceived Was Na.9781)

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Posted by: Danikat.8537

Danikat.8537

TP prices are set by the people selling the items. A few months ago a green longbow with a generic skin appeared for 3,000g (in fact it’s probably still there, I doubt anyone bought it).

In this case I suspect the first people to get them knew there would be a lot of demand and set the price high in the hope that people desperate to be early adopters would pay it, or that it would prove rare enough to justify that price.

You see this a lot with items where the price is largely arbitrary – mini pets for example. The first few that go up are sold by people who essentially have to guess at the price. Then it will either drop like a rock or rise rapidly based on demand and availability until eventually info on the benefits (if any) and availability are more widely known so people have a better idea of what’s a reasonable price, and there’s some past sales data to work from.

The same thing happened with precursors. The first ones to go up for sale were offered for about 30g. Which was partially because at launch that was a lot of money, but also because I don’t think anyone realised just how rare they were and relatively few people were even trying to make legendary weapons.

Danielle Aurorel, Dear Dragon We Got Your Cookies [Nom], Desolation (EU).

“Life’s a journey, not a destination.”

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Posted by: abaddon.3290

abaddon.3290

TP prices are set by the people selling the items. A few months ago a green longbow with a generic skin appeared for 3,000g (in fact it’s probably still there, I doubt anyone bought it).

In this case I suspect the first people to get them knew there would be a lot of demand and set the price high in the hope that people desperate to be early adopters would pay it, or that it would prove rare enough to justify that price.

You see this a lot with items where the price is largely arbitrary – mini pets for example. The first few that go up are sold by people who essentially have to guess at the price. Then it will either drop like a rock or rise rapidly based on demand and availability until eventually info on the benefits (if any) and availability are more widely known so people have a better idea of what’s a reasonable price, and there’s some past sales data to work from.

The same thing happened with precursors. The first ones to go up for sale were offered for about 30g. Which was partially because at launch that was a lot of money, but also because I don’t think anyone realised just how rare they were and relatively few people were even trying to make legendary weapons.

oh how i wish i could get a precursor for 30g.

im bad at sarcasm

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Posted by: nekretaal.6485

nekretaal.6485

Supply and demand. Lots of demand, little supply (they’re new).

#24 leaderboard rank North America.

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Posted by: Fluffball.8307

Fluffball.8307

It would only take you two and a half years or so to make your money back if you mined that iron every day. Think long term! Honestly if you plan on playing GW2 for the next 50 years, 20,000 gold is a reasonable price to pay for the convenience, and that’s not even taking into account inflation.

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Posted by: ArchonWing.9480

ArchonWing.9480

Please understand how sell prices work.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Khisanth.2948

Khisanth.2948

Every new thing starts at crazy prices. Some change faster than others. Nothing new to see here.