New story mechanic is party unfriendly

New story mechanic is party unfriendly

in Guild Wars 2 Discussion

Posted by: Ronah Lynda.2496

Ronah Lynda.2496

It is all about when you get killed and there is no other way you can rejoin your team mates.

Especially in the last boss fight when if you get killed they put you up there in the “balcony” and you are completely useless for your team.
You just stay there and watch the other(s) doing all the work. The only solution is for all party members to get killed to start again from a checkpoint but this is an awful mechanic. Sometimes you cant even get killed because the NPCs heal you.

So you have a scaled up Mordemoth to fight with less and less players.

I hope this mechanic will go away in the next expansion if its not fixed in here also because is very unfriendly.

New story mechanic is party unfriendly

in Guild Wars 2 Discussion

Posted by: Mea.5491

Mea.5491

I agree. To me the worst thing was when I found a party for the last personal story, I got DCed during the Mordremoth fight (which was not my fault), quickly went back, re-entered (I was still in the party!) and I ended up in a brand new instance! -shakes head-