New skills added...healing?

New skills added...healing?

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Posted by: cesmode.4257

cesmode.4257

With one of the tower updates, and the upcoming sPvP updates, they have added and are adding more healing skills to the game. Where are the utility skills and/or weapon skills?

Scavenger hunt will most likely be pushed to 2014. Are the rest of the skills being pushed back as well?

Karma is as abundant as air, and as useless as the Kardashians.

New skills added...healing?

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Posted by: Beorn Raukar.4328

Beorn Raukar.4328

First, in the blog post they said the will start adding skills in 2013. They already have added one and now they are announcing they are adding more. They never said, you will see skills for every single slot available, that is you OP expecting way more than they promised.

Second, in no part of the recent Blog it reads that the skills they are being added are for everyone. It seems that there are several (as in more than one) being added, it could be perfectly reasonable to expect that what they mean is they are adding one per profession. There is no reason to call A.NET lazy when you really don’t know what they are coming out with.

New skills added...healing?

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Posted by: zenleto.6179

zenleto.6179

As i suspected its ArenaNet being extremely lazy once again.

snip

Extremely lazy is someone lying on the couch all day, living off dole money when there’s nothing wrong them that they can’t work for money, and letting the housework pile up. I doubt anyone at Anet is doing this.

Though, I could be wrong…

Fire up the Hyperbowl ma, we’re going to town!

Would you like some hard cheeze with your sad whine?

New skills added...healing?

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Posted by: Doggie.3184

Doggie.3184

Still waiting for my Order elite ability that summons Quaggans.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

New skills added...healing?

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Posted by: Belenwyn.8674

Belenwyn.8674

Arenanet has eight different healing skills implemented for the next release. I assume that each class can buy its own skill. I can’t see any laziness in this implementation.

New skills added...healing?

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Posted by: cesmode.4257

cesmode.4257

First, in the blog post they said the will start adding skills in 2013. They already have added one and now they are announcing they are adding more. They never said, you will see skills for every single slot available, that is you OP expecting way more than they promised.

Second, in no part of the recent Blog it reads that the skills they are being added are for everyone. It seems that there are several (as in more than one) being added, it could be perfectly reasonable to expect that what they mean is they are adding one per profession. There is no reason to call A.NET lazy when you really don’t know what they are coming out with.

You are only partially correct, my friend.

-"We’ll begin regularly adding new skills and traits to the game for each profession to expand your characters and builds! "

So…adding skills and traits to each profession. So yes, skills and traits for everyone.

The ony skill they did add was healing. They are adding another healing skill. Who cares about healing? People have been pining for more abilities, weapon skills, etc. Not healing skills. Sorry, if this is what they meant by adding skills…one or two skills every month or two that are utterly useless, than again they fail to live up to what they say.

They need to add more things we can actually use. I dont know anyone that used that anti-toxin heal.

Karma is as abundant as air, and as useless as the Kardashians.

New skills added...healing?

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Posted by: Beorn Raukar.4328

Beorn Raukar.4328

You are only partially correct, my friend.

-"We’ll begin regularly adding new skills and traits to the game for each profession to expand your characters and builds! "

So…adding skills and traits to each profession. So yes, skills and traits for everyone.

The ony skill they did add was healing. They are adding another healing skill. Who cares about healing? People have been pining for more abilities, weapon skills, etc. Not healing skills. Sorry, if this is what they meant by adding skills…one or two skills every month or two that are utterly useless, than again they fail to live up to what they say.

They need to add more things we can actually use. I dont know anyone that used that anti-toxin heal.

Agreed that the antitoxin skill is useless, but it’s a start. Also if they add 1 healing skill for each profession (making a total of 8 new skills) that is a fulfilled promise, if they do that on next release then they did live up to what they said. You might not like healing skills and think they are useless, but they never said we will add utilities or elites or weapons; they just said skills and that includes healing.

New skills added...healing?

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Posted by: Zaxares.5419

Zaxares.5419

I’m always for more utility skills, although I do feel that ANet should look at improving the quality of racial skills first. Most are never touched as it is.

New skills added...healing?

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Posted by: Kain Francois.4328

Kain Francois.4328

New skills added...healing?

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Posted by: Adastra.9821

Adastra.9821

I’m always for more utility skills, although I do feel that ANet should look at improving the quality of racial skills first. Most are never touched as it is.

That is by design. Anet doesn’t want the racial skills to dictate which race you make your character be by making certain skills work noticeably better with different classes.