New player still - have some questions

New player still - have some questions

in Guild Wars 2 Discussion

Posted by: Rod.3087

Rod.3087

Hi,

I’m coming from World of Warcraft (WoW) to Guild Wars 2. I’ve been playing for a little bit, but still have quite a bit of questions. One in particular about PvP/World vs. Word:

The classes/professions I play in WoW are Monk/Rogue/Shadow-Priest, and out of these only Rogue can be the very equivalent of a Thief in GW2.

I am high rated in PvP – I do care about competitive PvP – but the most fun activity in-game for me is joining random battlegrounds (which I think is most similar to World vs. World) and farm all the people with low gear, no skill, and all the noobs. Wait for the to resurrect and boom! Kill them again. And me and my friends can do that for hours laughing our behinds.

And the thing is, we can do this because WoW is broken so if I have much higher skill and better gear, as well as a few potions/elixirs, I can explode 5-10 people all by myself in a minute. Even as classes/professions that are considered “squishy” by most people, such as Rogue.

So, my question is if I can do the exact same in GW2 playing a thief? Can I go superman 1v10 people, or is the PvP/World vs. World actually balanced/NOT broken like WoW?

My thought process about a Rogue/Thief, for example, is to avoid damage, try to find an opener, and take the opponent out quickly. Most people can agree on this. But in WoW, I can literally go out of stealth all game and 1v10 pugs.

Would I be able to farm people in GW2 just like in WoW? Thanks =)

PS: So you have an idea of what a skilled player can do to 10 other people, here’s a visual: http://i.imgur.com/b2N8ToE.jpg

If anyone could compare that image^ and tell me if I could do the same in GW2 it’d be awesome. Can’t wait to farm those noobs!

I don’t want to just take out 1 or 2 people and struggle. I want to be able to go and explode the first thing I see moving and and eat everything else alive. That’s my theory of fun. =)

New player still - have some questions

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Posted by: Zietlogik.6208

Zietlogik.6208

Unless the players are horrible, you will not be able to 1v10. And the closest you can get to this is in World vs World. (sPvP is 5v5 and everyone has access to max gear)

Thief is the best for what you want to do, but it is also not a good thing to do. Noone cares who you are unless you are actually skilled, and even though gear means a little bit in WvW it won’t be to a point that you can just faceroll everyone.

I had never played a monk, so I don’t know its playstyle, but if you playeda fear based Shadow Priest, Necromancer is close in that regard.

There is no permanent stealth in this game, but if you chain-stealth you can get close, which will be your only way of escaping a fight if things go sour.

You can farm noobs, but it will depend more on you, rather than your gear. In WoW a noob could do fine if he had better gear, even against better players, it doesn’t work the same here.

You seem to just want to be a really annoying player, so Thief in WvW is definitely the best bet, just don’t complain if you get outplayed…

I always play a warrior/in-your-face playstyle when I play MMO/RPGs, so I played mainly Warrior/DK/Rogue in WoW for the short time I played (pre cata) and quickly got my 2200 arena rating before I quit on my DK. And played a Warrior and Assassin in GW1 and got into the 200 rating mark in GvG before moving on to GW2.

It is a playstyle thing, Elementalist and Thief are probably the biggest offenders in the “super-annoying” category in WvW, but Elementalist is much more mechanical in its playstyle.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

(edited by Zietlogik.6208)

New player still - have some questions

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

I’m not a PvP/WvW expert, but look up Thief Roaming on Youtube. Roaming thieves can be deadly and very difficult to counter. They can easily pick of targets in a small group and demolish a small group entirely.

“Exploding” 10 people in 1 minute? Unlikely to happen unless you’re against a lot of very clueless squishies. Everybody has access to heals and defences along with CC.

New player still - have some questions

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Posted by: Matazeruz.7498

Matazeruz.7498

You might be able to do 1v10 if all 10 are afk

New player still - have some questions

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Posted by: Rod.3087

Rod.3087

I’m not a PvP/WvW expert, but look up Thief Roaming on Youtube. Roaming thieves can be deadly and very difficult to counter. They can easily pick of targets in a small group and demolish a small group entirely.

“Exploding” 10 people in 1 minute? Unlikely to happen unless you’re against a lot of very clueless squishies. Everybody has access to heals and defences along with CC.

Since you mention that: Another thing that is HUGE for me is being able to 1v1. As of now, I can literally 1v1 any class/spec/build with my Rogue, and I want to be able to do the same with the profession I play in GW2. Is 1v1 overpowered by anyone specific profession?

New player still - have some questions

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Posted by: Rod.3087

Rod.3087

You might be able to do 1v10 if all 10 are afk

LOL

New player still - have some questions

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Posted by: Matazeruz.7498

Matazeruz.7498

snip

Since you mention that: Another thing that is HUGE for me is being able to 1v1. As of now, I can literally 1v1 any class/spec/build with my Rogue, and I want to be able to do the same with the profession I play in GW2. Is 1v1 overpowered by anyone specific profession?

Bearbow <3 results may vary

(edited by Matazeruz.7498)

New player still - have some questions

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Posted by: Zietlogik.6208

Zietlogik.6208

I’m not a PvP/WvW expert, but look up Thief Roaming on Youtube. Roaming thieves can be deadly and very difficult to counter. They can easily pick of targets in a small group and demolish a small group entirely.

“Exploding” 10 people in 1 minute? Unlikely to happen unless you’re against a lot of very clueless squishies. Everybody has access to heals and defences along with CC.

Since you mention that: Another thing that is HUGE for me is being able to 1v1. As of now, I can literally 1v1 any class/spec/build with my Rogue, and I want to be able to do the same with the profession I play in GW2. Is 1v1 overpowered by anyone specific profession?

The game is not balanced around 1v1, so yes, it is easier to gain an advantage as specific builds on certain classes.

There just isn’t one class that stands way out beyond the rest, but Thief is an excellent solo 1v1 class.

snip

Since you mention that: Another thing that is HUGE for me is being able to 1v1. As of now, I can literally 1v1 any class/spec/build with my Rogue, and I want to be able to do the same with the profession I play in GW2. Is 1v1 overpowered by anyone specific profession?

Bearbow <3

Knowing the basics of a simple dodge or reflect can kitten a bearbow insanely fast. Bearbow has little to no condi removal, and is 99% glass, so they explode against burst builds that get close.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

New player still - have some questions

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Posted by: Rod.3087

Rod.3087

It is a playstyle thing, Elementalist and Thief are probably the biggest offenders in the “super-annoying” category in WvW, but Elementalist is much more mechanical in its playstyle.

What do you mean by mechanical? and how is thief not mechanical per say? And thank you for all your insight =)

New player still - have some questions

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Posted by: Sorel.4870

Sorel.4870

Since you mention that: Another thing that is HUGE for me is being able to 1v1. As of now, I can literally 1v1 any class/spec/build with my Rogue, and I want to be able to do the same with the profession I play in GW2. Is 1v1 overpowered by anyone specific profession?

It’s fairly balanced, and it will depend on your skill mostly. Some builds are very strong in 1v1, but are absolutely boring (PU mesmer, dagger-dagger elementalist, even meditation guardian). As long as you don’t play a really “paper-rock-scissor” build (like most of necro and engineer builds), you can do fine in 1v1.

New player still - have some questions

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Posted by: Zietlogik.6208

Zietlogik.6208

It is a playstyle thing, Elementalist and Thief are probably the biggest offenders in the “super-annoying” category in WvW, but Elementalist is much more mechanical in its playstyle.

What do you mean by mechanical? and how is thief not mechanical per say? And thank you for all your insight =)

The thief has to manage 1 resource (initiative) and their stealths, and that is really about it, whereas D/D ele has to manage combo fields, their blast finishers, and a full set of 20 weapon skills besides their 5 non-weapon skills, it is way more reliant on cooldowns, boons and combos.

Thief has a single F1 ability, that teleports you to your target and steals 1 thing from them, and has 1 skill change (per weapon set) that changes whether or not they are stealthed. Ele has an F1, F2, F3 and F4 each one giving 5 different skills, each with their own separate cooldowns for example.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

New player still - have some questions

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Posted by: Crimson Clouds.4853

Crimson Clouds.4853

@Zietlogik- I think Matazeruz was trolling, considering Bearbow is possibly the trolliest of builds in game. :P

Rod- Elementalists need to switch attunements to be really effective. A lot of builds require skill sequences and timing (similar to some Engi builds too). A lot of blasting aoes and other things play a role too.

New player still - have some questions

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Posted by: Sorel.4870

Sorel.4870

It is a playstyle thing, Elementalist and Thief are probably the biggest offenders in the “super-annoying” category in WvW, but Elementalist is much more mechanical in its playstyle.

What do you mean by mechanical? and how is thief not mechanical per say? And thank you for all your insight =)

He means “pressing more buttons”. Thief in WvW requires a relatively low skill to obtain good results, so you should try that if you’re beginning. In pvp, it’s the other way around: thieves are a bit more difficult to play, except for some rare scepter full glass specs.