New pve difficulty justifies the journey

New pve difficulty justifies the journey

in Guild Wars 2 Discussion

Posted by: Carmello Yello.4875

Carmello Yello.4875

Easy, faceroll content is a huge part of what is killing WoW, and it was horrible in this game too until very recently. This is why I never got map comp even at 7k+ap. I am loving exploring the map now! It’s encouraging me to go after silly mushroom masteries just to explore and be able to handle it more!

I want better gear! I want to go full ascended! I want masteries! The content must be hard for me to pursue these goals.

This is not how I used to play. I normally am a queue junkie. So thank you Anet! Keep the content refreshing! Keep it challenging!

New pve difficulty justifies the journey

in Guild Wars 2 Discussion

Posted by: kurfu.5623

kurfu.5623

“Easy, faceroll content” is not what is killing WoW. WoD sucked because of the long boring grinds that they had instead of actual interesting content. Elite spec, anyone?