A little bit of perspective on this:
My six year old has his own account. We bought him one for his fifth birthday, because when he was four, he kept begging to come play on my account, and one day he spent all my money on buying bronze harvesting tools (that was before the account wide bank). Well, I was sick of that, so I just got him his own account, and if he wanted to spend all his copper and karma on garbage, fine.
Obviously at age just-turned-five, he was not familiar with MMOs. I had let him play my ranger in LOTRO a bit but it was way too hard for him because there was so much back-and-forth on the quests and at that time he was just beginning to read; he couldn’t follow the quest instructions and he didn’t have the intuitive understanding of how a map corresponds to where you are in the real world. He basically would run until he found a body of water and could swim around. :-P
I figured GW2 would be an improvement, because you could complete quests (hearts) just by being in the area, and it only told you about the stuff that was nearby. GW2 is also pretty good about having the NPCs shout at you if they want you to talk to them, which reduces the need to read.
SO.
When he first got the account, here are the things he could not understand:
1. Traits – how they afffected his stats, which ones were useful, how they triggered
2. Targeting enemies (e.g. the fact that you could have two Inquest Assassins in your field of view, so the one you’re looking at might not be the one you’re actually hitting)
3. Purposefully moving the camera to have a better view of what he was doing / understanding how the camera interacts with the terrain and being able to correct it
4. Armor and weapon stats, including runes and sigils
5. Buying and selling strategies (ie what to keep, what to sell/salvage, whatever)
6. Skill cast times and how they affected skill cooldowns
7. Conditions
8. The chat function (thank goodness)
Here are the things he was capable of understanding when I took the time to explain them (not an exhaustive list):
1. Gathering, and how you have to have a gathering tool equipped
2. Talking to people with icons to get stuff (hearts, karma)
3. Talking to skill point guys would trigger a fight
4. Use skill points to buy special skills
5. To compare armor, highlight it and compare the tooltips, keep the one with the higher number (oversimplified, but that’s what he could handle at the time)
6. Yellow name foes are not aggro but can be fought; red name foes are aggro.
7. The downed state and rallying
8. Waypoints
9. Changing what is in your hand changes your skills.’
10. Push down button twice to dodge
11. Sending items via mail to mommy or daddy
Here are the things he came in understanding intuitively:
1. Click on something to fight it, push icons on screen to fight it.
2. When you start out, you don’t have many skills, but you learn more as you go.
3. Hey look! there is a shiny light up there! Maybe I can jump up to it. I’m here, what does it do? Says push F. Ooh, a video! I can replay the video a lot! Cool!! (aka, he freaking loved vistas)
4. When you walk past something, it opens up on the map and says discovered. oh hey look! I see a diamond! a square! A heart, I need to help that guy!
5. Every time I do something “grown up”, flashy lights make this red bar on my screen get bigger. Ooh, I am level 2 now!
I just logged him in and did /age on his biggest character, a level 68 engineer, and got the following:
You have played this character for 152 hours 48 minutes over the past 578 days.
Across all characters, you have played for 294 hours 10 minutes over the past 644 days.
For those who can’t do the math, that comes out to 27 minutes a day, which is actually more like 2.5 hours once a week. My guildmates have run him through the story dungeons up through Sorrow’s Embrace; he’s leveled high enough for CoF but hasn’t had computer time since then. He’s able to follow along well enough that he gets credit for killing things, doesn’t die any more than the adults do, doesn’t wipe the group.
His other characters (one of each profession) range from level 13 to level 26. I regretfully had to tell him, when he walked by and saw me making this post, that he has probably lost access to some of his skills on most of his characters. His answer was “well, that’s okay, I’m still really strong without those skills, because I have good armor and weapons.” But realistically, I expect him to be frustrated at how many things he cannot access on some characters when he CAN access them on others.
[character limit, contd below]