New World Bosses

New World Bosses

in Guild Wars 2 Discussion

Posted by: Angelweave.1856

Angelweave.1856

I like the idea of the new world bosses and I have some suggestions to improve them.

Bosses/Champs use a lot of ground targeting aoe, why can’t they target 60% of players individually (put a red circle at the players feet so they know they are targeted).

Change some of the dynamics from just doge to using line of sight – like a homing missile. Players have say 5 seconds to break line of sight, which could be used to move players to desired areas.

I would like to see lower scaling options, if there are only 25 people in a map why can’t they have a fair chance of taking down the boss as well.