New to GW2 like some advice.
First person view is coming. Maybe that is more like what you are looking for. Perhaps it is the ‘third person disconnect’ that is causing you to enjoy the game less. I fear, however, that AOE attacks will be very difficult in first person perspective.
Can’t go wrong with engineer, its the most fun class with lots of depth to it.
There is going to be first person? How would that work? And I never really looked at engineer as it looked like you only got a couple of weapons but I might try it out
“clash bang wallop” sounds alot like a engineer if you ask me :P lots of fun gadgets to play with there.
It seems like engineer shall be the way thanks guys
The way I started was, I first started off playing as a warrior. At that time I thought it was pretty bland and there weren’t any of the features back then that you see now.
So it was really on a matter of time till I deleted it. Then I attempted to make an ele, this was more difficult as others around the forums will point out compared to the warrior which I was able to get to 80 without much problem. The highest level I was able to get this ele before losing interest was around mid 40’s.
The third class I tried was the mesmer, which to this day is my main. It was a completely different spin compared to the first 2 classes. And at first it was iffy, and there were nerfs (/cough balances) that kinda upset me. But I adapted and saw it was still pretty fun to play. This mesmer was quickly followed by a guardian which I had to grind my teeth to level up.
After that, I was looking for something more “different”. So I gave the engi a playthrough. And it was quite different, but I loved it. It wasn’t anything ridiculously OP or anything, it felt subtle. Going through all the levels did get kinda grind-some, but after 80 and experimenting with some builds it was worth making.
A few other classes followed shortly after, but I’ve always had the hardest time trying out the necro. I have every other class so far.
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I’d suggest just trying each class, spicing things up instead of doing the typical – up in your face hack ’n slash tactics – kiting bosses (with melee weps), using utilities in some of your fights and such.
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The warrior got boring really quickly compared to the mesmer or engineer. The warrior throws the greatsword, and it acts like a boomerang. If the mesmer throws the greatsword, it summons a phantasmal berserker to do whirlwind attacks and you can have up to 3x clones or phantasms to attack for you, not as much damage though.
The engineer, you primarily depend on kits. Utility kits, grenade/bomb kits, turret kits or just the old pistol/shield or rifle. What drew me into this class were the bomb/grenade kits, but I did see uses for each skill and got more used to playing it over time.
Just my experience and take on the classes I’ve made. It’s all depending on your play style so best suggestion is to try each class, and see what appeals more to you. It may take some time to find that right class though, I can assure you. But once you do, you’ll likely feel it was worth it.
And cosmetics make it seem all worth it once you’re 80 with that character/class.
/hopefully not too wall of text
I´d rethink that engineer decision. Personally I enjoyed my main immensely, but in a nutshell, you can do things with rather complicated class mechanics most classes do very easily with their basic abilities – and often they do it better.
I´d rethink that engineer decision. Personally I enjoyed my main immensely, but in a nutshell, you can do things with rather complicated class mechanics most classes do very easily with their basic abilities – and often they do it better.
however you can pull stupidly massive DPS, oh and your revive circle ability is far better than the one eles (channeled, only gets one person up, bugs), mesmers(makes the person die after like 10 seconds of being up -_-;), or necros (mostly because it’s channeled) get.